I could easily understand if Bioware were a smaller, self published company, but you guys are making an MMORPG, are owned by EA, partnered with Lucas Arts, and yet you have, almost unacceptable, border-line ludicrously slow DLC servers at the moment? I understand the two are not connected outside the owning of servers by a singular business but, it worries me to see your in-house digital distribution channels looking so pale in comparison to even smaller comapnies, such as Stardock, whos in-house digital distribution rivals the almighty Steam in it's effectiveness. Likewise, comparing Bioware's ability to deliver Bioware's own games and DLC, to a company like Valve, and thier ability to deliver thier own content, is quite laughable.
It's time to step up Bioware, and face the music. You guys know digital distribution is a huge factor in success, now, and more-so in the future. Why does your DLC, then, download at... let me check... 45k a second?!?
45k a second is a speed I would personally consider close to "not even downloading" ... if it was going at 20k a second, I would turn it off in an attempt to save myself the wasted electricity I used to leave my CPU on and download at that ridiculous speed. There is no call to ask me to leave a CPU running off a 1200 watt power source powered on all night so you guys can save a little bandwidth so you can save a few pennies.
Do you see what I'm getting at? 45k is nearly unacceptable, yet, in my personal experience, I have not ever seen a Bioware DLC download at more than 200k, and I own every single DLC for ME 1/2, DA, and even alot for NWN. Your site actually makes me remember the times I spent downloading NWN: Infinite Dungeon onto my PC, and I can imagine, your using the very same distribution server to this day... That's a bad thing, Bioware. Are we getting into the penny-pinching business, pushing the costs onto the customer whenever possible? Is that really the impression you want to give, even if it not your business plan?
Just saying, overall, your (in)ability to host your own DLC *effectively* has me questioning your (in)ability to host your own MMORPG *effectively*.
Step up, or get stepped on. Valve wears big, heavy boots. Either let them host your DLC, or be respectful of the time and energy players need to spend to download directly from your servers.
Please post if you've ever downloaded DLC from Bioware at over 200k a second.
Modifié par MFCell, 13 septembre 2010 - 03:13 .





Retour en haut






