spernus wrote...
The problem is that it's way too soon for Bioware.They aren't there yet and won't be for ME 3,they are lacking years behind Epic games or Crytek when it come to shooter mechanics.This is akind to expect Crytek or Epic games to create a rpg when they have no experience and can't write themselves out of a paper bag in their shooters. 
You might be right, but consider this: they're already using the same game engine that GoW is. How hard would it be to simply add on the new abilities? It's a lot easier to incorporate something that has already been created than it is to make it from scratch.
spernus wrote...
Remember that in january 2010,Bioware released a game where you can properly aim while firing a gun.Mass effect 2 isn't on par with the first Gears of War (a game released in 2006) in term of shooter mechanics,so don't expect miracle for the third game.
I disagree, I think ME2 can easily stand toe-to-toe with GoW1. There is almost as much variety gun-wise, and much deeper tactics via the Rock-Paper-Scissors power-defense system. Offensively, ME's gunplay is superiors: all Gears had was "harder enemy = more bullets" and "active reloading" as far as offensive tactics, and ME is already past that. I'm not proposing either of these. It's
defense where Gears beats ME: Blind fire, mobile cover, laying traps, human shields, rolling/diving - these are all defensive maneuvers.