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Squad mate class powers


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#1
coinop25

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When do you put points into squad mates' class powers (e.g., Turian Rebel for Garrus, or Cerberus Officer for Miranda)? I find myself maxing this out for some characters and not for others, and I wonder whether I should be allocating points differently (or swapping them around post-LotSB). Generally I go with…

Zaeed – Leave blank, wondering if I should divert from Concussive Shot or Incendiary Grenade.
Legion – Leave blank, wondering if I should divert from AI Hacking/GSB.
Samara – Max for power cooldown.
Tali – Leave blank, wondering if I should divert from AI Hacking.
Mordin – Leave blank, wondering if I should divert from Neural Shock/Cryo Blast.
Garrus – Leave blank, not sure where to divert from because I love his powers, but what a damage boost!
Miranda – Max for squad damage bonus.
Grunt – Max for health regen bonus.
Jacob – Unsure whether to boost or put points into Barrier.
Thane – Boost as high as possible with no extra points in Shredder Ammo.
Jack – Maxed for cooldown bonus, despite that maxing Warp Ammo leaves her with little worth casting…
Kasumi – Leave blank, wondering if I should divert from Flashbang.

#2
Kronner

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Zaeed should definitely have his passive maxed. It gets him +50% weapon damage. Him and Thane are by far the best weapon damage dealers available.

I always max passive talent of all squadmates though.

#3
Simbacca

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Here's a thread full of them.

#4
lazuli

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coinop25 wrote...
Kasumi – Leave blank, wondering if I should divert from Flashbang.


Divert from Overload.  Kasumi's passive quickens her recharges.