How would you have written the Closed Fist Path's execution ?
#1
Posté 13 septembre 2010 - 06:00
Take Iron Soldier and Smiling Hawk in the Imperial City. Both guys want us to take care of an opponent they cannot beat themselves and Smiling Hawk in my opinion goes further by: killing Radiant in a surprise attack and stealing abilities he hasn't earned. Quite frankly I wanted to trounce both of them as being unworthy of Closed Fist.
That being said there were a few occasions I think Closed Fist was done right:
On the pirates Island, you can choose to save a woman and her daughter, sell them as slaves or convince the daughter to fight for her freedom herself (by killing the slaver).I preferred the last option where your basically encouraging others to survive a reasonable challenge by their own strength. The guy who taught the Wind fighting style was also a good example. Obviously CF but not a thug either.
So the purpose of this thread:
What changes would you have made to quests/story lines to make a better example of the Closed Fist philosophy?
Example:
1) Change Kia Min's quest/dialogue to allow you to choose a Closed Fist reason for giving the correct herbs, "I wish to prove my strength honestly ..."
#2
Posté 13 septembre 2010 - 06:40
#3
Posté 13 septembre 2010 - 07:05
So if they have done this differently, I'd like CF path more.More opportunities to show our strength, less stealing and poisoning or cheating or whatever.
#4
Posté 13 septembre 2010 - 09:24
#5
Posté 14 septembre 2010 - 01:30
To be fair, Open Palm was little better. We got to see all the good of Open Palm with none of the consequences Smiling Mountain warned us about. There were a few abstract examples and references--most frequently the Order of Things logic that pervaded through the game, but no instances were an Open Palm resolution had noticeably unexpected consequences. Maybe we could have seen a few if there was a direct sequel. Can you imagine how dependent the Jade Empire would be on its greatest heroine/hero after the fact? Gah. >.<
Picking out specific examples of where to make changes is tricky though. It's been years since I last played through it. While my 20+ playthroughs make it impossible to forget much of my experiences, there are quests I'm fuzzy on.
#6
Posté 14 septembre 2010 - 05:21
OP was great, it was about helping ppls, being humble, sweet and polite. And CF was bad. I didn't like it. I hope they'll fix it in sequel. This game has its potential, and I really hope BW won't waste it...
And "Evil" ending was terrifying. Why killing all my squad? :< Idea to take away Sun Li's power was awesome, but with no squad - it kinda sucked >.> IMHO ofc.
#7
Posté 14 septembre 2010 - 10:23
Wejki wrote...
Yes, I kinda enjoy being a evil bastard too, but I though it was a philosophy, not just stealing monies and being a frickin rogue... Maybe they should add something like Tactical Cloak/Stealth like in ME2/DA :|
OP was great, it was about helping ppls, being humble, sweet and polite. And CF was bad. I didn't like it. I hope they'll fix it in sequel. This game has its potential, and I really hope BW won't waste it...
And "Evil" ending was terrifying. Why killing all my squad? :.> IMHO ofc.
Oh yeah, I forgot about the whole evil ending of destroying and scraficing your squad. I really didn't want to kill my fox. hehe. She was like a good/bad type of romance. I do remember now. Eck. The evilness I did. Now I feel all dirty for some reason after remembering that ending.
#8
Posté 15 septembre 2010 - 12:29
@Tooneyman - It's possible to get your romance on your side though. >.< In my opinion Closed Fist Silk Fox was truer to her nature than Open Palm. It was funny how when she went OP, her meter was up maybe 20% with a faint blue aura surrounding her character screen image. (You can peek at this during the Dirge battle when taking control of her and Dawn Star.) Yet when she goes Closed Fist, she *really* goes Closed Fist and assumes the stance with swirling red energy around here. XD
My only regret in the CF path was killing Henpecked Hou. The man was harmless. Usually casualties were low though. On a standard game it was possible to finish with your love interest, Ya Zhen, Death's Hand, and the Black Whirlwind. That only left two of the three romance options and Hou. At most you only need to kill three party members. That said, it was wicked. Easily one of the simultaneously coolest and most wicked moments in a BioWare game. Although more cool than wicked. Corrupting the Water Dragon's essence wasn't nearly as distasteful to me as dominating Zalbaar into killing Mission in KotOR. That just made me feel terrible.
#9
Posté 15 septembre 2010 - 02:58
That being said here are a few of my other CF fixes:
Convince Wild Flower to take part in the fight in her body. To decide for herself who should be in charge. Now as Smiling Mountain said, the Closed Fist follower might help if the odds are unreasonable so I would wait and see if Wild Flower was willing to fight as best she could and then intervene (little girl against Demon is unreasonable odds any way you look at it.)
Same with the Little girl in the Imperial City who was being black mailed by the prefect. I was impressed that she made it as far through the grave yard as she did by herself, I gladly aided her in her quest and thought it wrong that I got Open Palm points for letting her keep the artifact (and got Closed Fist Points for taking it from her.) Maybe a dialogue option to encourage her to follow the CF path?
Crimson Khana was another example, I might not warn her about the poison (she should be strong enough to protect herself) but I would not poison her myself either.
Convince Henpecked Hou to fight back against his wife. (The ULTIMATE mark of a Closed Fist follower.)
Looking back at the game I actually feel that what Bioware should have done is implement a dialogue choice either during or just after the quest allowing you to explain why you chose as you did. Did you help a person out for monetary rewards? Did you save a child from a demon because it was the right thing to do or because the odds were unreasonable? Did you open the Dam because of Money or because you wanted to see the people of Tien's landing grow stronger?
#10
Posté 15 septembre 2010 - 02:32
#11
Posté 15 septembre 2010 - 05:26
Playing neutral was kinda unprofitable... Eventually you'll have to make a choice - good or evil. But that's an interesting way to play JE
Yes! Yes yes yes! I'd LOVE to convince Hou to tell his wife "F*ck off beyotch" shame that we don't get this option :| She's probably looking like this woman from Black Panther School xD
#12
Posté 16 septembre 2010 - 02:08
#13
Posté 16 septembre 2010 - 04:16
#14
Posté 17 septembre 2010 - 07:37
Tooneyman wrote...
"I figured the neutral path actually in the end is letting your master win.
In my opinion that was the corrupt OP ending, your supporting corrupt social order.
#15
Posté 23 septembre 2010 - 09:08
I don't think so. IMHO it was meant to be "neutral" ending, but it didn't worked. It was kinda like corrupt CF ending actually... <_<Sarethus wrote...
Tooneyman wrote...
"I figured the neutral path actually in the end is letting your master win.
In my opinion that was the corrupt OP ending, your supporting corrupt social order.
#16
Posté 24 septembre 2010 - 04:19
Wejki wrote...
I don't think so. IMHO it was meant to be "neutral" ending, but it didn't worked. It was kinda like corrupt CF ending actually... <_<Sarethus wrote...
Tooneyman wrote...
"I figured the neutral path actually in the end is letting your master win.
In my opinion that was the corrupt OP ending, your supporting corrupt social order.
What they should have done with that ending was let you walk away from your master and just let him finish what he started only this time not turning your back on him. Later it would show your character walking around the town and you see everyone in a corrupt trance. That would be more of a neutral ending sense you just stayed out of everything, but instead saved your own life.
#17
Posté 25 septembre 2010 - 01:23
Exactly. Still kinda cruel but more neutral than this. However I couldn't do that with neutral character. Maybe that's because I only played neutral in DA.Tooneyman wrote...
Wejki wrote...
I don't think so. IMHO it was meant to be "neutral" ending, but it didn't worked. It was kinda like corrupt CF ending actually... <_<Sarethus wrote...
Tooneyman wrote...
"I figured the neutral path actually in the end is letting your master win.
In my opinion that was the corrupt OP ending, your supporting corrupt social order.
What they should have done with that ending was let you walk away from your master and just let him finish what he started only this time not turning your back on him. Later it would show your character walking around the town and you see everyone in a corrupt trance. That would be more of a neutral ending sense you just stayed out of everything, but instead saved your own life.
If I'm playing as evil bastard... I mean, CF follower, there is no walking away or hesitating...
Modifié par Wejki, 25 septembre 2010 - 01:23 .
#18
Posté 26 septembre 2010 - 01:03
#19
Posté 26 septembre 2010 - 07:54
Ending was okay. At least I knew 'twas Closed Fist.
#20
Guest_Nyoka_*
Posté 02 octobre 2010 - 11:55
Guest_Nyoka_*
CF folks think if something bad happens to you, then you deserve it. You weren't smart or strong enough to prevent it, so why bother with you. Gao the lesser's right: there will always be weak people begging for your help. It's a hopeless enterprise.
Kia Min was weak against the bandits and dumb for trusting a rival (our character). So let's give her some bearded tongue grass and maybe she'll learn something from the experience. The same goes for Crimson Khana. OP fighters care about the weak and help them get stronger so they can fight "honorably". CF says who cares? If taking advantage of their stupidity gets me closer to my goal, then so be it. They don't matter, I matter.
As for the black leopard school, I would have love to kill both masters, the same way you can kill the forest spirit AND the mother in Tien's landing. Kill Radiant because Hawk will teach you a new style (it's a good opportunity to get stronger by learning a new technique. That's all that matters), and then kill Hawk to show him what he could've accomplished had he not been so afraid of ghosts.
CF requires you to absolutely lack empathy. You don't feel sorry, you don't sympathize with the weak--that makes you weak. It's like look, I've spent my entire life getting beatings from my master and training my ass off just to be where I am now, i.e., MILES ahead of you. Now, you lazy peasant want my help. Yeah right. Get out of my way, you ant. You don't deserve it.
One thing I'd change is the CF response to defeat. When you beat some CF NPC, they always say "that was lucky!" or "No, I was not beaten!". Any fighter should acknowledge defeat and bear in mind that there's always someone somewhere who's better than you. And as long as that person exists, there'll be discord inside you.
It's tough to be CF, certainly it takes more guts and determination to be CF than OP. Each time I end a CF playthrough, I phew--wow, what a ****er I've been. I'm glad it's over. lol!
Modifié par Nyoka, 02 octobre 2010 - 04:17 .
#21
Posté 22 septembre 2011 - 08:17
Nyoka wrote...
CF requires you to absolutely lack empathy. You don't feel sorry, you don't sympathize with the weak--that makes you weak. It's like look, I've spent my entire life getting beatings from my master and training my ass off just to be where I am now, i.e., MILES ahead of you. Now, you lazy peasant want my help. Yeah right. Get out of my way, you ant. You don't deserve it.
I disagree. In the Zither of Discord quest you can ask Bladed Thesis about the morality of CF, and he responds by saying that the best thing you can do for people is encourage them to be self reliant. He basically argues that CF is good on both a personal level (it makes you stronger) and on a societal level (people are less open to exploitation if they're self reliant). That's always been been my understanding of CF.
My problem with how it's implemented is that playing completely CF is basically being a psychotic Sith lord. What's that, I should cover up this slaving ring and help them operate, even though they're selling to the Lotus Assassins? I should kill both this old man and his son, thus ensuring I don't get paid? Please.
Another missed opportunity was having more dialogue options influence OP/CF as well as quest options. If I'm only doing something to get paid, let my CF points reflect that.





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