foodstuffs wrote...
I think the Vampire: The Masqurade
video games and the Hellraiser movies are closest to what I would like
in a "Dark Fantasy." Hellraiser is for more about the concept of
morality than is immediately visible.
I have to go for now so I can't finish my thoughts on this, hopefuly later.
I wouldn't call VTM - Bloodlines fantasy because of the modern setting, but that game was really great (I played the game years after it went out and so i dind't find any important bugs, btw).
Another good game with no black and white and all that stuff is Alpha Protocol, though it's not fantasy but a modern day rpg (a good one, but not excelent due to some tech and gameplay problems).
FarplaneGuide wrote...
As for easy ways out, I don't really like the idea of making it more dark by
restricting choices. I mean you can choose to do the dr, you can go to mages
when faced with Connor, but you can also choose not to. And there are reasons
not to, well at least when you don't know what happens later.
So basically in some cases you have a choice of how dark you want the game to be.
If you prefer the story in which you have to choose who will die, well nothing stopping
you to play that way.
Story is "dark" enough in DA for me, but I think the art direction isn't, some
places (like Alienage and Deep Roads) looked too good when compared to their
representation in the story. That I would like to see changed in DA2
Thing is: Connor situation doesn't have sense.
You let an abomination completely free to do whatever he want for weeks and then you come back and nothing changed since the last time? He should have continue to slaughter villagers and assembling his army of undeads, maybe even destroy the village or at least killed some NPCs (like Teagan, for example).
You can't always get everything you want, you can of course try to get the "everyone happy" ending in a quest, but that shouldn't work as you imagined most of the times (not always maybe, but often at least). That's not how things work and that's not coherent to the background of the world.
Modifié par Stefanocrpg_rev91, 13 septembre 2010 - 10:09 .