Wishpig wrote...
It must have been a long time because that very poorly describes the witcher. It's almost like you never played it at all...
You really really need to play it agian.
Enlighten me.
Wishpig wrote...
It must have been a long time because that very poorly describes the witcher. It's almost like you never played it at all...
You really really need to play it agian.
Ok brought my points from the other post to this post.foodstuffs wrote...
Wishpig wrote...
It must have been a long time because that very poorly describes the witcher. It's almost like you never played it at all...
You really really need to play it agian.
Enlighten me.
Modifié par Wishpig, 14 septembre 2010 - 02:04 .
Guest_slimgrin_*
DMC12 wrote...
I thought Demon Souls did a good job of building a dark fantasy environment, the frustrating feeling that you got death after death helped too. The story was nonexistent and the graphics could have been better for a PS3 title, but stylized scenery, characters/enemies, and items was done quite well, in my opinion, and helped propel you along when you had no idea what the hell was going on in the plot.
Saibh wrote...
mr will jc wrote...
Anyone that read berserk understands true dark fantasy.
Betrayal, gore, rape, injustice, violence, love, hate and "sadistic" villains.
I did read it. It's silly. And that guy has weird fetishes, considering all of the rape that goes on in it and his obsession with detailing it exactly and stripping the female lead down whenever he can. Sufferin' Sappho, Japan edition! I would say that's a pretty terrible example, and one that I would hold up as "This is how not to handle mature themes like rape, torture, gore and anything that could possibly be seen as dark in nature!", right up there with "Hurr hurr, The Witcher has sex in it, it's mature, hurr hurr!".
Khraum wrote...
For me dark fantasy means:
No inhibitions on content: The game should be willing to explore anything (including torture, rape, incest or what some of the posts have raised) and to do so in a shocking way IF IT SUITS THE STORY. I'm not saying that it should do these thing for the sake of being sick, but that if it fits a much darker theme, the game should use it.
Playing the game should give you strong emotions and a maybe sense of shock and personal torment, and deliberate try to push you to do certain things. Like for the city elf origins in DAO, your warden's feelings towards humans and some of the actions you want to take later in the game could have been much different if Vaugh had actually raped you.
No heroic/happy endings. All gains you make in your player's life should be followed with some loss. Finishing the game should not give you a sense of relief and being a hero, but some discomfort for the decisions you made,
Total moral ambiguity in decisions: There shouldn't be moral ambiguity in a few decisions like in DAO, but all choices should have good and bad consequences, and doing what seems good might in one instance might have a bad outcome the next.
Much darker characters, including companions. This includes some who are "really" evil and even psychologically disturbed.
Guest_slimgrin_*
Vandrayke wrote...
A good illustration of effective and believable antagonists is in Sanderson's new book, The Way of Kings.
The antagonists aren't immediately obvious and their motivations are believable when they act against the protagonists.
Modifié par slimgrin, 14 septembre 2010 - 02:33 .
slimgrin wrote...
Vandrayke wrote...
A good illustration of effective and believable antagonists is in Sanderson's new book, The Way of Kings.
The antagonists aren't immediately obvious and their motivations are believable when they act against the protagonists.
But is this dark fantasy or just realism? Both DA and The Witcher do this too. As was mentioned, maybe neither are dark fantasy, but 'realistic' fantasy. Although DA has the blight which is reminiscent of Tolkein ( high fantasy/ heroic fantasy)
Vandrayke wrote...
And I'm kind of all over the place and just commenting on everything
Krytheos wrote...
Vandrayke wrote...
And I'm kind of all over the place and just commenting on everything
Honestly, Brandon Sanderson's villains are very interesting, even if his books aren't the 'best they are still often good, with interesting plots and characters, and very believable villains. Though I dislike somethings about his books, for the most part, they are good.
If anything, he definitely does the villain thing right in many ways.
You can set the camera in the third persion mode, you don't need to zoom out as in DAO since you control only one character and controls are more action/hack 'n' slash oriented.foodstuffs wrote...
I pulled out The Witcher... and quickly remembered why I hated playing it (I have in fact beat it but it was so long ago). I've actually tried to play it from time to time, always stopping for the same reason, eventually forgetting it. I guess this is why my memories of the game have faded so much. Is there a camera fix/mod worth note? I really don't like the fact that the camera (any mode) makes me not want to play it as I really liked it, just hated playing it. I tried looking but I'm not very good at this sort of thing, also I wouldn't know what is trusted. I'd like to get some of the game played while this topic is still alive, for reference.
foodstuffs wrote...
I pulled out The Witcher... and quickly remembered why I hated playing it (I have in fact beat it but it was so long ago). I've actually tried to play it from time to time, always stopping for the same reason, eventually forgetting it. I guess this is why my memories of the game have faded so much. Is there a camera fix/mod worth note? I really don't like the fact that the camera (any mode) makes me not want to play it as I really liked it, just hated playing it. I tried looking but I'm not very good at this sort of thing, also I wouldn't know what is trusted. I'd like to get some of the game played while this topic is still alive, for reference.
Krytheos wrote...
I hate to disagree with you, but I do quite disagree. I agree that it is silly whenever he strips the female lead down, but as for the rape, torture, and gore, it is done in an exceedingly mature manner. It may seem like a 'ridiculous' bloodbath, but that's what happens -in- war, especially if you have swords axes and the like; there will be a lot of blood, and often delimbing. Sometimes it can be ridiculous, but most of the time it is handled quite well, all in all, especially considering some of the other darker, mature manga out there.
Berserk's world is portrayed quite well, all in all, compared to most 'dark' fantasies. Every villain in Berserk has a backstory, as does every single Apostle, and each one's story is often unique and interesting. That's how a dark fantasy should be portrayed; that the villains are/were each their own person with their own goals, and shows the lead up to using the Behelit during their worst moment of despair.
And truth be told, if he has weird fetishes, then George R.R. Martin seems to have weird fetishes as well, concerning the things they both portray in their respective works of art. I don't see it as a fetish because a writer creates a story that he or she wants to create; if the world is a dark place, sometimes it is silly, sometimes it isn't. There really aren't 'fetishes' so much so as things the writer wants to portray in such a way, at least concerning books, or stories.
Modifié par Saibh, 14 septembre 2010 - 03:23 .
Khraum wrote...
For me dark fantasy means:
No inhibitions on content