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Tali'Zorah Thread *Spoiler warning!*


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#5701
Spartanburger

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Lets see...

If the legs are curved:
A fall from 3 meters or so might break the bone if it had the same brittleness as human bone. This would required the Quarian bone material to be of a more flexible type, less prone to shattering.

If it had the joint there (digitigrade maybe):
The load bearing capabilities would be decreased depending on the type of joint. If it was a minor joint that had a very small range of motion ( less than lets say 45 degrees) the load bearing degradation would be less than if it were a ball-and'socket joint. Evidence against this theory is that we have not seen her bend there but that can be explained by lack of time during animation stage and/or the joint being so minor that is isn't noticed. If it were truly a digitigrade than what appears to be her 'ankle' is actually her first toe joint. From all the digitigrades I've seen, this does not look like one at all.

I believe that it is more likely that the legs are just curved with a flexible bone material.
But that does not rule out the other theory, and we don't know for sure until Bioware makes it official one way or the other.

Meh, thats what I seem to gather on the Joint vs Curve argument.

EDIT: TOP

Posted Image

Modifié par Spartanburger, 03 novembre 2010 - 08:16 .


#5702
MMDCLXVI

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I suppose the idea of the flexible bone material is a good one. It would allow for Quarains to bend their legs like a human and even allow then to possible jump higher. But I don't think that a flexible bone could support much weight. Now I understand that Quarains are lighter them humans, so a flexible bone would work just fine for Quarains.

But Turians and Quarains are design to look the same. If the flexible bone theory is true, then that would have to be mean that Turians are actually lighter than human. I’m not sure if that true or not, but if I remember rightly Turians are actually heaver. So the only way Turians could support there upper body weight would be that the bone and knee-joints are made out a stronger bone materials.

Still that doesn’t mean that Quarains may in fact have a flexible bone material, I myself just think that a second knee-joint is what they have. There is actually some evidence that may support the theory of a second knee-joint and that is that birds have one, also bird bone’s are lighter and hallo allow then to get off the ground and fly, but are still strong and don’t break easily. Possible Quarains have the same body type, that is a lighter more hallo bone, that possible has some flexible. This theory of course means that Quarains would be descended from a bird like animal, even do Turians are suppose to be.


#5703
Spartanburger

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MMDCLXVI wrote...

I suppose the idea of the flexible bone material is a good one. It would allow for Quarains to bend their legs like a human and even allow then to possible jump higher. But I don't think that a flexible bone could support much weight.

Yes, true. A flexible bone will normally not support as much weight as direct force (for example, a straight stick). But with he strong bones normally comes brittleness. It may be able to support more direct weight but it will not flex very well at all. The curve in the legs would be prone to shattering. 
If it was flexible it would not support as much weight if the legs were straight. But because of the curve it might be preferable. I know I'd prefer flexibility to strength.
[Insert reach vs flexibility joke here]

MMDCLXVI wrote...

Now I understand that Quarains are lighter them humans, so a flexible bone would work just fine for Quarains. 

Carry on then.

I don't think the Turians and the Quarians are designed very similarly at all. I see how people are connecting Turians to birds of prey, but I just cant see the connection between Quarians and birds.

I think we may have to think more about what Grunt says.
"Human, Asari, all weak. Quarians, not so much. Turians, you have to work the blade a bit"

Because of the "not so much" (particularly after that "less than a finger deep to sever your spine" comment) I actually have a new theory.
What if the skin itself helped with bone support. Like a weak form of exoskeleton that works in tandem with the normal skeleton or something. I dunno... It doesn't sound that good anymore now that I have it written down.

#5704
Iwakura-Lain

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The thing is this: I'm talking about the kink in the Fibula (or, perhaps better, the backside of what may be part of a single Tibia):

Posted Image

Unless Quarian Tibiae are extremely bulgy at the level of said kink (as the shin guards would suggest), Occam's razor ere dictates it's simply indicative of the presence of a (perhaps rudimentary?) joint.

#5705
Runescapeguy9

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My guess is that bulge is simply something for aesthetic appeal. That is just my two cents.

#5706
MMDCLXVI

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Actually the idea of an exoskeleton type skin is possible the best theory actually. I mean if you think about it, the bone could some sort of flexible bone let’s say that is support by the skin been maybe ticker? I'm not sure how that would work, but it do's somewhat make senses. I suppose that skin in and around the knee-joints maybe ticker possible adding more support to the bone. Or maybe like I said it could be a bite of both. A somewhat strong flexible bone that acts like a second knee-joint that is supported by a layer of tick skin somewhat like an exoskeleton.
If you look at the Geth they seem to have an exoskeleton muscle that has a flexible second knee-joint leg. It could be possible that Quarains have the same type of muscle layout that the Geth Hoppers have.
 
[imghttp://images4.wikia.nocookie.net/__cb20091227111650/masseffect/images/thumb/8/83/Feros_Geth_Hopper.jpg/672px-Feros_Geth_Hopper.jpg[/img]
Now I’m not saying that the Quarains look like the Geth, its just that they created them. It is possible that they based them off there own body appearances. Like how we design machines and robots to look human like.  
A little (a lot actually) of topic but how do you add your own profile photo?

#5707
Runescapeguy9

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Exoskeletons don't make much sense when you think about grunt's stabbing comment. It takes more effort to get a knife through bone then it does skin. The best we can hope for is for BioWare to release information or just show us directly what is there.

Ahem.

#5708
Spartanburger

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"Ah yes, the hopper class of Geth. We have dismissed that claim."



Yeah I was wondering about those but for a different topic altogether.

Synthetic Organic material. Unusual. Further study required before degree of technology integration with external systems can be established.



MMDCLXVIefssgsh wrote...



A little (a lot actually) of topic but how do you add your own profile photo?


I do believe that this may help. You don't actually need DA:O, you can do this with the free character creator (What I did with mine).

Just remember to set the new image as read only otherwise it gets overwritten.

#5709
Spartanburger

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Runescapeguy9 wrote...

Exoskeletons don't make much sense when you think about grunt's stabbing comment. It takes more effort to get a knife through bone then it does skin. The best we can hope for is for BioWare to release information or just show us directly what is there.
Ahem.


Ahem indeed.

[Looks at Bioware intently]

#5710
MMDCLXVI

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Maybe well never now why Tali and the Quarains have a second Knee-Joint, all we can hope for is that in Mass Effect 3 they'll answered the question.



Actaully can you tell me where you found the Character Creator thing please?




#5711
Spartanburger

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MMDCLXVI wrote...

Maybe well never now why Tali and the Quarains have a second Knee-Joint, all we can hope for is that in Mass Effect 3 they'll answered the question.

Actaully can you tell me where you found the Character Creator thing please?

Seeing the amount of new data on races they had in ME2, I am expecting nothing less.

And:
Posted Image

#5712
sergio71785

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I think the simplest explanation for Grunt's comment is that he was simply including quarian suits as part of their physiology. Those suits are designed to be tough, their life depends on it, so they're likely resistant to punctures, and makes them harder to kill than any non-armor wearing human/asari/salarian.

Grunt would never battle a quarian that isn't wearing a suit. It just wouldn't happen. Thus, it wouldn't make sense for Okeer to implant him with data corresponding to a suitless quarian. 

Basically, you have to pretty much consider a quarian's suit like a second skin.

Modifié par sergio71785, 04 novembre 2010 - 02:26 .


#5713
Runescapeguy9

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sergio71785 wrote...

I think the simplest explanation for Grunt's comment is that he was simply including quarian suits as part of their physiology. Those suits are designed to be tough, their life depends on it, so they're likely resistant to stab attacks, and makes them harder to kill than any non-armor wearing human/asari/salarian.

Grunt would never battle a quarian that isn't wearing a suit. It just wouldn't happen. Thus, it wouldn't make sense for Okeer to implant him with data corresponding to a suitless quarian. 

Basically, you have to pretty much consider a quarian's suit like a second skin.

Exactly. Every quarian he would come across to stab would be wearing one. It has to be factored in.

#5714
Pacifien

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Nah, I'm not going to factor it in.

#5715
Guest_mrsph_*

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It really depends on how resistant the actual suit is.



And it really doesn't look that resistant to a krogan jabbing a knife into it.

#5716
Runescapeguy9

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mrsph wrote...

It really depends on how resistant the actual suit is.

And it really doesn't look that resistant to a krogan jabbing a knife into it.

It would (should?) be more resistant to tearing against pointy objects. That should transfer over, right?

Pacifien wrote...

Nah, I'm not going to factor it in.

OhU.jpg

#5717
Weiser_Cain

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Quarian suits are puncture resistant but that makes little difference to Krogan. The real question is would a Krogan even notice so small a difference?

#5718
sergio71785

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In the Ascension book, there's a scene where Lemm (a quarian who's more badass than Reeger [you heard me]) breaks open a window, and doesn't worry about the jagged glass sticking out all around the frame because he knows his suit would protect him from it.



Obviously, a krogan with a knife would be a lot more dangerous than that, but the material is definitely not weak. Again; their lives depend on it being able to able to resist punctures. Hell, I wouldn't be surprised if it's as tough as something like kevlar.

#5719
Weiser_Cain

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I uses to walk on glass, I was still worried about getting poked with safety pins.

Getting stabbed by a Krogan has got to be like getting tackled by a linebacker covered in knives.

Much as I like Quarians unless they have highly armored suits hidden away somewhere they'd best avoid engaging well, anybody at close range.

#5720
protoshepard

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Quarians are trained in combat at all ranges before their pilgrimage. They can handle themselves in a battle. Any range can be compensated for, the blade attached to Tali's boot would be for more than mere display. It is most likely there for ease of reach in a close quarters situation.

#5721
Pacifien

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I think if we're talking about Krogans here, no species would do well at close range. Unless you're Shepard.

I actually think that quarians would specifically train for close quarter combat because of the limited space of their ships. Piracy might be the greatest threat to the fleet, so if pirates actually get close enough to board, close quarter combat it is.

#5722
protoshepard

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Pacifien wrote...

I think if we're talking about Krogans here, no species would do well at close range. Unless you're Shepard.
I actually think that quarians would specifically train for close quarter combat because of the limited space of their ships. Piracy might be the greatest threat to the fleet, so if pirates actually get close enough to board, close quarter combat it is.


This is right. Their ships are rather confined, and that would make long range combat advantages nullified. CQC is what the orders would be aboard a quarian vessel.

#5723
tommyt_1994

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Pacifien wrote...

I think if we're talking about Krogans here, no species would do well at close range. Unless you're Shepard.
I actually think that quarians would specifically train for close quarter combat because of the limited space of their ships. Piracy might be the greatest threat to the fleet, so if pirates actually get close enough to board, close quarter combat it is.

Which is why Tali carries her shotgun :D

#5724
GuardianAngel470

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MMDCLXVI wrote...

Actually the idea of an exoskeleton type skin is possible the best theory actually. I mean if you think about it, the bone could some sort of flexible bone let’s say that is support by the skin been maybe ticker? I'm not sure how that would work, but it do's somewhat make senses. I suppose that skin in and around the knee-joints maybe ticker possible adding more support to the bone. Or maybe like I said it could be a bite of both. A somewhat strong flexible bone that acts like a second knee-joint that is supported by a layer of tick skin somewhat like an exoskeleton.
If you look at the Geth they seem to have an exoskeleton muscle that has a flexible second knee-joint leg. It could be possible that Quarains have the same type of muscle layout that the Geth Hoppers have.
 
[imghttp://images4.wikia.nocookie.net/__cb20091227111650/masseffect/images/thumb/8/83/Feros_Geth_Hopper.jpg/672px-Feros_Geth_Hopper.jpg[/img]
Now I’m not saying that the Quarains look like the Geth, its just that they created them. It is possible that they based them off there own body appearances. Like how we design machines and robots to look human like.  
A little (a lot actually) of topic but how do you add your own profile photo?


So then what exactly made that traditional smack when Tali kissed Shepard? Are you saying that only the main body is an exoskeleton and not the face?

#5725
Weiser_Cain

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Pirates like easy targets, a ginormous fleet of pathologically loyal drifters seems like a bad target to me.

Remember, Quarians need to use a code to even get close to the fleet.