starcraft. fallout series, RDR... i dont like sandbox games.(overly large ones. i get bored quickly)
Modifié par tennyochan, 19 septembre 2010 - 01:40 .
Modifié par tennyochan, 19 septembre 2010 - 01:40 .
Guest_Spuudle_*
Reach was actually pretty moving. At least when you got into it.ME2IsAwesomelyAwesome wrote...
Mhm .Cra5y Pineapple wrote...
Say wha?ME2IsAwesomelyAwesome wrote...
I passed Halo Reach .
Just ain't interesting .
And I've read several updates that you could just beat it in under 4 hours .
7 , if on Legendary .
That stuff took me two days non-stop on normal difficulty.
Well , I expect games with meaning , sometimes .
Like FF13 .
It was nice , good storyline , wonderful graphics , but I've no Idea what's a L'cie .
Guest_Brodyaha_*
Modifié par Brodyaha, 21 septembre 2010 - 02:34 .
If you're a PC gamer, which I suspect you are via your registered games, then that'd explain it.Mondo47 wrote...
All Halo's sequels. I played the first one and thought it was insipid and for the life of me I couldn't understand why everyone seemed to think it was some benchmark FPS game... sooo, no money off me, Bungie.
Guest_Adriano87_*
OnlyShallow89 wrote...
Yes. I just don't play s**t games.
Why? Because I look for qualities outside of high polish and great quality? I've hardly praised Two Worlds, anyway, merely commented on my enjoyment of the voice acting.Mr Mxyzptlk wrote...
Considering the praise you heap apon games such as Two Worlds or Divinity 2 one could disagree.
Their engine(s) are inefficient, their AI is absolutely terrible and I can't stand a single one of their games. Yes, all two of them (So far).Mr Mxyzptlk wrote...
But really I would like to know why you refuse to play anything from Crytek? The only thing I have played from the company is Crysis which I thought was brilliant, you are entitled to your opinion however but for some reason I feel compelled to find out your reasoning behind it.
Brodyaha wrote...
Well, Final Fantasy XIII. Which is odd because I've ALWAYS wanted to try FF. The series itself receives acclaim. But the prospect of playing what is essentially a 50 hour movie is not something that is appealing.
OnlyShallow89 wrote...
Why? Because I look for qualities outside of high polish and great quality? I've hardly praised Two Worlds, anyway, merely commented on my enjoyment of the voice acting.Mr Mxyzptlk wrote...
Considering the praise you heap apon games such as Two Worlds or Divinity 2 one could disagree.
OnlyShallow89 wrote...
Their engine(s) are inefficient, their AI is absolutely terrible and I can't stand a single one of their games. Yes, all two of them (So far).Mr Mxyzptlk wrote...
But really I would like to know why you refuse to play anything from Crytek? The only thing I have played from the company is Crysis which I thought was brilliant, you are entitled to your opinion however but for some reason I feel compelled to find out your reasoning behind it.
Charm, a sense of humour, something other than the sterile feel of most major releases.Mr Mxyzptlk wrote...
Care to explain what you mean? I mean what qualities do you look for in a game? What is it about Divinity 2 that you find so great? Sure it wasnt a horrible game but there is no way I could call it a good one.
No, I've obviously not played FarCry. The AI in it is terrible. I was climbing a tower across a sort of valley, yet the AI spotted me (Despite being fully hidden by the walls) and proceeded to blow the s**t out of me with a rocket launcher. There is no way that should have happened.Mr Mxyzptlk wrote...
Have you actually played them? I cant speak for Farcry as I havent played it but I had no problem running Crysis on full settings without any hiccups. Also I have seen a video that claims Crysis has bad AI but what was shown wasnt even close to the way the AI behaved in my game, really I think there must have been something wrong with his version of the game (or maybe he tampered with the AI?) because the AI in my game was fine.
Well, to be honest, they did a damned good job for an independent studio in Belgium with no major publisher backing them.ErichHartmann wrote...
Divinity 2 felt rushed. The mind reading could have added an extra layer of depth to roleplaying but we were reduced to hack and slash for the majority of the game. I thought transforming into a dragon would be cool but that fell short with uninspiring combat. Graphics and voice overs could have been a lot better too. I won't bother tearing apart the hollow ending. Point is a lot of potential was wasted.
Mondo47 wrote...
All Halo's sequels. I played the first one and thought it was insipid and for the life of me I couldn't understand why everyone seemed to think it was some benchmark FPS game... sooo, no money off me, Bungie.
OnlyShallow89 wrote...
Charm, a sense of humour, something other than the sterile feel of most major releases.Mr Mxyzptlk wrote...
Care to explain what you mean? I mean what qualities do you look for in a game? What is it about Divinity 2 that you find so great? Sure it wasnt a horrible game but there is no way I could call it a good one.
OnlyShallow89 wrote...
No, I've obviously not played FarCry. The AI in it is terrible. I was climbing a tower across a sort of valley, yet the AI spotted me (Despite being fully hidden by the walls) and proceeded to blow the s**t out of me with a rocket launcher. There is no way that should have happened.Mr Mxyzptlk wrote...
Have you actually played them? I cant speak for Farcry as I havent played it but I had no problem running Crysis on full settings without any hiccups. Also I have seen a video that claims Crysis has bad AI but what was shown wasnt even close to the way the AI behaved in my game, really I think there must have been something wrong with his version of the game (or maybe he tampered with the AI?) because the AI in my game was fine.
And Crysis was, in my opinion, terrible. Hide behind a bush and they still spot you (Somehow), which is absolutely brilliant for a game which promotes a stealthy gameplay style.
Modifié par Mr Mxyzptlk, 23 septembre 2010 - 02:39 .
Mr Mxyzptlk wrote...
OnlyShallow89 wrote...
Charm, a sense of humour, something other than the sterile feel of most major releases.Mr Mxyzptlk wrote...
Care to explain what you mean? I mean what qualities do you look for in a game? What is it about Divinity 2 that you find so great? Sure it wasnt a horrible game but there is no way I could call it a good one.
Yeah I really diddnt see any of that in Divinity 2, you call out most other major releases for having a sterile feel to them but to me one of the big problems with Divinity 2 was that it felt rather bland, to be honest if kind of felt like a poor mans Gothic 3 (and dont get me started on the problems with Gothic 3). Now I can appreciate a well made game that does have a few flaws however there really wasnt much of interest going on with Divinity 2, the humour wasnt all that funny (apart from a few moments) and it seemed like the developers tried to use it to cover up the fact that really the game was pretty shallow and stale.
Of course that is just my view on the game and you are free to feel as you wish about the game.
Shallow? Why does a game have to be deep? It's clear from the dialogue, the characters and even the gameplay that the game doesn't take itself seriously.Mr Mxyzptlk wrote...
Yeah I really diddnt see any of that in Divinity 2, you call out most other major releases for having a sterile feel to them but to me one of the big problems with Divinity 2 was that it felt rather bland, to be honest if kind of felt like a poor mans Gothic 3 (and dont get me started on the problems with Gothic 3). Now I can appreciate a well made game that does have a few flaws however there really wasnt much of interest going on with Divinity 2, the humour wasnt all that funny (apart from a few moments) and it seemed like the developers tried to use it to cover up the fact that really the game was pretty shallow and stale.
Can you imagine how much the resident DA aficionados would foam at the mouth if they'd lose a skill or stat point as a consequence to a choice like in Divinity 2 (or BG2, for that matter)?FlintlockJazz wrote...
I found some of the moral choices done better in Divinity 2 than in DAO, it was alot more morally ambiguous. For instance, in Divinity 2 you had a quest that involved taking a letter from a farmer's wife to the blacksmith, sounds simpe eh? Except that the farmer's wife was cheating on her husband with the blacksmith, and had been going around behind his back, do you tell on them? Help her leave him? Try and blackmail them? All the choices end up with someone getting hurt, as there is no real good answer. In DAO, you have the choice between killing a mother or her son, unless of course you take secret option number 3 where everyone lives and goodness shines on all!
Other things too, and for a indy game it's amazing what they managed with it.