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ME3: The Cost of War


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#26
Camronnba

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Who says the reapers won't be successful? They do look like a pretty unstoppable force, maybe we don't get the job done in ME3

#27
Silver

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ArcanistLibram wrote...

I'm going to be seriously pissed of ME3 doesn't have a body count of several million, if Bioware glosses over the deaths or if it turns out like Dragon Age Origins, where you spend most of the game doing tangentially relevant sidequests and then suddenly, everything ends in a single battle.

War does not work that way.

True, but seeing that the Reapers number at least in the thousands, there simply is no other way to beat them than with some kind of miracle, or at least with a superweapon, though I'm not saying that the combined fleets of all sentient races will not engage the reapers before that superweapon arrives and that casualties will be VERY high.

Though I do hope as well that the good folks at Bioware will not pull an "Independence-Day-Move" where a simple computervirus or something like that disables the whole reaper fleet... that would be kind of anti-climactic, and disappointing as well, as it would probably render all previous sacrifices moot.

#28
theelementslayer

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Elite Midget wrote...

Indeed... After a big battle you have to do clean up duties and the enemy has chances of making counter attacks in anattempt to shift the scales to their favor.

I suggest reading the Art of War by Sun Tzu or if you're in for drama read the huge Romance of the Three Kingdoms novel or the conquests of Alexander, Ceaser, or Napoleon.


I think this would be good. Have a few loose ends after the main story is done, like loosing a few close people, aka joker or something. And have a few more hours of cleanup roundups and figure out some stuff. However I think the only way they can make this war seem as big as it should is if you are always fighting the reapears, or running from them trying to figure out a way to beat them, or if the game is HUGE, like a hundred hours long (PS THIS WOULD BE AWESOME). Jus sayin:wizard:

#29
Silver

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Camronnba wrote...

Who says the reapers won't be successful? They do look like a pretty unstoppable force, maybe we don't get the job done in ME3

Unlikely, as Bioware have previously stated that they are going to make other Games in the Mass Effect Universe, so we'll surely beat them, the question is just if Shepard and crew will survive the battle (seeing that shepard and crew could also die at the end of ME2).

#30
Elite Midget

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They could make ME3 like what they are doing with Dragon Age 2 by making it last over a set time period.



Obviously a Paragon Sheperd imported from ME1->ME2->ME3 will have a better chanced of beating the Reapers with less casualties because of the increased allies. Especially if ME3 takes over a set period of time since it would allow the cured Krogan and the reassuregiance of the Rachni to better contribute.

#31
Jaron Oberyn

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Camronnba wrote...

Who says the reapers won't be successful? They do look like a pretty unstoppable force, maybe we don't get the job done in ME3


Well if this is any indication, in the sims game apparently if your sim goes to the future, he finds a bunch of people celebrating about how a shepherd (Shepard obviously) saved the galaxy from a bunch of machines. Or something to that effect. 

I'm fairly certain that the end of the trilogy will conclude with the reapers being defeated. They've been building it up over the past 2 games. I doubt they're doing that just to leave us hanging.

-Polite

#32
shinobi602

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Did everyone here forget what EDI said? It will most likely be some type of cyberwarfare battle or something akin to viruses.

Shepard: What do you do aboard the
ship?

EDI: I operate the ship's electronic and
cyberwarfare suites during combat. My reaction time is much faster than
any organic. I have also gained access to anti-Reaper cyberwarfare
algorithms recovered by Cerberus.

Shepard: The Reapers are
millions of years more advanced than us. How can you affect them?

EDI:
It appears that my design includes hardware recovered from the wreckage
of Sovereign. These systems contain cyberwarfare attack programs of
considerable sophistication. I have allocated most of my processing
power to analyzing them.

#33
Kavadas

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Elite Midget wrote...

Obviously a Paragon Sheperd imported from ME1->ME2->ME3 will have a better chanced of beating the Reapers with less casualties because of the increased allies. Especially if ME3 takes over a set period of time since it would allow the cured Krogan and the reassuregiance of the Rachni to better contribute.


I'd be kinda pissed if simply having "good guy points" made the third game easier.  Just because you went true-blue through all three games doesn't mean you made the right decisions. 

There should be some ambiguity in the consequences.  Maybe melting the rachni queen was the right decision.  Maybe maintaing the genophage wasn't a bad idea.  Maybe rewriting the heretics and reintegrating them into orthodox geth corrupted the orthodex geth.  And so on.

But I really dislike the concept that a pure paragon route would make the game easier or that a pure renegade route would make it more difficult.  There should be give and take on each side and no clear path.

Modifié par Kavadas, 14 septembre 2010 - 11:02 .


#34
Camronnba

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silverhammer08 wrote...

Camronnba wrote...

Who says the reapers won't be successful? They do look like a pretty unstoppable force, maybe we don't get the job done in ME3

Unlikely, as Bioware have previously stated that they are going to make other Games in the Mass Effect Universe, so we'll surely beat them, the question is just if Shepard and crew will survive the battle (seeing that shepard and crew could also die at the end of ME2).


I agree it's unlikely but I think not defeating the Reapers would actually set up better for future games.  If you defeat the repears, what is the main threat remaining in the galaxy?  That would restrict future ME games to essentially prequels.  Prequels might be fun, but if BW has any plans of a ME mmo, leaving the Repears present gives them the best possible protagonist. 

Either way I'm beyond excited to see how the story concludes, and I'm confident BW will make ME3 an amazing game.

#35
Kavadas

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Camronnba wrote...

If you defeat the repears, what is the main threat remaining in the galaxy?


...anything Bioware wants...?

Seriously, why would the Mass Effect universe suddenly cease to exist once the Reapers are dealt with?  There's still dozens of races to enter conflict with one another, unexplored parts of the galaxy, anything else Bioware wants to make up.

Look at ME2, it didn't directly feature any true Reaper, had almost no main plot, and the latest Reaper-Free-DLC pretty much overshadowed the entire main game.

You don't need Reapers to make a ME game interesting.

Modifié par Kavadas, 14 septembre 2010 - 11:12 .


#36
Fhaileas

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Human scientists (it'll be human, count on it) find a way to communicate with the keepers, and de-activate their programming that keeps them mindless. As the original constructors of Mass Relay tech (who the reapers stole it from when they first arrived, as the Reapers are tech-thieves) they were used to keep it going. The citadel BEING a giant mass relay is used to hurl shepard and the normandy AT the reapers with some Deus Ex Machina like object that can only be recovered/constructed after Shepard visits 4 worlds that contain the unobtanium needed. Shepard detonates macguffin and dies, the Reapers go SCREEEEEEEEEE (for like 10 minutes, it'll be like when the T-1000 dies in terminator 2, or when you kill The Beast in Homeworld Cataclysm) and then it'll fade to black with a speech (Captain Anderson will deliver it) about how kickass Shepard was.

This is definitely what will happen. No doubt; after all, ME2 did establish such "lofty" story-telling standards.

Modifié par Fhaileas, 14 septembre 2010 - 11:26 .


#37
Silver

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Kavadas wrote...

Camronnba wrote...

If you defeat the repears, what is the main threat remaining in the galaxy?


...anything Bioware wants...?

Seriously, why would the Mass Effect universe suddenly cease to exist once the Reapers are dealt with?  There's still dozens of races to enter conflict with one another, unexplored parts of the galaxy, anything else Bioware wants to make up.

Look at ME2, it didn't directly feature any true Reaper, had almost no main plot, and the latest Reaper-Free-DLC pretty much overshadowed the entire main game.

You don't need Reapers to make a ME game interesting.

Agreed.

#38
ArcanistLibram

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Gibb_Garrus wrote...

Why the hell do some of you want such a depressing ending?

"We need hundreds of millions on our side to be viciously slaughtered to make it feel epic, herp derpr"


Little-known fact about wars: They're ****ing brutal. Millions of soldiers die. Millions of civilians die. Millions more are left injured. And that's just one war involving one species on one planet. A war waged on a galactic scale should cause unfathomable levels of destruction. Burning a couple of farms and tipping a few carts over isn't going to cut it.

It's not supposed to be epic. It's supposed to be goddamn horrifying.

#39
theelementslayer

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ArcanistLibram wrote...

Gibb_Garrus wrote...

Why the hell do some of you want such a depressing ending?

"We need hundreds of millions on our side to be viciously slaughtered to make it feel epic, herp derpr"


Little-known fact about wars: They're ****ing brutal. Millions of soldiers die. Millions of civilians die. Millions more are left injured. And that's just one war involving one species on one planet. A war waged on a galactic scale should cause unfathomable levels of destruction. Burning a couple of farms and tipping a few carts over isn't going to cut it.

It's not supposed to be epic. It's supposed to be goddamn horrifying.


^This. Thats why I love movies like Black Hawk or Saving private Ryan, it really doesnt glorify war as much as other movies. But In the ME, I would love to see even a darker storyline, one where shepard isnt sure they are going to make it out alive. And judging by the articles it seems they are going that way. All I want though, in the end is Liara and Shepard. And if it costs a million people a billion or even a trillion people to save Liara and Shep, I will do it.

#40
shinobi602

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As long as there's more than one ending, I'll be happy. People can bask in their gloomy endings if they want, cool.



Personally I want my work to pay off. I want my Shepard to survive, save the galaxy, and live with Miri (or Ash) and have babies all over the place. I'm tired of endings of sacrifice and death, I want to survive and live damn it. At least give us a choice,

#41
CARL_DF90

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Those were my thoughts exactly OP. A conflict with actual cost and relevance where your actions in the past 2 titles as well as the third affect EVERYTHING. I'm also hoping for multiple endings a la Mass Effect 2, where the galaxy is doomed if you do not play out these events in a certain manner. Make the player really care about saving the galaxy. I really liked the fact that in ME2 you could get everyone killed if you don't do things right: same concept but GREATER SCALE. Buddy of mine played his Shepard like a total a**. Warned him not to go that route but he didn't listen to me so he went ahead and killed off the Rachni, made humans public enemy number one, weakened the Geth, and oh yeah got ALL the Normandy's crew killed and HALF his squad. Would love to see that come back to bite him in the rear end so I can say, "I told you so!" :P

#42
Narosian

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 dark energy could likely be the direction bioware heads.  Even if they use dark energy to kill the reapers that doessn't mean its going to be an iwin button.  In millions of years the reapers have never been beaten(or they wouldnt be trying to destroy all life now).  So more than likely if they do have dark energy have a strong impact on the course of the war, it will be just enough to even the odds.

Modifié par Narosian, 14 septembre 2010 - 11:48 .


#43
Vandibar

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Even with Shepard making all of his allies, the way that the galaxy is set up a unified front would splinter into infighting and isolated fronts very quickly. Even if the combined force of the galactic community could hold off the reapers.in an all out space battle, what happens if a force of reapers happens to attack some major species home world? Turians are fiercely loyal to their species, if they received news that their homeworld was being attacked and was mere hours away from total decimation, would they stay and fight with everyone else? I think not. They and just about any other main species would likely return home to defend their own. This would all but destroy the possibility of a single unified resistance. The reapers could easily attack dozens of targets simultaneously with the amount of ships that they have. Also what if they simply were to make it possible for only Reapers to travel through the mass relays? the huge fleet could be stuck in one location while the reaper fleet slaughters every major population center and then uses the corpses to create a massive boarding force to take out the noble defenders from within their own ships. The reapers are arrogant, but with millions of years of experience and the kind of power they possess, I think a traditional defensive war would be impossible.

#44
Vandibar

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So that being said. There are a few things that could make a viable defense possible. The primary asset that the galaxy has is that of the Geth. They have made the largest leaps in technology in the shortest amounts of time of any sentient species in the galaxy, in my opinion because they are a piece of technology. I have read some articles around the web that the Geth want to create a single star sized superstructure to house their entire species in one giant collective. If this had silaris grade armor with extremely thick support underneath and the Geth's advanced shielding, i think that it would be able to withstand an almost limitless barrage of reaper fire with no damage taken. Also with very large, specific anti reaper thanix cannon type weapons, because of its size it could house weapons capable of taking down a reaper in one hit. The major downside of this is that this structure is likely to be immobile because of its size. It could likely be built before the reapers show up though. The Rachni could be used as workers, the warriors could handle heavy loads while the geth assist with special platforms built for construction. the Rachni workers, because of their small size could built all of the small advanced stuff like circuitry and wiring at any point because they could move in and out of the walls easily, if it even has walls. There is ample material to build this with too. The massive amount of wreckage by the collector base should completely or mostly cover the amount and type of material that would be needed for such an undertaking.

#45
dan107

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I agree with the OP 100%. Since a Reaper invasion usually signifies the end of all intelligent life in the galaxy, if we do figure out a way to stop them, it should be by the skin of our teeth. Planets wiped out, trillions dead, etc. Shepard shouldn't survive either.

#46
Vandibar

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Here comes another very long idea. So far I have covered the reaper power and what i think would be the best defense against them. in terms of offensive possibilities, i think that well armed frigates and fighters have a better chance of stopping the reapers than any other type of ship. they are fast and hard to hit. -Spoiler- the SB dlc has already shown that another SR1 ship was created. For every full size dreadnought made, two or three thanix cannon armed SR1 ships could be made. These ships could deal out just as much damage but would be 3-4 times more maneuverable at least. the reapers are fast and they can corner harder in FTL than any conventional ship, but I doubt that even the most advanced full size reaper can maneuver like the Normandy. a fleet of overpowered frigates all carrying overpowered fighters with small thanix cannons could possibly hold off and maybe even destroy a small group of reapers.

#47
Vandibar

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This is my last post. The reapers are, from what it looks like, about 1/2 to a full galaxy length away from our galaxy. Even at full FTL without a mass relay, they would likely take 10-20 years minimum to get to our galaxy. It is likely though that they have the other end of the Citadel relay link out there with them though. they could probably jump about half to 2/3 of the way without needing a receiving relay, this would shorten the travel time considerably. Even with this though, the species of the galaxy would have years to prepare and build a force to stop the reapers. All this said, I think that the war needs to be very long and very bloody. There is no way short of a godlike weapon that the reapers could be stopped any other way. even if the protheans had some secret weapon,they were still thousands of years behind the reapers. even a super weapon probably wouldn't win the war outright. feel free to pick this apart as much as you wish, this is just some thoughts I've had as I've played the games.

#48
shinobi602

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dan107 wrote...
Shepard shouldn't survive either.


That's stupid. They will give players a choice. There will be multiple endings.

#49
MrnDvlDg161

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Or... there's going to be a lot of clip scenes involving space battles while your crew attacks some mega-all-knowing  Reaper enemy on his flag ship that just so happens has unversal control over the rest of the fleet...and there is this horrific fight --- the  core of the ship gets destroyed and then a big huge dramatic exit before where ever this fight takes place explodes into many pieces...

...resulting in the rest of the fleets to head off and get out of dodge.

Just like the Death Star fight in  Return of the Jedi.  Sure there's thousands of ships still...but the whole reason of them being their is ka-put.

#50
CShep25

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Vandibar wrote...

So that being said. There are a few things that could make a viable defense possible. The primary asset that the galaxy has is that of the Geth. They have made the largest leaps in technology in the shortest amounts of time of any sentient species in the galaxy, in my opinion because they are a piece of technology. I have read some articles around the web that the Geth want to create a single star sized superstructure to house their entire species in one giant collective. If this had silaris grade armor with extremely thick support underneath and the Geth's advanced shielding, i think that it would be able to withstand an almost limitless barrage of reaper fire with no damage taken. Also with very large, specific anti reaper thanix cannon type weapons, because of its size it could house weapons capable of taking down a reaper in one hit. The major downside of this is that this structure is likely to be immobile because of its size. It could likely be built before the reapers show up though. The Rachni could be used as workers, the warriors could handle heavy loads while the geth assist with special platforms built for construction. the Rachni workers, because of their small size could built all of the small advanced stuff like circuitry and wiring at any point because they could move in and out of the walls easily, if it even has walls. There is ample material to build this with too. The massive amount of wreckage by the collector base should completely or mostly cover the amount and type of material that would be needed for such an undertaking.


I'd love to see the geth's future dyson sphere becoming a port in the storm for Shepard and galactic forces when the reapers finally arrive. After a couple of devastating defeats when the reapers pour in, they can retreat to the temporary safehouse and plan their next moves until the reapers find them and lay siege to the place. Then there'll be a frantic breakout where the Normandy and her fleet, along with some new geth allies can attempt to escape the system to fight another day. While the sphere may be pretty much impregnable and safe, being stuck on the inside doesn't give Shepard many opportunities to save the day.

I like the idea of an evacuated Normandy, Joker and EDI plotting a collision course with Harbinger, perhaps to provide essential distraction for Shepard to do his thing, making Joker and EDI integral to saving the day. I can imagine the scene in the cockpit, bittersweet as Joker for once in his life is serious and mature as he addresses the good old days when he first met EDI. While the idea of a Joker/EDI romance in ME3 is pretty absurd, I really hope their relationship in the next game flourishes.

Similarly, a Shepard death with his love interest in the same manner; saving the day, sharing a final kiss before boom, reapers die. Cue funeral ceremony with all his former surviving squadmates, Anderson, and a finally revealed Admiral Hackett (who better look like Lance Henriksen).

I also hope the theme of 3 is redemption. I'd like to see Cerberus actually find itself working for the good guys for the RIGHT reasons. In light of their common enemy, perhaps TIM could have some character development to show a more relaxed standpoint on aliens. Plus cameos for Sidonis, Maleon and the other people Shepard paragon-saved actually doing some good with their second chance at life. And maybe it can be third time lucky for Rana Thanoptris...