why's that? When was the last time a game developer consulted you directly about game systems or features? When did you last get a "thank you" credit in a videogame due to your contributions to that game's design or feature set? Making suggestions and posting ideas in an online discussion forum does not count as "collaboration." for the most part, ideas and suggestions from the forum stop at the concept stage and are not or can not be developed further. i don't mean to sound like a jerkface here, but throwing out a bajillion ideas doesn't help us out as much as some people think it does. we need viable, workable solutions that will work within the context of an entire project, not just a plethora of half-baked ideas used in isolation.Perfect-Kenshin wrote...
That said, I'm inclined to disagree with the earlier statement from Mr. Woo regarding there being no collaboration between gamers and developers.
That said, however, suggestions are not pointless. We do still look at the general consensus of the forum. While we're not going to go "this dude wants us to make Dragon Age multiplayer, let's do it," we might see a hojillion of multiplayer threads as being indicative of our audience's interest in a multiplayer DA product, and thnk about it for a future product, as a hypothetical example. If the general forum consensus is that no one really cares about Character X, we'd take a look at just why people might think that and change how we develop characters for future products.Although suggestions are pointless, this is still a very democratic process as we can still vote with our dollars.
And no, it is not "a very democratic process." We develop a game, and you decide whether to buy it or not. You are not "voting" on specific game features, or showing support for or against individual characters or ideas. Again, not to sound like a douchenozzle here, but "collaborator" is not the relationship we have with our customers or fanbase.
and it may sound contradictory of me, but we do always welcome feedback and ideas here in the forum. we just don't want our community to have unreasonable expectations of how that feedback is received and what happens to it once it's read.





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