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Weapons choice for a Vanguard?


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24 réponses à ce sujet

#1
MuteSpeech

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I'm planning to make an insanity run on an vanguard, and i've come to question a decision i made when on the collector vessal and choosing a weapon. This was before the firepower pack DLC was released, and on said character i chose to pick the claymore shotgun. Would it be a good idea to remake the vanguard and choose the assault rifle training instead of grabbing the claymore shotgun?

Modifié par MuteSpeech, 15 septembre 2010 - 12:40 .


#2
Adhin

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Going to guess you mean Vanguard, not adept and it depends on your preferred play style really. My Vanguard has the AR training for Mattock cause I like to have that added versatility and sometimes I just wanna shoot bastards from cover instead of using shotgun 24/7. And I dislike how the SMG's where handled so.. yeah.

It's definitly a good choice, Evi and Mattock combo is pretty damn solid all around.

#3
godlike13

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I still take the Claymore, hoping when ME3 comes around i will get something for it, but ya. In all honesty  with the addition of the Firepower pack and the GPS the Claymore is now kind of obsolete IMHO, unless u master the reload trick, which i for one have not. The the Claymre can still be pretty damn fun though. Just with the GPS u now get the option of Claymore power with the versatility of the Evi, plus a bigger clip, better range, and better fire rate even. If u want to go Assault training then all means go ahead, the Claymore is not nearly as special as it use to be anymore thanks to DLC, and the Mattock is pretty sick, though so is the Locust ;).  Thanks to that thing IMO Vanguard's certainly don't actually need any Assault rifles anymore to be effectve at range either :whistle:.

Modifié par godlike13, 15 septembre 2010 - 12:50 .


#4
Khuutra

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PC or 360?



This is really important.

#5
MuteSpeech

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Thanks for pointing that out Adhin. Fixed. =P

When i was playing as the vanguard it was on veteran difficulty iirc, been busy replaying ME1 for the Liara romance for LotSB so my memory's fuzzy.

I've never actually been able to use the mattock yet, never had a soldier class character. I've seen though from my squadmates using it that its a single-fire weapon, which did appeal to me.
And I thought about going with the sniper training godlike, but that'd defeat the flavor of the vanguard for me.

I'm playing on the 360 Khuutra. Why's it important, modding stuff?

Modifié par MuteSpeech, 15 septembre 2010 - 12:47 .


#6
godlike13

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MuteSpeech wrote...

And I thought about going with the sniper training godlike, but that'd defeat the flavor of the vanguard for me.



So will the Mattock though. Any gun that's not a Shotgun defeats the flavor of the Vanguard in all honesty, in my opinion anyway. The Locust can alredy accomplish a lot of what the Mattock can, it too is very effective. So assault training isn't really going to give "that" much to a Vanguard, and really doesn't even add a varied style for a Vanguard anymore. Snipers can at least demolish amour for a Vanguard, make it more effective at a longer distance, and give u a more varied play style option u can't really get with any of the Vanguard's other guns.

Modifié par godlike13, 15 septembre 2010 - 01:10 .


#7
Khuutra

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Nah, not modding stuff. I'm a 360 player too. Claymore is less useful on 360 than it is on PC; the reload trick depends on the melee button, and unless you play Southpaw you can't melee and turn at the same time, so you'll miss a lot more Claymore shots. That's not something you can afford.



I like the Viper, but Mattock is a good gun too.

#8
mosor

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Claymore with the reload trick is king. Takes practice, but once you have the system down, you become unstoppable. Don't judge the claymore based on it's performance on the collector ship mission. Practice and you'll love it. Besides, you still have the locust and heavy pistol for those buggers you can't charge to.



If you really decide you don't like the claymore, then go for the mattock or viper. Both are good guns, but the viper will do more damage at a distance against enemies you can't reach.

#9
Bourne Endeavor

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I took the Viper myself and never looked back. The GPS is beyond a godmode once you can improve the low ammo capacity. Charge that sucker up and practically everything dies, shields and all. The Locust is a nice sidearm when you run low on ammo and the Viper is ideal for range.

Modifié par Bourne Endeavor, 15 septembre 2010 - 01:10 .


#10
MuteSpeech

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Thanks guys for all the advice. For now I'll just remake the character. When i get to that point, I'll decide.

#11
Adhin

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Yeah no gun change 'ruins the Vanguard flavor' for me. That's just kinda silly. There are plenty of situations where you can't charge and need to use range. Or theres just to much **** and your charge would auto-kill you. For times like that I prefer the Mattock. It's pretty simple thing and doesn't kill off my immersion or anything cause im not using a shotgun 24/7. You can't anyways even if you go with the Claymore.



I prefer the Mattock for a few reasons, it has almost no recoil to speak of for one thing. Can be fired as fast as you can pull that trigger (the only gun in the game that has that). Very accurate, it basically is a scaled down Viper with no scope and a faster fire rate, with less recoil. This no scope also means any powers you use (pull, bonus, shockwave) wont force you into scope anytime you do it from cover.



That and if im out of Shotgun ammo I prefer the Shuriken for a charge weapon over the Locust. It has the highest burst DPS out in that category and works great as a backup charge weapon. Over 480 base dmg in 2 seconds flat, pretty nasty. Tempest is about 420, 30 rounds out of the chamber in 2 seconds.

#12
Water Dumple

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Either Assault Rifles or Sniper Rifles work fairly well, but you need to use a versatile weapon with a decent bit of accuracy (Viper and Vindicator, mainly--Haven't tried Mattock yet). Basically, you need something to allow you to win at every range; ideally, you'll still be bolting around pegging everyone with the Eviscerator or Geth Shotgun, but some situations simply don't allow that easily (Scions are a good example).



Since you did take the Claymore, if you don't want to restart, you should definitely use the Phalanx handgun. Its accuracy allows you to cover the mid- and even long-ranges effectively.

#13
MuteSpeech

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Water Dumple wrote...

Either Assault Rifles or Sniper Rifles work fairly well, but you need to use a versatile weapon with a decent bit of accuracy (Viper and Vindicator, mainly--Haven't tried Mattock yet). Basically, you need something to allow you to win at every range; ideally, you'll still be bolting around pegging everyone with the Eviscerator or Geth Shotgun, but some situations simply don't allow that easily (Scions are a good example).

Since you did take the Claymore, if you don't want to restart, you should definitely use the Phalanx handgun. Its accuracy allows you to cover the mid- and even long-ranges effectively.


lol...
I actually like fighting the scions as a vanguard, most fun I had. Charge up, go up to the blue sack on their back and aim point blank at it, BOOM, large portion of their health goes down. Just stay in close enough range to where they will use their energy burst, but far enough away to avoid it, then walk back into range, fire, back away. Rinse and repeat. B) Those suckers go down quicker than anything else. Theres a ring/valve on that sack that I aim for now instead of their head, and so far on normal and veteran I've seen it is a more damage-prone location than the head. This applies for my vanguard and my infiltrator characters.

And I've already remade the char. Going to do a playthrough on easy to just whisk by everything then start over and take everything seriously.

#14
cihimi

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vanguard? long-range fighting? <gavorn laugh>




#15
Kronner

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cihimi wrote...

vanguard? long-range fighting?


This.

You can kill at least 95% of the enemies from melee range. Enough said.
Furthermore, if you like heavy weapons, you will kill ranged enemies with them faster than with any other guns. If you don't, Locust SMG is more than good enough to take care of the few unchargeable fookers. Do not listen to people saying you can't charge Scions, that is a complete joke. Scions can't kill you if you charge them.

The best thing you can do is try all options for yourself.

The weapon choice impacts your playstyle more than anything else in the game, you have to find what suits you the most by yourself. Once you get hang of the game, you will not have much trouble beating it on Insanity no matter what weapon you pick, so just go with what you like the best.

Modifié par Kronner, 15 septembre 2010 - 12:37 .


#16
Liliandra Nadiar

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And the remaining 5% can be covered b the Cain? :D

#17
Kronner

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Liliandra Nadiar wrote...

And the remaining 5% can be covered b the Cain? :D


If you want you can CAIN the big ones (2 Praetorians, Maw, Terminator) and use grenade launcher/arc projector/rocket launcher for the regular mooks. Or you can just kill them using your standard weapons and squadmates.

#18
Khuutra

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Don't take my previous post as an endorsement of namby-pamby ranged fighting, either. I'm just saying that the Claymore may not be the best pick for you on the 360.



And yes, tearing up Scions as a Vanguard is one of life's greatest pleasures. Tearing up two at once is Heaven.

#19
Glory71

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MuteSpeech,

I hope you are not confused yet...lol. The answer to your question really falls on you...particularly on the way you play. There are no wrong answer(s) to your question.

I think you can do 3 things really:

1. You covered that up by asking the question here.
2. Watch videos on Vanguard played on insanity...Kronner has alot of them...I think he has doctorate degree on 'em by now...lol...(just jesting Kronner)...and see what interest you.

or

3. Try it out yourself
.
Since you've tried (1) already...follow it up using (2) and (3). May I suggest that you save your Vanguard game (Disabled Collector Ship) right before you make a decision on which training to make. Make sure you do not erase this for you to try-out the other training available. Play with it for a couple of missions and see for yourself.

OR then again...

If you are like me who wants to finished what I started but do not want to repeat the whole process again...exit the game right after you saved the part where you are about to decide which training to take. Look for it at your ME2 saved folder (can be found on Documents-Bioware-ME2-Save folder) and just back-up it. [I would just copy it under a different folder for use later on].

I have 3 finished vanguard saved games having the same folder name - "Jon_12_Vanguard_260110"; only difference is...they are all placed in different folders I labeled myself. Once I finish one I'll put it on a different folder and retrieve back the old folder so that I can take another training again.

Claymore...If you choose this...practice first the reload trick before you engage in a fight. Chances are you'll loose interest if you charge outright without getting the *feel* of it first.

Just like everyone here, they practically have tried all trainings. Each have their own preference. You MUST find yours. PERSONALLY, I like the claymore 1st. I have been so used to the Claymore reload trick that I even do that with other shotguns instinctively...lol.

Edited: Why is it that every time I post...the paragraph are always 2-3- or 5 spaces apart? Have to re-edit it to get he proper format. Is there something wrong with the way I am doing it? 

Modifié par Glory71, 15 septembre 2010 - 12:07 .


#20
Adhin

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Yeah taking on the big stuff with charge, shotty, and your FISTS rocks. And Kronner is right about 95% of the stuff you can charge. That is, mob wise. situations on the other hand theres plenty of situations where you can't. Though Pistols are enough to deal with them, Locust makes all that stupid easy.

So it's really like they've been saying a matter of preference. I just REALLY love the sound, look and feel of the Mattock. Funner shooting experience for me then pistols. Higher DPS too if I need to just chunk out a ton of it really fast. That and charging with a semi-automatic weapon is fun for a (mild) change of pace.

-edit-
@Glory71: It's the quick reply. I think its ment to be some kinda quick-space saver fro the smaller text window but if you just hit enter once, while it doesn't show a space, it adds a space its self. If you do it normally you get the double-space. Irritatingly enough when you edit it after just 1 space, you'll have to manually add in the extra space so it doesn't look like one GIANT paragraph though.

Modifié par Adhin, 15 septembre 2010 - 02:05 .


#21
Simbacca

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Khuutra wrote...

...Claymore is less useful on 360 than it is on PC; the reload trick depends on the melee button, and unless you play Southpaw you can't melee and turn at the same time...


That's exactly why I didn't stick with the Claymore way back during my first Vanguard run.  I wish I could use it as quickly and effectively on the 360 as the PC users here have shown.  I may buy the PC version down the road, whenever the hell I can afford to build a new PC that is.

Modifié par Simbacca, 15 septembre 2010 - 04:37 .


#22
OniGanon

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Just because you can Charge it doesn't mean you should.

Glory71 wrote...
Edited: Why is it that every time I post...the paragraph are always 2-3- or 5 spaces apart? Have to re-edit it to get he proper format. Is there something wrong with the way I am doing it? 


Using quick reply has different formatting than using normal reply.

Modifié par OniGanon, 15 septembre 2010 - 05:17 .


#23
PseudoEthnic

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As much as I love the Claymore, I recently tried a Mattock/Schmitar combo, and I don't think I'm going back. Honestly, there's going to be a lot of points where you can't use charge, and you need that range of firepower handy. Plus, I don't like the SMG's damage, and it's nice to have extra weapons on hand. My advice is to simply take the Assault rifle training.

#24
jwalker

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I suck at the reload trick and I love unloading the Scimitar.

So, before the Firepower pack, my vanguards took SR. But in my last run I chose AR. The mattock is a very good weapon. Very accurate, little recoil, lots of damage. You can even charge with it when changing weapons is not an option and obliterate the guy in front of you. Yes, low ammo capacity, but you'll be killing with your shotty most of the time.



Make a save before you choose and try whatever you pick for a couple of missions.


#25
OniGanon

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If you're never going to use Mattock with Charge, Viper > Mattock. Unless you cast a lot.