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Am I the only one that hates downloadable content?


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#151
Sejborg

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Chris Priestly wrote...

You know what I hate? Liver. No matter how well it is cooked, no matter what t comes with, no matter is world famous chef made it, I just don't like it. Oh, I know some people like it. I know some people LOVE it. But for me, I just don't like liver.

Fortunately for me, no one forces me to eat liver. If I see it offered, I don't have it.



Make of this analogy what you will.




:devil:


I remember a time where I bought some dinner at a restaurant. It tasted terrible
(like it was full of bugs or something) so I told the waiter it was bad, and
then he took my dish and I didn't have to pay for it.

Make of this analogy what you will.




:devil:

Modifié par Sejborg, 15 septembre 2010 - 01:14 .


#152
Bobad

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Sejborg wrote...

Chris Priestly wrote...

You know what I hate? Liver. No matter how well it is cooked, no matter what t comes with, no matter is world famous chef made it, I just don't like it. Oh, I know some people like it. I know some people LOVE it. But for me, I just don't like liver.

Fortunately for me, no one forces me to eat liver. If I see it offered, I don't have it.



Make of this analogy what you will.




:devil:


I remember a time where I bought some dinner at a restaurant. It tasted terrible
(like it was full of bugs or something) so I told the waiter it was bad, and
then he took my dish and I didn't have to pay for it.

Make of this analogy what you will.




:devil:


This happened to me too, but the waiter patched my dinner (with mashed potato I recall), tasted lovely after that.

Posted Image

#153
Sejborg

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Bobad wrote...

Sejborg wrote...

Chris Priestly wrote...

You know what I hate? Liver. No matter how well it is cooked, no matter what t comes with, no matter is world famous chef made it, I just don't like it. Oh, I know some people like it. I know some people LOVE it. But for me, I just don't like liver.

Fortunately for me, no one forces me to eat liver. If I see it offered, I don't have it.



Make of this analogy what you will.




:devil:


I remember a time where I bought some dinner at a restaurant. It tasted terrible
(like it was full of bugs or something) so I told the waiter it was bad, and
then he took my dish and I didn't have to pay for it.

Make of this analogy what you will.




:devil:


This happened to me too, but the waiter patched my dinner (with mashed potato I recall), tasted lovely after that.

Posted Image


Yeah. That can happen too.
At another time I waited for the dinner to get patched, but I had to wait like forever, so when the dinner finaly returned I had nearly starved to death. That was kind of annoying.

Make of this analogy what you will.



:devil:

#154
pmaura

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most dlc is crap, infact there is nothing of dlc for Dragon Age that interested me, well the stone prisoner.

Masseffects Shadow Broker how ever is an exception.

#155
LadyJaneGrey

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Wulfram wrote...

I don't hate DLC. I just don't buy them.

I do hate in game advertising for DLC though.


I have bought some DLCs packs, but I too hate the in-game advertising.  The start-up screen notices are fine; I'm not playing my character's role yet.  And, if the company absolutely must stick a DLC-bait quest person in my group's camp, at least give me the option to shoo him away if I don't want it.  QUIT STALKING ME, LEVI.<_<

#156
RVallant

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Sejborg wrote...

Bobad wrote...

Sejborg wrote...

Chris Priestly wrote...

You know what I hate? Liver. No matter how well it is cooked, no matter what t comes with, no matter is world famous chef made it, I just don't like it. Oh, I know some people like it. I know some people LOVE it. But for me, I just don't like liver.

Fortunately for me, no one forces me to eat liver. If I see it offered, I don't have it.



Make of this analogy what you will.




:devil:


I remember a time where I bought some dinner at a restaurant. It tasted terrible
(like it was full of bugs or something) so I told the waiter it was bad, and
then he took my dish and I didn't have to pay for it.

Make of this analogy what you will.




:devil:


This happened to me too, but the waiter patched my dinner (with mashed potato I recall), tasted lovely after that.

Posted Image


Yeah. That can happen too.
At another time I waited for the dinner to get patched, but I had to wait like forever, so when the dinner finaly returned I had nearly starved to death. That was kind of annoying.

Make of this analogy what you will.



:devil:


Actually its like me selling you a trilogy of books. But to get the full experience of book one and seeing how the story im selling you works out in the future Ill just 'present' dlc that 'may or may not' affect the future installments of the series and leave it 'optional' as a purchase.

Fact is most people will feel forced to get them just in case you know, it has relevence in the future of the series. Cos yeah game companies will be that lame.

On a side note I do get dlc but most of the dao ones aren't good. I wouldn't pay for WK or Shale and I hope Awakenings is ignored in the future so i dont have to pay 60dollars cos i live in the uk and have a ps3... (really if its download only why price it so stupidly high and no dont blame sony work around it)

#157
Champion1

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The only DLC i really mind are ones like Amgarrak and Witch Hunt that exist OUTSIDE your ordinary saves in the game, but are supposed to effect future sequels to the game! Seriously, that just makes me uncomfortable. Sure you get something nice for doing them, but then they just kinda sit there, and someone obsessive like myself will always be wondering "Okay, if I import my main save, how is the stuff from the DLC save going to get carried over too? Do I have to import the DLC save? But not everything from the main save seems to carry over to the DLC... So how do I get everything from the DLC and main to transfer over?" *head explodes*



So ya, maybe that's just me, but I like DLC to be part of the game, not something you need to start a new save file for and wonder if it's even going to work as intended in the long run, or if you just wasted your time.


#158
Imryll

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I don't "hate" DLC, but it's certainly trained me not to auto-buy supplementary content. I bought RtO pretty much as soon as it was available. I don't expect to buy Witch Hunt ...

#159
Phaelducan

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Chris Priestly wrote...

Oh, I admit that every once in a while, I see some liver prepared in a new way, or cooked with interesting ingredients or just made to look delicious and I have occasionally tried this liver to again see if I like it.

So far, I haven't found liver that I enjoy. Again, it is up to me to keep trying new liver, or to stop and never try it again sure in my belief  that I will never find good liver. Again, no one forces me to get it. There's lots of delicious stuff to eat instead and it is totally up to me to eat it or not.

Analogy Part 2.




:devil:


Sometimes in a restaurant, I see liver on the menu which the server tells me is important to the development of my life as a restaurant goer. The server tells me that in order to get the full restaurant experience, I need to eat this particular liver to get ready for the next time I go out to eat.

Sometimes though, I just want to eat liver that has nothing to do with any other restaurant, and it doesn't matter who I eat the liver with or who even comes with me to the restaurant. Unfortunately, I don't always get to choose what type of liver I want, as most of the time there is only one type of liver on the menu.

#160
Xewaka

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Destroy the liver with booze. That's my analogy.

#161
WilliamShatner

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Chris Priestly wrote...

Oh, I admit that every once in a while, I see some liver prepared in a new way, or cooked with interesting ingredients or just made to look delicious and I have occasionally tried this liver to again see if I like it.

So far, I haven't found liver that I enjoy. Again, it is up to me to keep trying new liver, or to stop and never try it again sure in my belief  that I will never find good liver. Again, no one forces me to get it. There's lots of delicious stuff to eat instead and it is totally up to me to eat it or not.

Analogy Part 2.




:devil:


But if I like liver... and the liver I have just been served has been rubbish liver ... I can take it up with the restaurant and tell them to do it right or I'm not paying for it.

Analogy Part 3.

#162
Khayness

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I hate liver too. It's only edible if it's wrapped in bacon!

#163
TheMadCat

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Hammer6767 wrote...



Well, actually, this misses the point.  Back in the days before there was DLC, we got a game and played...and people yearned for extras.  Even though the project completed and development moved on to another product.  Well, these developers thought "Hmm, they seem to enjoy it so much they want more" and they decided to devote extra time to the original game and give you add ons or "DLC"....none of it being mandatory to enjoy the original game.


Well, we had a way to quench that yearning for more greatness long before DLC came about. They were called expansions and sequels.

How do you expect these people to get paid and to feed their families while creating this "extra" content that YOU asked for?  (YOU being the collective gaming audience)


By making full games with a reasonable budget instead of dropping $100,000,000 on development, advertising, etc and actually develop a game that coiuld turn a damn fine profit on it's own merits and using expansions and sequels for icing on the cake instead of relying on DLC as the main profit drivers.

That's right, you charge a small fee for the work.  But, "OH MY GOD!!  How COULD THEY??!!  It should be part of the original game!!"  Cries the mob....

A vicious circle.


Watch the tear roll down my cheek in woe for a multi-billion dollar industry.

Modifié par TheMadCat, 15 septembre 2010 - 05:09 .


#164
Pedrak

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Good DLC= good

Bad DLC= bad



Yeah, it's that simple.

#165
upsettingshorts

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I wish I had the capacity to delude myself into thinking I understood the internal financial models and development cycles of large corporations.

Then I could join some of you guys in throwing criticisms left and right like I knew what I was talking about. It'd be fun!

But unfortunately I hold myself to a higher standard.

Modifié par Upsettingshorts, 15 septembre 2010 - 05:18 .


#166
Majin Paul

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I don't mind DLC, if I like it, I'll get it, if I don't, I won't buy it and there's no harm done.

#167
Xewaka

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Upsettingshorts wrote...

I wish I had the capacity to delude myself into thinking I understood the internal financial models and development cycles of large corporations.


You're right. How can I have an opinion of my likes and dislikes as a customer? I'm pulling off my trousers, shaking it, and mailing ma monnies to EA! The Big Brother is all that matters!

Seriously though. I don't like it, I don't buy it. I fail to see why the inner company workings should change the fact that I dislike the model.

#168
upsettingshorts

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Oh that wasn't what I was really trying to criticize. Choosing to buy or not buy DLC, or voicing displeasure or approval of a concept is one thing, but making assumptions about what was cut, what was pre-planned DLC, or speculating about a company's profit margins without facts... is different.

#169
TheMadCat

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Upsettingshorts wrote...

Oh that wasn't what I was really trying to criticize. Choosing to buy or not buy DLC, or voicing displeasure or approval of a concept is one thing, but making assumptions about what was cut, what was pre-planned DLC, or speculating about a company's profit margins without facts... is different.


Well it's really not all that hard to get facts and produce a general idea. First it's a business and no matter the field they run on a same core principles and second there are hundreds of anylytical reports on the gaming industry from the past three decades. If you know where to look there are plenty of facts about, start with some of the financial sites and search their archives on video game companies.

Modifié par TheMadCat, 15 septembre 2010 - 05:46 .


#170
Xewaka

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Upsettingshorts wrote...

Oh that wasn't what I was really trying to criticize. Choosing to buy or not buy DLC, or voicing displeasure or approval of a concept is one thing, but making assumptions about what was cut, what was pre-planned DLC, or speculating about a company's profit margins without facts... is different.


That's the basic thought proccess of the human mind: everyone is a mean motherhubber trying to screw me up. The sad part is that more often that not it's actually true. At least when suits are involved. Never trust a tie.

#171
Toroi

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I don't have a problem with DLC in principle; I can either buy it or not. On the good side, it means the developer is continuing to support the game. For DA:O, specfically, I liked stone prisoner and warden's keep. Other than that, I have been sadly unimpressed. Awakenings was too much of a let down to even bother purchasing, at least for me.



I think if DLC gave a bit more play time and actually advanced the story, rather than just seem to be more of an attempt to prolong your interest in the game, I'd be much more interested in buying it. As far as I can tell, the story for my warden really ended in the original campaign, and the expansion and DLC that followed really didn't advance the story.



I'm hoping any DLC in DA2 actually adds to the story.



Also, I won't buy DLC if I can't buy exactly enough points to get the content I want. No way I'm buying 800 points to get a DLC that costs 560 in the hope that I might actually need those extra points later. Its a stupid system for buying DLC.

#172
CaisLaochach

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DLC can be absolutely wonderful. I think pricing will always be a consideration, but the concept can be fantastic. Certainly, some of my most enjoyed moments were DLC. Return to Ostagar and Stone Prisoner were awesome in my mind.

#173
RogueWriter3201

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This has been covered to a great degree, I know, however I shall add my own two cents for what little they are worth. Do I hate DLC? No, quite the contrary. Often, we are blessed with a creative work so complex and invigorating (be it a book, novel, or film) that we are moved wish it not to end. Dragon Age, to many, accomplished this. Other BioWare experiences have done much the same for me; titles like KotOR, Jade Empire (where is the sequel Mike Laidlaw?!) and Mass Effect to name a few. DLC permits this desire to be fulfilled, often to great satisfaction. Though, in truth, not always.

With BioWare I have not found myself unimpressed. Even Mass Effect's simple clothing DLC was enjoyable to a degree, but did not require you to purchase it to enjoy the core game. And really, this is where, for me, DLC forms a line between enjoyable and distateful. Any DLC that permits one to continue the Adventure after the core game is always welcome; however, DLC that is designed to be used in the *middle* of the story or provides a character which should have been included in the core experience is, frankly, disgusting. BioWare, against better judgement, has two such examples of the latter; though in the case of DA:O some steps were taken to rectify it.

Shale, obviously intended to be in the core game, was added for free to anyone who purchased the game new. Sadly, with Mass Effect 2, the final member of Shepard's "Dirty Dozen" was kept as DLC, and this frankly was a slap in the face to all of those who have remained loyal fans to all of BioWare's creative endevours. It was a blatant attempt to garner further profit for the game, not by it's creative merits, but by reminding the player that thier team was not trully "Complete" until Kasumi was downloaded. And no, the "well, it wasn't finished yet," does not a good excuse make. For shame, BioWare.

With that said, I remain of fan of DLC, BioWare's and other licenses, however DLC needs to remain an add on, a "post" adventure, not content that leaves one feeling as if the core book is missing chapters. DLCs either need to serve a "Prologues," i.e. Leliana's Song, or Epilogues, i.e. Witch Hunt. If you are an author, giving a loyal fan your newest book, but ripping out a few chapters before-hand and telling them later that they can have those missing chapters for a few dollars more is a deplorable course of action, and speaks poorly on the character of those who utilize it. Buisness is difficult in this day and age, I can understand this. However, profits can still be gained without cheating players out of content that, in many cases, obviously should have been included with the core game.

Keep DLC a "pre" or "post" experience and it remains a wonderful idea both creatively and monetarily. Remove chapters or characters from the middle, and it shows you no longer care for the fans, or your company is no longer your company, but simply a Figure Head in some-else's grand design for profit.
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#174
SirOccam

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TheMadCat wrote...

How do you expect these people to get paid and to feed their families while creating this "extra" content that YOU asked for?  (YOU being the collective gaming audience)


By making full games with a reasonable budget instead of dropping $100,000,000 on development, advertising, etc and actually develop a game that coiuld turn a damn fine profit on it's own merits and using expansions and sequels for icing on the cake instead of relying on DLC as the main profit drivers.

But they did make a full game. If they weren't into DLC, then you wouldn't have gotten DAO plus all of the DLC that came out wrapped into one bundle. You'd just get DAO and that's it. And I'm sure you'd be perfectly satisfied with your purchase.

I don't understand why people choose to believe that anything that comes out later should have come out with the game, or belongs with the game, and that they are therefore entitled to it.

But the fact is that most of the DLC was developed after the game was released. If they kept pushing back the release date to include all the DLC, then the game would never be released. The alternative would be just to not release any DLC so no one knows what they're missing.

TheMadCat wrote...

You ask for a turkey sandwhich, pay the full price you pay everywhere else, and they hand you two pieces of
bread and a slice of turkey. You scratch your head wondering why this is all they gave you, ask, and find out there's all kinds of extra stuff they could put on it for you but everything you add tacks onto the price. Now you certainly could eat that bread and turkey and may even be able to enjoy it, of course you can't help but look back and wonder at all the stuff that maybe should have been put on that sandwhich in the first place to make it truly enjoyable especially since all the other sandwhich joints will (Or at least used to [smilie]../../../images/forum/emoticons/sad.png[/smilie]) add on all that stuff for no extra charge.

Except vanilla DAO was easily worth its purchase price. If you're saying otherwise, then you are the first person I've heard say so. The addition of optional content does not diminish the value of the original anywhere but in your mind. If you were satisfied with your purchase before you knew about any DLC, then how has that changed? Because you have more options now? Because you can now get a pickle with your sandwich for an extra 50 cents?

Modifié par SirOccam, 15 septembre 2010 - 06:29 .


#175
OldMan91

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Oh, I admit that every once in a while, I see some liver prepared in a new way, or cooked with interesting ingredients or just made to look delicious and I have occasionally tried this liver to again see if I like it.



So far, I haven't found liver that I enjoy. Again, it is up to me to keep trying new liver, or to stop and never try it again sure in my belief that I will never find good liver. Again, no one forces me to get it. There's lots of delicious stuff to eat instead and it is totally up to me to eat it or not.



Analogy Part 2.




Your analogy is flawed! Have you ever inhaled with the strength of a thousand firegiants the odor and/or smell of liver on the frying pan?



My god, I remember almost passing out once. And I couldn't get the smell off of me for days.