godlike13 wrote...
Actuality im pretty positive that every reload does not cause the ammo powers to be disabled for your teammates, unless ur talking about reloading the save file and not ammo. They usually last for the whole mission with out me having to worry about them, unless i reload the file.
RGFrog wrote...
The only time you should have to reload the ammo power is if you initiate the load of a save, or you die and the game loads the latest save for you.
Hmm. My English failed hardcore there, apparently. Yes what I meant was loading a saved game. Especially on insanity, you will die a lot, often even due to reasons not of your own, such as telling the squad to move to a certain point and instead having them yank around back and forth and die. Hardcore and less are forgiving enough that it doesn't matter there. And loading a saved game should NOT deactivate ammo powers. There's just no reason for it to do that, other than being a bug.
And yes for gameplay, the guy about the shortcuts and mouse scrolling was spot-on too. I mean, while ME2 has excellent gameplay for PC, compared to a most of the consol ports (or games developed for both consoles and PC at the same time in general), how they overlooked the mouse wheel scrolling in all of the windows that so clearly demand it, is surprising. And annoying. Something I've gotten so much used to I didn't even remember that before someone pointed it out here.
Modifié par Zan Mura, 18 septembre 2010 - 07:15 .