Was just testing that workflow from DA to Blender ( via plug ) to Modo. The UV stayed intact all the way through. I added both Diffuse and Normal Textures to the model then rendered using GI ( Global Illumination ) with the 3 key light setup.
www.netactivesolutions.net/modo/da_model1_modo.jpg
Its 13000 or so tri's ...
Aidan
Modifié par aidanodr, 16 septembre 2010 - 07:01 .





Retour en haut






