Halo Reach is a darker game than Mass Effect 2 is
#1
Posté 17 septembre 2010 - 04:31
#2
Posté 17 septembre 2010 - 04:32
#3
Posté 17 septembre 2010 - 04:33
Also, lolhalo
#4
Posté 17 septembre 2010 - 04:34
#5
Posté 17 septembre 2010 - 04:35
FieryPhoenix7 wrote...
And...?
#6
Posté 17 septembre 2010 - 04:36
#7
Posté 17 septembre 2010 - 04:39
#8
Posté 17 septembre 2010 - 04:41
Spoiler:
Haha think about it at the begining of the game our'e beloved commander Shepard dies...
Thats one thing to beginn with.
#9
Posté 17 septembre 2010 - 04:41
Optimystic_X wrote...
Define "dark."
Also, lolhalo
as in the dark story that Bioware said it was going to be. there is nothing in ME 2 that reaches the level of darkness that Halo Reach has.
#10
Posté 17 septembre 2010 - 04:41
ExtremeOne wrote...
as in the dark story that Bioware said it was going to be. there is nothing in ME 2 that reaches the level of darkness that Halo Reach has.
Repeating a word and defining it are two different things.
#11
Posté 17 septembre 2010 - 04:42
CihanSan wrote...
No I dont think so, both are masterpieces but I think ME 2 ist a little bit darker.
Spoiler:
Haha think about it at the begining of the game our'e beloved commander Shepard dies...
Thats one thing to beginn with.
thats not something that makes a game dark it was just a weak plot point to start ME 2 off with
#12
Posté 17 septembre 2010 - 04:43
I play RPGS and thus am superior to you FPS gamers
#13
Posté 17 septembre 2010 - 04:45
Optimystic_X wrote...
ExtremeOne wrote...
as in the dark story that Bioware said it was going to be. there is nothing in ME 2 that reaches the level of darkness that Halo Reach has.
Repeating a word and defining it are two different things.
dark as in having your squad mates die or seeing people die in the game and the sense of knowing things are going to get bad as well knowing that what ever you try to do will end up in failure.
#14
Posté 17 septembre 2010 - 04:46
Shadow_broker wrote...
You lost all credibility at the word "halo"
I play RPGS and thus am superior to you FPS gamers
its not about rpg games vs FPS games its about the games being dark and the notion that Bioware said ME 2 would be a dark game
#15
Posté 17 septembre 2010 - 04:48
Modifié par Arbalest7, 17 septembre 2010 - 04:49 .
#16
Posté 17 septembre 2010 - 04:49
ExtremeOne wrote...
Optimystic_X wrote...
ExtremeOne wrote...
as in the dark story that Bioware said it was going to be. there is nothing in ME 2 that reaches the level of darkness that Halo Reach has.
Repeating a word and defining it are two different things.
dark as in having your squad mates die or seeing people die in the game and the sense of knowing things are going to get bad as well knowing that what ever you try to do will end up in failure.
How are Bioware supposed to put that in Mass effect, unless you personally killed all your squad and Shepard for the "darkness"
#17
Posté 17 septembre 2010 - 04:52
ExtremeOne wrote...
dark as in having your squad mates die or seeing people die in the game and the sense of knowing things are going to get bad as well knowing that what ever you try to do will end up in failure.
Your squad can die in Mass Effect. In fact, unlike Halo, it actually means something.
In Halo, the deaths of anyone who is not named Master Chief are irrelevant.
#18
Posté 17 septembre 2010 - 04:53
Why yes, I imagine a game who's story is depending on 'all informed players know that the good guys ultimately will lose the planet at high cost' would have an edge on being dark and depressing.ExtremeOne wrote...
After watching the videos of Halo Reach single player on you tube. its clear Bungie knows how to make a dark and gritty game. Mass Effect 2 was suppose to be a dark and gritty game but it failed on many levels. Do you think Mass Effect 2 is a dark game
#19
Posté 17 septembre 2010 - 04:55
But, if you played through ME2 the first time cold, with no help and lost half your team mates and all of your crew (watching Kelly getting digested--dark) I think you would say ME2 was pretty dark.
Everyone here knows how to play it without losing anyone. In this case, not so dark. You tend to forget the feeling of failure and helplessness when you beat the game 4 or 5 times with no loses.
#20
Posté 17 septembre 2010 - 04:57
ExtremeOne wrote...
After watching the videos of Halo Reach single player on you tube. its clear Bungie knows how to make a dark and gritty game. Mass Effect 2 was suppose to be a dark and gritty game but it failed on many levels. Do you think Mass Effect 2 is a dark game
I think Mass Effect 2 was supposed to be a Space Opera, and Halo: reach was supposed to be a desperate last stand.
#21
Posté 17 septembre 2010 - 05:04
#22
Posté 17 septembre 2010 - 05:05
mass effect Collectors and reapers, they both destroy any opposition and turn you into their slaves or into one of "them"
they also have tech that's way more advanced
not to mention they took and destroyed way more colonies than the covenant ever did + the collectors were just one race while the covenant was a mix of aliens
in one game the big bad aliens shoot to kill
in the other they tortuture and use you for their experiments
sorry mass effect 2 is darker
Modifié par Mechanos689, 17 septembre 2010 - 05:07 .
#23
Guest_Shandepared_*
Posté 17 septembre 2010 - 05:05
Guest_Shandepared_*
#24
Posté 17 septembre 2010 - 05:08
Shandepared wrote...
Mass Effect 2 isn't dark at all really. The game is filled with camp.
specify use examples
Modifié par Mechanos689, 17 septembre 2010 - 05:08 .
#25
Posté 17 septembre 2010 - 05:08
Panthro90 wrote...
Just finished Reach last night, and, yes, it is dark.
But, if you played through ME2 the first time cold, with no help and lost half your team mates and all of your crew (watching Kelly getting digested--dark) I think you would say ME2 was pretty dark.
Everyone here knows how to play it without losing anyone. In this case, not so dark. You tend to forget the feeling of failure and helplessness when you beat the game 4 or 5 times with no loses.
Unfortunately, or fortunately depending, on my first run everyone survived which was pretty surprising. So I never felt it was dark enough, so in my case I am leaning towards the OP in saying Reach had a darker feel but then again the planet was doomed from the start. Shepard was not as much, he did die once though.
Modifié par xIxDarkWolfxIx, 17 septembre 2010 - 05:08 .




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