Rogue solo nightmare run through question...
#1
Posté 17 septembre 2010 - 06:57
#2
Posté 17 septembre 2010 - 07:22
#3
Posté 17 septembre 2010 - 10:57
#4
Posté 18 septembre 2010 - 03:34
#5
Posté 18 septembre 2010 - 05:54
The great bear is slower but is useful against elites and bosses, they also free you up to strike from distance with arrows and give a wider view of the battlefield.
#6
Posté 18 septembre 2010 - 06:59
#7
Posté 20 septembre 2010 - 09:54
#8
Posté 21 septembre 2010 - 09:16
Also look for Dodge effect on items, as it stacks.
#9
Posté 23 septembre 2010 - 12:52
The combination of rapid fire bow attacks and suppressing fire coupled with a high defense makes tough melee bosses, like the ogre in the Tower of Ishal, miss frequently. On mages, use shattering shot to knock them down, then either kill them quickly with archery or (against yellow and orange) keep them stunned or knocked down as much as possible and backstab away.
As strange as this sounds, after mages, concentrate on sword and shield enemies first when confronted with mobs. These are the ones who can keep you stunned and on the ground. They are the biggest threats. After lvl 8, you can reset every battle every 10 seconds with combat stealth. Things will begin to get easier.
Through most of the game you will use scattershot and bombs for mobs, although you will be pulling a few at a time whenever possible from mobs with archery. Pick up some dual weapon abilities, especially dual weapon sweep. Combat stealth is a must at lvl 8. I recommend ranger and bard as your specializations (ranger first obviously, then bard).
Finally, I have the Leliana's Song DLC. Battledress of the Provacateur at lvl 3 makes the early stuff doable. Prior to the battledress, I struggled mightily soloing as a rogue with any build in the early going. Get past the ogre and you will be ok, just watch the mobs of sword and board skeletons in the Werewolf lair and the templar mobs with a spellcaster in the mage's tower (hardest 2 fights in the game imo). (Buy nature salves for the spiders in the Deep Roads).
#10
Posté 23 septembre 2010 - 12:54
#11
Posté 23 septembre 2010 - 01:28
#12
Posté 23 septembre 2010 - 01:39
#13
Posté 23 septembre 2010 - 01:45
Wyldsong wrote...
By the way, we were talking in another thread about rangers summoning multiple pets, and it is possible to have two pets up at once if you are going the ranger route it seems. I have not tried it in the main campaign (just Golems of Amg), but hit the summon for your first pet, and while it is summoning, hit the summon for another pet (For example, hit the button to summon the wolf, and while the summons in happening, hit the summons for the bear, and you can have the bear and the wolf at the same time). Not sure if it was intended or a glitch, but it seems to work, and might be of some help doing a nightmare run.
Perhaps we now know what a 'Doo run-run-run; Doo run-run' finally is..... *bazinga*
#14
Posté 23 septembre 2010 - 02:30
yasuraka.hakkyou wrote...
Not to rip on you man, or anything, but seeing as that's most likely a glitch, I imagine some people would be opposed to using that kinda stuff on a solo run. might just be me, though.
I'm not taking it as a rip, no worries bud. Don't know how the OP wants to run it, I was sharing just in case.
#15
Posté 25 septembre 2010 - 09:39
#16
Posté 25 septembre 2010 - 11:15
#17
Posté 25 septembre 2010 - 11:06





Retour en haut






