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So, I played alpha demo.


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#101
Shiakazee

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Brockololly wrote...

NKKKK wrote...

Mike Laidlaw wrote...

Camera distance/tactical/etc control was disabled on all demo builds of DA2. We're still futzing with it.

So there's hope for you PC gamers, us console players, can we please not get the shaft, at least not so much?


Dude, they're making DA2 from the ground up for the consoles this go around- consoles are likely getting the best version.

They're being developed together, not sepearately.  Besides, my Radeon HD 5850 begs to differ:P

#102
Brockololly

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Kail Ashton wrote...

lol any hope of geting a downloadible demo someday soon?


We haven't even seen any gameplay video yet- any actual gameplay demo of the game, if its coming at all, likely wouldn't be for some time- probably after it launches like ME2 did...

#103
Guest_slimgrin_*

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Brockololly wrote...

Kail Ashton wrote...

lol any hope of geting a downloadible demo someday soon?


We haven't even seen any gameplay video yet- any actual gameplay demo of the game, if its coming at all, likely wouldn't be for some time- probably after it launches like ME2 did...


There was gameplay of ME2 before launch. There will be for DA2 as well. 

#104
ZaroktheImmortal

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slimgrin wrote...

Brockololly wrote...

Kail Ashton wrote...

lol any hope of geting a downloadible demo someday soon?


We haven't even seen any gameplay video yet- any actual gameplay demo of the game, if its coming at all, likely wouldn't be for some time- probably after it launches like ME2 did...


There was gameplay of ME2 before launch. There will be for DA2 as well. 


A demo would be good so the rest of us can see what it's like. I'm hoping they'll at least give us a character creator before the game release like they did with Origins.

#105
RazorrX

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See this is why i don't like fully voiced games, I never really like the voice they pick for the player. :(




#106
Brockololly

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slimgrin wrote...

Brockololly wrote...

Kail Ashton wrote...
lol any hope of geting a downloadible demo someday soon?

We haven't even seen any gameplay video yet- any actual gameplay demo of the game, if its coming at all, likely wouldn't be for some time- probably after it launches like ME2 did...

There was gameplay of ME2 before launch. There will be for DA2 as well. 


Oh, no doubt there will be gameplay videos- the question was whether there will be a pre-release gameplay demo to download.

I don't know about that ME2 comparison though- sure they had plenty of gameplay video, but I distinctly remember they never released any footage of the PC version until about a week or 2 prior to release.

#107
errant_knight

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RazorrX wrote...

See this is why i don't like fully voiced games, I never really like the voice they pick for the player. :(


Well, for me it's not really about the acting, and the actors for DA:O were so uniformly excellent that I would expect the same to be true here. It's about wanting to pick the words I'm going to say, not the general tone/icon, and it's about being able to imagine the voice and delivery being anything I choose. I've never enjoyed a voiced PC as much as an unvoiced one. Maybe this will be different, and I won't find that it distances me from the character, but that would be a first of many. Best case scenario for me is that the actor is so good that I don't mind playing in the third person.

#108
aaniadyen

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Mike Laidlaw wrote...

Camera distance/tactical/etc control was disabled on all demo builds of DA2. We're still futzing with it.


For telling me this, I would not be opposed to having your babies.

#109
Sylvius the Mad

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RazorrX wrote...

See this is why i don't like fully voiced games, I never really like the voice they pick for the player.

Even if it's well done, I don't see how any one voice could possible work for every possible character design.  And that's really what it's being asked to do.

#110
aaniadyen

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Sylvius the Mad wrote...

RazorrX wrote...

See this is why i don't like fully voiced games, I never really like the voice they pick for the player.

Even if it's well done, I don't see how any one voice could possible work for every possible character design.  And that's really what it's being asked to do.


I wouldn't be so quick to condemn it; worked well enough in PS:T.

#111
Sylvius the Mad

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aaniadyen wrote...

Sylvius the Mad wrote...

Even if it's well done, I don't see how any one voice could possible work for every possible character design.  And that's really what it's being asked to do.

I wouldn't be so quick to condemn it; worked well enough in PS:T.

Almost none of Torment was voiced.

#112
aaniadyen

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Sylvius the Mad wrote...

aaniadyen wrote...

Sylvius the Mad wrote...

Even if it's well done, I don't see how any one voice could possible work for every possible character design.  And that's really what it's being asked to do.

I wouldn't be so quick to condemn it; worked well enough in PS:T.

Almost none of Torment was voiced.


Ehh, while I think it's hard to get away from in PS:T, that's fair enough

Worked well enough in Mass Effect 1 and 2.

#113
kraidy1117

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aaniadyen wrote...

Sylvius the Mad wrote...

aaniadyen wrote...

Sylvius the Mad wrote...

Even if it's well done, I don't see how any one voice could possible work for every possible character design.  And that's really what it's being asked to do.

I wouldn't be so quick to condemn it; worked well enough in PS:T.

Almost none of Torment was voiced.


Ehh, while I think it's hard to get away from in PS:T, that's fair enough

Worked well enough in Mass Effect 1 and 2.

lolwut?
Meer was terrible with Paragon lines, Hale was crappy with Renagade lines. Meer was sometimes monotone when he should not have been, sometimes Hale sounded forced. There is so many issues.

#114
aaniadyen

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kraidy1117 wrote...

aaniadyen wrote...

Sylvius the Mad wrote...

aaniadyen wrote...

Sylvius the Mad wrote...

Even if it's well done, I don't see how any one voice could possible work for every possible character design.  And that's really what it's being asked to do.

I wouldn't be so quick to condemn it; worked well enough in PS:T.

Almost none of Torment was voiced.


Ehh, while I think it's hard to get away from in PS:T, that's fair enough

Worked well enough in Mass Effect 1 and 2.

lolwut?
Meer was terrible with Paragon lines, Hale was crappy with Renagade lines. Meer was sometimes monotone when he should not have been, sometimes Hale sounded forced. There is so many issues.


While there will always be some people who have issues with it, I'd say on the whole most people were satisfied with at least one of the two (male or female). I don't think it's a big deal. I don't like that they're going this route, but the damage has already been done; no changing it now. I don't think it's a bad way to design an RPG, just different from what I hoped for.

#115
kraidy1117

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aaniadyen wrote...

kraidy1117 wrote...

aaniadyen wrote...

Sylvius the Mad wrote...

aaniadyen wrote...

Sylvius the Mad wrote...

Even if it's well done, I don't see how any one voice could possible work for every possible character design.  And that's really what it's being asked to do.

I wouldn't be so quick to condemn it; worked well enough in PS:T.

Almost none of Torment was voiced.


Ehh, while I think it's hard to get away from in PS:T, that's fair enough

Worked well enough in Mass Effect 1 and 2.

lolwut?
Meer was terrible with Paragon lines, Hale was crappy with Renagade lines. Meer was sometimes monotone when he should not have been, sometimes Hale sounded forced. There is so many issues.


While there will always be some people who have issues with it, I'd say on the whole most people were satisfied with at least one of the two (male or female). I don't think it's a big deal. I don't like that they're going this route, but the damage has already been done; no changing it now. I don't think it's a bad way to design an RPG, just different from what I hoped for.

If they go the ME route in terms of voice direction I will be very disapointed.

#116
FuturePasTimeCE

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how can i play the demo?

#117
aaniadyen

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kraidy1117 wrote...

aaniadyen wrote...

kraidy1117 wrote...

aaniadyen wrote...

Sylvius the Mad wrote...

aaniadyen wrote...

Sylvius the Mad wrote...

Even if it's well done, I don't see how any one voice could possible work for every possible character design.  And that's really what it's being asked to do.

I wouldn't be so quick to condemn it; worked well enough in PS:T.

Almost none of Torment was voiced.


Ehh, while I think it's hard to get away from in PS:T, that's fair enough

Worked well enough in Mass Effect 1 and 2.

lolwut?
Meer was terrible with Paragon lines, Hale was crappy with Renagade lines. Meer was sometimes monotone when he should not have been, sometimes Hale sounded forced. There is so many issues.


While there will always be some people who have issues with it, I'd say on the whole most people were satisfied with at least one of the two (male or female). I don't think it's a big deal. I don't like that they're going this route, but the damage has already been done; no changing it now. I don't think it's a bad way to design an RPG, just different from what I hoped for.

If they go the ME route in terms of voice direction I will be very disapointed.


What do you mean by ME route exactly? If you mean having a 6-slot dialogue wheel with different tones and inflections with a voice acted main character, it's already been confirmed I'm afraid. If you mean voice actor-wise, I have no idea. I can't imagine it being much different from ME though. I admit, I wouldn't be disappointed if they kept it similar to ME's style. My problem was with the style, now that I know the style is confirmed, I don't really care one way or another because whatever they do will have inherent flaws.

#118
kraidy1117

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aaniadyen wrote...

kraidy1117 wrote...

aaniadyen wrote...

kraidy1117 wrote...

aaniadyen wrote...

Sylvius the Mad wrote...

aaniadyen wrote...

Sylvius the Mad wrote...

Even if it's well done, I don't see how any one voice could possible work for every possible character design.  And that's really what it's being asked to do.

I wouldn't be so quick to condemn it; worked well enough in PS:T.

Almost none of Torment was voiced.


Ehh, while I think it's hard to get away from in PS:T, that's fair enough

Worked well enough in Mass Effect 1 and 2.

lolwut?
Meer was terrible with Paragon lines, Hale was crappy with Renagade lines. Meer was sometimes monotone when he should not have been, sometimes Hale sounded forced. There is so many issues.


While there will always be some people who have issues with it, I'd say on the whole most people were satisfied with at least one of the two (male or female). I don't think it's a big deal. I don't like that they're going this route, but the damage has already been done; no changing it now. I don't think it's a bad way to design an RPG, just different from what I hoped for.

If they go the ME route in terms of voice direction I will be very disapointed.


What do you mean by ME route exactly? If you mean having a 6-slot dialogue wheel with different tones and inflections with a voice acted main character, it's already been confirmed I'm afraid. If you mean voice actor-wise, I have no idea. I can't imagine it being much different from ME though. I admit, I wouldn't be disappointed if they kept it similar to ME's style. My problem was with the style, now that I know the style is confirmed, I don't really care one way or another because whatever they do will have inherent flaws.

Voice direction. Making Hawke sound monotone in certain places that should not happen, making Hawke sounded force ect.. Shepards voiced direction is out right terrible. I hope they do a better job with Hawke's voice direction.

#119
aaniadyen

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kraidy1117 wrote...

aaniadyen wrote...

kraidy1117 wrote...

aaniadyen wrote...

kraidy1117 wrote...

aaniadyen wrote...

Sylvius the Mad wrote...

aaniadyen wrote...

Sylvius the Mad wrote...

Even if it's well done, I don't see how any one voice could possible work for every possible character design.  And that's really what it's being asked to do.

I wouldn't be so quick to condemn it; worked well enough in PS:T.

Almost none of Torment was voiced.


Ehh, while I think it's hard to get away from in PS:T, that's fair enough

Worked well enough in Mass Effect 1 and 2.

lolwut?
Meer was terrible with Paragon lines, Hale was crappy with Renagade lines. Meer was sometimes monotone when he should not have been, sometimes Hale sounded forced. There is so many issues.


While there will always be some people who have issues with it, I'd say on the whole most people were satisfied with at least one of the two (male or female). I don't think it's a big deal. I don't like that they're going this route, but the damage has already been done; no changing it now. I don't think it's a bad way to design an RPG, just different from what I hoped for.

If they go the ME route in terms of voice direction I will be very disapointed.


What do you mean by ME route exactly? If you mean having a 6-slot dialogue wheel with different tones and inflections with a voice acted main character, it's already been confirmed I'm afraid. If you mean voice actor-wise, I have no idea. I can't imagine it being much different from ME though. I admit, I wouldn't be disappointed if they kept it similar to ME's style. My problem was with the style, now that I know the style is confirmed, I don't really care one way or another because whatever they do will have inherent flaws.

Voice direction. Making Hawke sound monotone in certain places that should not happen, making Hawke sounded force ect.. Shepards voiced direction is out right terrible. I hope they do a better job with Hawke's voice direction.


Oh, well sure, I don't think anyone could argue with wanting better anything. All I'm saying is as long as they are going with a voiced PC (Which I don't like) they might as well go ME style. Also, while I don't always like VO'd PCs in games (I feel it works in some cases), I don't think it instantly condemns a game to sucking. If you really hate it that much you can always turn off the voice volume and turn on the subtitles; same thing.

#120
HTTP 404

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Bryy_Miller wrote...

SirOccam wrote...

Mike Laidlaw wrote...

More seriously, when people don't remember the voice, it usually means that, especially for a player character you hear a lot, it's pretty damn good. If it were at all annoying, it would have stuck in their minds.

The exception being for people who play the demo for the express purpose of trying to figure out who Hawke's VA is. Who watch YouTube clips of Vaughan while they're waiting in line. For such a person, the voice may very well stick in their minds, but in a good way. ^_^

(It's totally him)


*goes to YouTube*

.... he's right. He's really right.


haha, ah yes he definitely fits the bill for the Hawke voice.Posted Image  I think this man deserves a free DLC!

#121
Lucy Glitter

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*is in awe of Occams new honourblade*



Good work, El Capitan!

#122
Bryy_Miller

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FuturePasTimeCE wrote...

how can i play the demo?


It was only at SDCC, PAX, and now this new Con in Europe (which I'm really surprised at 'cause it's not that big is it?).

#123
nhsk

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Perhaps it is because it is service, and one of the few cons in that region?

#124
DarkSpiral

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Nevermind, other people said what I meant better than I can.

Modifié par DarkSpiral, 18 septembre 2010 - 08:16 .


#125
Krytheos

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Bryy_Miller wrote...

SirOccam wrote...

Mike Laidlaw wrote...

I can neither confirm nor deny that rumor, but you, sir, are hardcore. Hardc0re 4 lyfe.

That's what I keep telling people! Apparently not everyone appreciates how hard it is to be a nerd sometimes.


Considering I started and finished a completely new Origins campaign with a guy named Jayne simply so, when I did the Sacrifice, at the end, Leliana would sing The Song of Jayne... you are not alone.


Nerdiness is great and all, but I still crack up a bit after naming my PC River and doing the Ultimate Sacrifice.

The Song of River just sounds so weird and awkward that I just can't help but giggle at it. D: