Thanks for the script Kaldor, I guess I need to check into the scripting forums more.
The area is made up of mulsantir walls for the foundations and sunken ruins for the ruin itself using the tint set of the mulastir wall. I did two holes for basements as deep as the first floor of the sunken ruin then encased the lower wall section in the mulsantir wall to give me the basement feel. the two basements are conected by doors with alley entrances for frames. The wooden structure is one of the frames in the mulsantir wall set.

I'm pretty happy with it. The area is incomplete but the other bits are rubble and other such placeables. The floor between the two basements are art pedestals with height 0.3 height locked to just above ground level and the made environmental. These give a good stone floor and you can rotate a few to give it less of a regular feel.
I have found that planks made from rescaled shop counters placed onto the mulsantir frame give the area a nice feel even though in realtiy the wood would be long since gone.

Thanks for your interest Orion. If you want the area when it's complete DM me and you can have it to break up or do as you will with it.
Cheers,
PJ
Modifié par PJ156, 18 septembre 2010 - 06:54 .