Tsuga C wrote...
CoS Sarah Jinstar wrote...
With how badly it was handled in awakening by the DA team (granted the whole expansion pack reeked of a rush job in the first place) who's to say DA2's implimentation will be any better? Thats all I was getting at.
I've read several denials since the inception of this new forum/social network from BioWare employees that EA isn't leaning on them regarding what to make, how to make it and such. I do wonder what happened to cause the release of the less than stellar DLC.
Easy answer, total bs. Its pretty obvious considering the majoirty of the DA DLC isn't exactly stellar in the first place that a design philosophy at Bioware has changed from when its done, to out to make set in stone dead line.
Take into mind I'm well aware of the sky rocketing cost of game development these days but still, I'd imagine its pretty difficult to create a completely deep and complex RPG at todays standards in a 12-16 month time frame, I'm certainly not suggesting it should take Bioware 5 years a game like it did with DA (though I'd assume alot of that time was spent looking for a publisher before the EA buyout) but in the same sense, it would totally suck for Bioware to start fumbling releases and having the overall quallity suffer, due to time restraints much like Obsidian has had a habit of doing by putting out unfinished/unpolished titles. (Kotor2, Alpha Protocall, NWN2) Or the now defunct Troika which tended to sign terrible contracts as well that never allowed them to actually finish titles before having to put them out.
It would also be disappointing to see all Bioware titles dumbed down and "streamlined" to the point of barely resembling an RPG, much like Jade Empire and Mass Effect 2.




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