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#826
Dave of Canada

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I tried to refrain from posting due to what John said but... sorry John, please don't hurt me.

CoS Sarah Jinstar wrote...

Thats fine, it doesn't make them any more deep complex non simplifed RPG's. Again I never said action RPG's were a bad thing, just usually more simplified for the masses so to speak.


But you tend to insult anybody who enjoys action RPGs, hell.. you and Tsuga doing it now and I don't even know why.

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#827
CoS Sarah Jinstar

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General Malor wrote...

I thought it sounded great. Seems like they're making a whole slew of improvements and adding to what is already a great series. I for one look forward to the new combat system.


Still not totally sold on the combat. Like I've said a couple times I don't mind it being a bit quicker, what does set me off a bit is the weight of the weapons, or more accurately lack there of, in the case of the 2 hander, and the exaggerated skills, (earthquake leap or whatever the hell that thing was)

I don't mind a bit more "flash" for those that are into that sort of thing, I just hope its not rediculously overdone and ends up being too "hack and slash" feeling.

#828
CoS Sarah Jinstar

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Dave of Canada wrote...

I tried to refrain from posting due to what John said but... sorry John, please don't hurt me.

CoS Sarah Jinstar wrote...

Thats fine, it doesn't make them any more deep complex non simplifed RPG's. Again I never said action RPG's were a bad thing, just usually more simplified for the masses so to speak.


But you tend to insult anybody who enjoys action RPGs, hell.. you and Tsuga doing it now and I don't even know why.

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Eh everyone has their own opinions, isn't that what you always say? :whistle:

#829
Brockololly

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*sigh*



AHEM....soooo, when do we think we'll see some actual PC gameplay? Or rather, will we see console gameplay first while the PC version is mysteriously absent or will BioWare do the sensible thing and showcase both PC and console footage at the same time?

#830
CoS Sarah Jinstar

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Brockololly wrote...

*sigh*

AHEM....soooo, when do we think we'll see some actual PC gameplay? Or rather, will we see console gameplay first while the PC version is mysteriously absent or will BioWare do the sensible thing and showcase both PC and console footage at the same time?


Best guess? Console focus, at least til they're closer to being done and the PR/Marketing department gets rolling. Even then I'm not too sure we'll get alot of love with PC footage to be honest, hope to be proven wrong.

#831
Herr Uhl

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Brockololly wrote...

*sigh*

AHEM....soooo, when do we think we'll see some actual PC gameplay? Or rather, will we see console gameplay first while the PC version is mysteriously absent or will BioWare do the sensible thing and showcase both PC and console footage at the same time?


Well, despite my desire to see it, it shouldn't be showcased for PC (in trailers at least) before the tactical camera thing is finished. That is my main concern. Whenever that happens (not done yet at least). Seeing how the animations look at auto attack for the PC (as in Player Character this time) would be interesting though.

#832
Sylvius the Mad

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I'm not longer concerned about combat gameplay at all.

What I'd like to see is an example of the dialogue system at work, with a legible dialogue wheel and subtitles.

I want to know how accurate the paraphrased options are, and how much roleplaying freedom we have to create Hawke's personality.

#833
CoS Sarah Jinstar

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Herr Uhl wrote...

Brockololly wrote...

*sigh*

AHEM....soooo, when do we think we'll see some actual PC gameplay? Or rather, will we see console gameplay first while the PC version is mysteriously absent or will BioWare do the sensible thing and showcase both PC and console footage at the same time?


Well, despite my desire to see it, it shouldn't be showcased for PC (in trailers at least) before the tactical camera thing is finished. That is my main concern. Whenever that happens (not done yet at least). Seeing how the animations look at auto attack for the PC (as in Player Character this time) would be interesting though.


Very good point Herr.

#834
Morroian

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Herr Uhl wrote...
Well, despite my desire to see it, it shouldn't be showcased for PC (in trailers at least) before the tactical camera thing is finished. That is my main concern.

Given the reactions to the leaked gameplay I agree.

#835
Sylvius the Mad

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Morroian wrote...

Herr Uhl wrote...
Well, despite my desire to see it, it shouldn't be showcased for PC (in trailers at least) before the tactical camera thing is finished. That is my main concern.

Given the reactions to the leaked gameplay I agree.

As do I.

It's best that they not show us a gameplay video until the tactical camera works.

#836
Dave of Canada

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CoS Sarah Jinstar wrote...
Eh everyone has their own opinions, isn't that what you always say? [smilie]../../../images/forum/emoticons/whistling.png[/smilie]


There's a thing as an opinion and there's another about insulting people behind their backs.

Brockololly wrote...

*sigh*

AHEM....soooo, when do we think we'll see some actual PC gameplay? Or rather, will we see console gameplay first while the PC version is mysteriously absent or will BioWare do the sensible thing and showcase both PC and console footage at the same time?


I don't think the gameplay trailer will show gameplay like the leaked footage would, I suspect it'll be more along the lines of the Origins trailers where it's mostly just UI-less combat.

Modifié par Dave of Canada, 30 septembre 2010 - 12:22 .


#837
SirOccam

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Sylvius the Mad wrote...

I'm not longer concerned about combat gameplay at all.
What I'd like to see is an example of the dialogue system at work, with a legible dialogue wheel and subtitles.
I want to know how accurate the paraphrased options are, and how much roleplaying freedom we have to create Hawke's personality.

As it's obviously a subjective call, this may not mean anything, but I can say I wasn't surprised by anything in the demo in regards to the paraphrasing. With maybe one minor exception.

I suppose it's not really a spoiler anymore that Flemeth asks you to do something, but for the "dimplomatic" option, I can't remember exactly what the paraphrase was, but it was something like "It's a deal" or "I accept" or something. But the line sounded more like a sort of grudging acceptance. A "we have no choice" sort of a thing. I thought it sounded like the most hostile way you could agree to someone's proposal, or neutral at best. I was going to play it as though Hawke was wary of her (for obvious reasons), but was sincerely grateful for her help and willing to repay the debt he had incurred when she saved him (to mirror my Warden't attitude in the beginning of Origins).

I didn't have a chance to see the other options, as I only made it that far in the demo once, on my second time through.

Aside from that, I felt like they matched up pretty well. A big part of that, no doubt, was the writing...with ME, it honestly felt like they wrote the dialogue with the paraphrases, then afterward though "oh, we need to make those longer." Here, it felt like they wrote it with the full line, then made it shorter. It was not nearly as clunky or awkward as in ME.

#838
Dave of Canada

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SirOccam wrote...

I didn't have a chance to see the other options, as I only made it that far in the demo once, on my second time through.


Just curious, how were you playing up to that point? Aggressive, sarcastic ect?

#839
CoS Sarah Jinstar

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SirOccam wrote...

Sylvius the Mad wrote...

I'm not longer concerned about combat gameplay at all.
What I'd like to see is an example of the dialogue system at work, with a legible dialogue wheel and subtitles.
I want to know how accurate the paraphrased options are, and how much roleplaying freedom we have to create Hawke's personality.

As it's obviously a subjective call, this may not mean anything, but I can say I wasn't surprised by anything in the demo in regards to the paraphrasing. With maybe one minor exception.

I suppose it's not really a spoiler anymore that Flemeth asks you to do something, but for the "dimplomatic" option, I can't remember exactly what the paraphrase was, but it was something like "It's a deal" or "I accept" or something. But the line sounded more like a sort of grudging acceptance. A "we have no choice" sort of a thing. I thought it sounded like the most hostile way you could agree to someone's proposal, or neutral at best. I was going to play it as though Hawke was wary of her (for obvious reasons), but was sincerely grateful for her help and willing to repay the debt he had incurred when she saved him (to mirror my Warden't attitude in the beginning of Origins).

I didn't have a chance to see the other options, as I only made it that far in the demo once, on my second time through.

Aside from that, I felt like they matched up pretty well. A big part of that, no doubt, was the writing...with ME, it honestly felt like they wrote the dialogue with the paraphrases, then afterward though "oh, we need to make those longer." Here, it felt like they wrote it with the full line, then made it shorter. It was not nearly as clunky or awkward as in ME.


Thanks for sharing that. At least the delivery appears to be better/matches better. Still not really even remotely excited about the PC having voice overs but all the ****ing in the world isn't going to change that.

#840
SirOccam

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Dave of Canada wrote...

SirOccam wrote...

I didn't have a chance to see the other options, as I only made it that far in the demo once, on my second time through.


Just curious, how were you playing up to that point? Aggressive, sarcastic ect?

My first time through, it was all diplomatic, as that's how I expect my first and "main" playthrough to be. I only made it up to meeting Aveline and Wesley though.

On my second playthrough, up to that same point, I don't remember what I chose for the most part, because the machine I was using actually bluescreened and someone had to restart it, so I was running short on time. So after that I skipped the cutscenes as fast as I could, and just chose my dialogue responses willy-nilly. I did choose a few sarcastic and a couple hostile options, though, to see how they'd go. After I got to the same point where I left off the first time, I went back to diplomatic and paid more attention to the cutscenes and dialogue.

I see your point though...I wonder if it was choosing those other options that influenced how the line sounded. If I chose enough of them to make that my "dominant personality" or whatever it's called.

#841
Brockololly

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Herr Uhl wrote...

Well, despite my desire to see it, it shouldn't be showcased for PC (in trailers at least) before the tactical camera thing is finished. That is my main concern. Whenever that happens (not done yet at least). Seeing how the animations look at auto attack for the PC (as in Player Character this time) would be interesting though.


Very true.

I just worry that they'll pull another ME2 PC marketing stunt where you never saw the PC version in any gameplay footage until about 1 week before release.

And I hope that they don't just release another "Violence" like trailer where you could say its technically gameplay in that its from the in game engine. I just want some walkthroughs explaining everything, showing the UIs, showing gameplay with some explanations along with showing somebody playing the game.

Like Christina Norman's gameplay videos for ME2, or the Origins Walkthroughs by Dan Tudge or the gameplay videos Creative Assembly is doing for Shogun 2.  A video with some substance in it.

#842
Sidney

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DarthCaine wrote...

AlanC9 wrote...

You put the whole question into play when you said that some aspects of ME are bad for an RPG.

Probably because ME is NOT an RPG. It's an ACTION RPG. People seem to forget that.


To be pedantic Action RPG's don't really have any Role Playing so they are badly named. Diablo and the ilk on that chain might be more accurately called leveling games and not RPG's because you will have limited/no dialog and functionally very little choice. How the game plays has nada to do with that. BG2 and IWD shared the same engine and ruleset but BG2 was an RPG while IWD was a leveling game.

ME clearly isn't just a leveling simulator in either version so you are basically wrong.

#843
SirOccam

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Of course Mass Effect is an RPG. But I doubt anyone really wants to go down that road again, so let's all just believe what we like.

#844
AlanC9

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Dave of Canada wrote...


There's a thing as an opinion and there's another about insulting people behind their backs.


Isn't behind their backs better than the alternative?

#845
FieryDove

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Brockololly wrote...


I just worry that they'll pull another ME2 PC marketing stunt where you never saw the PC version in any gameplay footage until about 1 week before release.


That was very clever marketing and with good reason. You couldn't tell the console version and pc version apart. Maybe Demiurge that ported ME1 should have stuck with it, at least that game decent mouse/keyboard support.
Bleh, this one size fits all just does not work. imho

#846
MindYerBeak

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Games, especially sequels, are being dumbed down. Let's hope it doesn't happen with DA2. As an example Gamespot gave Civ 5 a 95% score. Cor, let's rush out and buy it! However, the gamers, the ones who actually play the game, gave it a score of 7.5. The game has been dumbed down and much of the tactical elements have been removed to cater for the casual players.

Any game is only as good as the graphics card you weild. DAO, on a low end card, is a great game. On a mid level card it's a very good game. On a high end card such as the ATI 5970 it's an awesome game. Animations are fluid, graphics at the higher resolutions with everything turned up high are almost as good as DX11 games. Certainly graphics not to be scoffed at. The same will apply to DA2, only more so.

With a single character picking up recruits on the way it could well become something like Planescape Torment, the best RPG ever made. I can but dream. If you were to bring Planescape Torment up to date with improved graphics and voiceovers ala DAO or DA2 it would outshine every RPG on the market. Reams of text converted to the spoken word would give Planescape a completely new lease of life. Why does Hawk(e) possess such awesome powers? Could he be another Nameless One? This is what Bioware should be aiming for, an opportunity I feel will be missed.

4 character interaction is a good thing. Keeping the Rogue in the game is a good thing. I wouldn't bother playing any RPG that didn't contain a Rogue or a Mage. Let's hope it's as good, if not better than DAO. DA2 has a mighty competitor to beat or become equal to. Open the Proving arena, let the fight begin. Is it all marketing hype, or will DA2 be at least as good as DAO? DA2 faces a steep challenge. If it's been dumbed down it'll certainly lose the contest. My fingers are crossed for a worthy sequel and competitor.

Modifié par MindYerBeak, 30 septembre 2010 - 02:16 .


#847
Eternal Phoenix

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The RPG elements remain the same and companions can even have romances of their own. The art style has changed and so has the combat but the game hasn't been dumbed down like Fable III has which contains hardly any RPG elements. Things have just been removed and other things added. In my opinion, I think it will be a very good RPG.

#848
MindYerBeak

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Elton John is dead? I beg to differ, sirrah. He's alive and well and haunting Buck House.

I also believe DA2 will be a very good RPG. Bioware has yet to make a bad game. The only problem is the bugs that are prevalent at launch, but these will become rectified over time. Sounds like a worthy competitor so far.

Modifié par MindYerBeak, 30 septembre 2010 - 02:23 .


#849
AlanC9

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MindYerBeak wrote...

Games, especially sequels, are being dumbed down. Let's hope it doesn't happen with DA2. As an example Gamespot gave Civ 5 a 95% score. Cor, let's rush out and buy it! However, the gamers, the ones who actually play the game, gave it a score of 7.5. The game has been dumbed down and much of the tactical elements have been removed to cater for the casual players.


Of course, the gamerscores on Gamespot don't necessarily reflect the average player. By definition, people who post reviews and scores are a subset. It's also a little early in the process.  I wouldn't be surprised to see that 7.5 move. Oh, wait -- it already has.

Also note that ME2 got user review scores on Gamespot that were superior to both ME1's scores and the editorial review's score. Though I'm not sure that's relevant unless you consider ME2 to be dumbed down.

#850
Kiely

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I try not to buy into the hype whether it be good or bad. I'll wait and see like I always do.