Archereon wrote...
SirOccam wrote...
Archereon wrote...
Ultimately, a manager will defer to the marketing experts over the dev team. Its their (the marketing experts) job to figure out how to make the most money (and how to keep that income sustainable, if the executives don't plan on tanking a franchise for short term gain), and believe it or not, pleasing the fanbase is not always the best way to increase profit.
In fact, because of brand recognition, pleasing the fans (or "regular buyers") whims is often overridden by the prospect of bringing in new customers, since most of the old ones will buy it just for being part of the franchise they know and love.
Even if all of that is true, it doesn't mean that there were any massive philosophical crises like you describe. And of course if a dev were to answer, you'd just say "but you have to say that." You're free to believe what you want, but you can also claim that there might be floating, invisible aliens all around us, but we can't see them because they're invisible. Any critique someone has with the idea, you can come up with a way for it to work, and yet...it doesn't mean they're actually there.
Maybe they're all pretty satisfied with the way things are going. My namesake likes this idea the best.
That's a hyperbolic analogy you got there. Floating invisible aliens have pretty much no evidence. On the other hand, there are quite a few examples of video game devs who badmouthed games they worked on after leaving the company voluntarily.
It was meant to be hyperbolic, but the principles are the same. Describing how something
could be the case isn't evidence that it
is the case. And the example of some dev, working on some game, not liking how that game turned out is likewise not evidence that certain BioWare devs feel the same way about
their game.
And even if they
do, then like I said before, I'm sure they're able to deal with it rationally. They really shouldn't be involved in any kind of collaborative effort if they are not.
And also, one last aside: if we assume that some devs feel this way, it doesn't mean they are right. Maybe a dev really feels strongly that Hawke should be restricted to being male. In such a case, being overruled is a very good thing.