Aller au contenu

Photo

Soldier + Lift/Pull?


  • Veuillez vous connecter pour répondre
10 réponses à ce sujet

#1
ydna2600

ydna2600
  • Members
  • 4 messages
Is it possible to have a Soldier class in me2 and get lift or pull as a bonus power?

#2
Elyvern

Elyvern
  • Members
  • 1 172 messages
Neither are available as bonus powers. Only one that comes close is Slam.

#3
ydna2600

ydna2600
  • Members
  • 4 messages
Bugger. Thanks for your help.

#4
Mr_Raider

Mr_Raider
  • Members
  • 593 messages
Lift doesn't even exist!

#5
swk3000

swk3000
  • Members
  • 1 825 messages

Mr_Raider wrote...

Lift doesn't even exist!


Actually, it does. It's just not in the second game. Lift is a skill in the first game. However, Pull now does pretty much the same thing as Lift.

#6
Guest_Madame Lanka_*

Guest_Madame Lanka_*
  • Guests
No - As simple of an answer as it gets.

#7
Omega-202

Omega-202
  • Members
  • 1 227 messages
Slam has the same flavor and look as ME 1 Lift. Its one of the few active powers that works "ok" on a Soldier from my experience as its cooldown is quick enough that it doesn't really take away from too much Adrenaline Rush time.

#8
JaegerBane

JaegerBane
  • Members
  • 5 441 messages

Omega-202 wrote...

Slam has the same flavor and look as ME 1 Lift. Its one of the few active powers that works "ok" on a Soldier from my experience as its cooldown is quick enough that it doesn't really take away from too much Adrenaline Rush time.


I wouldn't exactly describe it as 'the same flavour'... ME1's Lift effectively removed an enemy from play, while ME2's Slam is more like a straight damage power with a bit of short-term CC.

#9
swn32

swn32
  • Members
  • 379 messages
You can get lift/pull on your soldier with a bit of modding

#10
JaegerBane

JaegerBane
  • Members
  • 5 441 messages

swn32 wrote...

You can get lift/pull on your soldier with a bit of modding


It doesn't stay on through reloads, though.

#11
swn32

swn32
  • Members
  • 379 messages
It doesnt stay, but if u have a key mapped to it, you just have to press it once every reload. Not that much of a problem.