Morwen Eledhwen wrote...
^ Oh, you and your logic. . . 
It is one of those "in game/out of game" moments where, as the player of the game, you know you're supposed to go in there, but as the PC thinking logically within the PC's universe, it makes no sense. Same thing with the High Dragon, where the smart thing from your PC's point of view would be *not* to hit the giant "PLEASE HIT ME, NO, JUST IGNORE THE SLEEPING DRAGON, IT'S TOTALLY COOL, YOU KNOW YOU WANT TO HIT ME, WHAT? NO, NOTHING BAD IS GOING TO HAPPEN, PINKY SWEAR, GO ON, DO IT, DOOO EEET. . ." button. . .but you know you will do it anyway. . .
I know, right? (BTW, the first character, uh, did sneak by the High Dragon and never screwed with it

)
But really, it made sense at the time! As a cautious Dalish female who’s wary of everybody (especially shems) and just got informed by bandits that there’s a bounty on her order and Loghain left men to snoop around, what was she to do, really? A) Keep a low profile and pretend to be a survivor from the king’s army

or

Go climb the windmill and loudly announce, “Hi, everybody! I’m a Grey Warden and worth a lot of coin! Catch me if you can! Herp Derp!” and then go all Leeroy Jenkins and crash into Dane’s Refuge, starting some fisticuffs.
Heck, my viewpoint was even reinforced when practically everyone you could talk to had an option for you to tell them flat-out, “I’m a Grey Warden. You should help me.” I was paranoid and just KNEW if I clicked one of those, the person would either turn hostile and attack me and/or call the guards.

On a related note, that character was never jumped by the gang of refugees behind the windmill, though. Didn’t know those guys existed until I played a devil-may-care Warden who had an attitude of “I’m a Grey Warden. You can either help me or you can sit and spin on my dagger. Your choice, bucko.”

And apparently, that is the more rewarding Lothering option, since everyone – despite the bounty – basically rolls out the red carpet for you. “Oh, you’re a Grey Warden? Well, let’s just ignore that Our Country’s War Hero just said y’all betrayed the king at Ostagar. Here, have a key to some loot in the Chantry! Here, have a brand new follower! Here, have some blueberry muffins!”

I mean, really, the trade-off for all that is getting jumped by the gang of refugees behind the windmill. Not a bad exchange, really, for the morally ambiguous (or just hard-headed) amongst us.
So many facepalm moments from that first, overly-cautious Warden. She was the same one who didn’t dare pick any elfroot or deathroot in the Brecilian Forest for fear of “angering the spirits.” Seriously. All her fellow Dalish are telling spooky ghost stories about how the forest is alive and its own entity, how the Veil is ripped there, how there’s so much death and misery in its history, and basically making the forest sound like a very menopausal critter. So, logically, I didn’t dare pick any of her living things. Fat lot of good that did to stop the sylvans from jumping me (and I was convinced the Grand Oak was going to eat me until… well, he didn’t

). I didn’t facepalm until my devil-may-care Warden went skipping along picking everything in sight… and nothing different happened. No angry forest voice booming overhead or holes opening up in the path to swallow me up for my obvious disrespect. Nope, apparently, the forest isn’t really that angry. It just has a bad reputation.
And Phaonica, it took me about two play-throughs before finding the tavern in Redcliffe, too. And only because someone on the forum was talking about how you can invest in it and I’m all like… “Uh, there’s a tavern in Redcliffe?”

*
facepalm*
Oh, more facepalm… took me half a frickin’ game to figure out how to use injury kits. I’m on a console, so I had no CLUE about the “pause” screen the PC folks apparently are born knowing about. lol I obviously missed that when reading my game manual. So, I’m in my inventory screen and clicking on the injury kit. Nothing’s happening. I’m stumped. When I click on other things in there, such as weapons or armor, they work. So, why are the injury kits just staring up at me like I’m an idiot? I mean, obviously, I HAVE injury kits in my inventory. I’m looking right at them. Why aren’t they activating? I do the same thing in Oblivion and it works. What gives? *
exits inventory in disgust and accidentally hits L2* What in Thedas was that?! *
plays around with the L2 screen* Sustained abilities? What’s that? *
clicks Duelist and deactivates it* Oh, joy! The little red swirly things my character has been saddled with HALF THE GAME are gone! (and trust me, first time I saw the red swirly glowing things, I thought she had a disease and looked everywhere for a mention of it… I had no clue I’d accidentally activated a sustained ability… frickin’ Oblivion had me ruined going into this game) *
clicks more options* Oh, THAT’S how I can make potions and poisons… was wondering why I seemingly had no ability to do so despite having recipes and ingredients. *
clicks more options* Oh, yay, the injury kits are working now! I am ridiculously awesome!

Meanwhile, after all that wonderment of discovery, Alistair’s standing by me with his arms crossed and tapping his foot all like, “Yup! The waiting around part is
awesome.” Well, if you frickin’ knew how to make the injury kits work, why didn’t YOU tell me three quarters of the game ago, Mr. Snarky Pants?
*
looks back over post and the multitude of facepalm moments* Maker’s breath, I’m just not too bright, am I?