When in conversations, often the audio at the beginning or end of a conversation line will be clipped off. This is getting rather annoying, and I'd like to know if there is any way to work around it, either by tinkering with Mass Effect's settings, updating the sound drivers, or any other way. My sound device as reported by DirectX Diagnostic Tool is:
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Sound Devices
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Description: Speakers (Conexant Cocoa II High Definition SmartAudio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\\FUNC_01&VEN_14F1&DEV_5069&SUBSYS_104313F3&REV_1003
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: CHDRT64.sys
Driver Version: 4.98.0018.0000 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 10/29/2009 22:50:03, 704512 bytes
Other Files:
Driver Provider: Conexant
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX 2.0 Listen/Src: No, No
I3DL2 Listen/Src: No, No
Sensaura ZoomFX: No
I also run Windows 7 Home Premium, have a 2.26 GHz Intel Core i3-350m processor, and a Mobility Radeon HD 5470 video card.
Dialogue Sound Clipping in Steam version
Débuté par
SSV Enterprise
, sept. 19 2010 05:57





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