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Warden's Keep - A Truly Fascinating Phenomenon


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#51
ITSSEXYTIME

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MisterShine wrote...
I don't really think of it as "Is Warden's Keep worth 7$?"

But moreso "Is Dragon Age + Warden's Keep worth 57$?"

To which the answer is a resounding yes.


This is an excellent point.


If the NPC really bugs you just wait for a mod that removes him from your camp. (or do it yourself)  The DLC content itself is well worth $7 I'd say.  You get:

An hour's worth of gameplay with multiple endings
A new merchant that carries some of the best gear available in the game
A great armour set, a fairly good mage's robe and a really spiffy sword, some of which have unique effects
Storage Chest
 Additional Lore (codex entries mostly)
New abilities for every class, providing new gameplay options. (Trading health for damage is a fresh dynamic compared to the vanilla game)

#52
Brentra

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Duck and Cover wrote...

I've decided not to buy it. But out of curiosity how many hours of gameplay is it?


Less than one.

#53
Trelow-LMG

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I had to go to work for what, 12 minutes to pay for it? Seems worth it to me.

#54
pokemaughan

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Trelow-LMG wrote...

I had to go to work for what, 12 minutes to pay for it? Seems worth it to me.


Nice, that's cool.

I don't have such a well-paying job.

#55
Trelow-LMG

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Even at the us min wage it'd only be an hour of work. I spend about an hour going through it, still a fair tradeoff to me.

#56
Ghandorian

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I'm still not giving up on the chance a DLC model might give frequent enjoyable content addition to Dragon-age. But without a doubt WC was NOT a good example of content, value or implementation.

I wrote off the bad timing as a result of long release delays. But I will say this. If they start the micro transaction crap, for goodies, I'm out of here. Turbine is sitting on the fence with the same issues. Micro transaction for D&D and big expansions for its premium LOTR properties. I know the market is changing but it seems everyone is jumping on the craptasic fad of the micro fee Asian game model. Companies like Bioware need to find their own way in the new gaming market. Can they even compete on the micro fee side of things? I don't think so.

What they do they do very well. Big expansive content packed adventures. When they get away from that they will be just another brand with a hollow core. Will EA suck the life out of Mythic and Bioware through the same straw? We will know shortly.

Modifié par Ghandorian, 13 novembre 2009 - 01:09 .


#57
Bathead

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ITSSEXYTIME wrote...

MisterShine wrote...
I don't really think of it as "Is Warden's Keep worth 7$?"

But moreso "Is Dragon Age + Warden's Keep worth 57$?"

To which the answer is a resounding yes.


This is an excellent point.


If the NPC really bugs you just wait for a mod that removes him from your camp. (or do it yourself)  The DLC content itself is well worth $7 I'd say.  You get:

An hour's worth of gameplay with multiple endings
A new merchant that carries some of the best gear available in the game
A great armour set, a fairly good mage's robe and a really spiffy sword, some of which have unique effects
Storage Chest
 Additional Lore (codex entries mostly)
New abilities for every class, providing new gameplay options. (Trading health for damage is a fresh dynamic compared to the vanilla game)




And don't forget the extra experience and loot.

Modifié par Bathead, 13 novembre 2009 - 02:05 .


#58
KilrB

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friketje1 wrote...

But is there anyone that thinks like, hey, realy liked that 1 hour quest, this is totaly worth my money, how nice from the bioware people that they give us extra content for a price, this makes my game so much better.:whistle:



I dont mind dlc, or the price they ask for it, or how it is being sold, but a company should at least try to please customers for the money they charge, and this dlc is rip off, no more, no less.

Im not mad or anything, but saying this dlc is value for money or being pleased with is is a bit weird.


Not "value for the money" huh?

How much did you pay for your last Happy Meal?

How long did IT take to make?

How long did it take you to eat it?

Can you eat it the whole thing 6 different ways?

Can you share it with someone else AFTER you've eaten it?

Can you eat it again in a year or two and enjoy it just as much?

Have any of you whining and complaining about $7 ever actually worked a job to support your family?

How much is the fruit of YOUR labor worth?

Join the real world, get a job and stop sponging off mommy!

And stop whining about the OPTIONAL DLC ... :pinched:

#59
tummy75

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Mad Method wrote...

Personally I don't like having salesmen in my game. Not to mention, Warden's Keep simply isn't worth the 7 USD Bioware is asking for it.


I have to agree if you pay 7 bucks to see a movie you're going to get more than an hours worth of entertainment, this should be no different. 3 bucks would have been fine but not 7.

#60
EmperorGruumm

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The DLC was trash. That is all I have to say about it.

The "home base" that I was told about in the description turned out to be a bunch of retarded relatives that stand outside of a perfectly warm keep while it's snowing. Oh! And there's a chest with infinite space that you can't bring with you so you have to journey to a ****ing mountain to store extra loot.

#61
sw33p3r41

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tummy75 wrote...

Mad Method wrote...

Personally I don't like having salesmen in my game. Not to mention, Warden's Keep simply isn't worth the 7 USD Bioware is asking for it.


I have to agree if you pay 7 bucks to see a movie you're going to get more than an hours worth of entertainment, this should be no different. 3 bucks would have been fine but not 7.




What if it was a crappy movie?

#62
Rylor Tormtor

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Gen-An wrote...

The DLC part comes absolutely by EA emp0rium mandat0ry I asume... :bandit:


I love how you used an absolute, then mentioned it was only an opinion.


Seriously you people are killing me. All you have to do is say no. Period. It is not a flashing sign.


Deal. I never thought people would **** about more content. Most of you refuse to actually check and see what the facts about the DLC are:

1) ALL content that didn't get put into game due to time constraints was included as DLC for FREE

2) WARDEN'S KEEP was not intended to be part of the original game. It was developed by a different as paid-for DLC.
         A) It was not intended to be released on day
         B) The release date was pushed back
         C) They decided to keep the Warden's Keep DLC release date the same, although in retrospect, they should  have waited

#63
Benny Kane

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I'm fine with DLC, I'm fine with how they showed it off (actually found it rather interesting) but the thing that gets me is one of the feature points is "A new base complete with new merchants and a party chest to store your hard-earned loot". Standing outside the giant keep you just cleared out and made perfectly safe hardly counts as a base. Hell, if they just made it replace the original "camp" and still left you outside, THAT would be fine as well. Yes, I bought it, under those assumptions and yes, I know what happens when you assume. I had also assumed it would have been handled differently. Also, the gripe about $7 for it to me, is about the length if lasts. 1 hour = $7, so a game costing $50 only needs to last ~7 hours? True, there isn't a standard amount of playtime/amount spent ratio, but it does seem REALLY weird.

#64
Bathead

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Benny Kane wrote...

I'm fine with DLC, I'm fine with how they showed it off (actually found it rather interesting) but the thing that gets me is one of the feature points is "A new base complete with new merchants and a party chest to store your hard-earned loot". Standing outside the giant keep you just cleared out and made perfectly safe hardly counts as a base. Hell, if they just made it replace the original "camp" and still left you outside, THAT would be fine as well. Yes, I bought it, under those assumptions and yes, I know what happens when you assume. I had also assumed it would have been handled differently. Also, the gripe about $7 for it to me, is about the length if lasts. 1 hour = $7, so a game costing $50 only needs to last ~7 hours? True, there isn't a standard amount of playtime/amount spent ratio, but it does seem REALLY weird.

And that's exactly what you got, and more.
If some people are going to assume that means something it doesn't, that's not Bioware's fault.

#65
Phoenixblight

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Well the public disagrees with you nay sayers. Bioware has looted 1 million from Wardens Keep.



http://www.vg247.com...on-in-one-week/

#66
Brentra

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I swear, some of you people are just asking for a brand new breathing tax. Don't worry, you'll be able to afford it.

#67
mr_nameless

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Yea and sooner or later "optional DLC" will encompass the making of a whole game. When does it stop? Want that level BUY IT. Want that character BUY IT. Hey your free to choose!!

When I buy a good book I don't expect stuff to be left out. Little added stuff should be free via a patch or cost $$ via an expansion.


#68
Lucy Glitter

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I refuse to buy it, even if I am very tempted to. It's just not right by me.

#69
Bryy_Miller

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Molton4 wrote...

I thought DA:O was a great game, But them placing that "Virtual Sale's man" in the game is just wrong. You can call me a conspiracist, but i believe that was placed there by EA to trying to get some cash out of our loyalty we have for Bioware.


Wait, are you saying that EA had their programmers go in and reprogram, reanimate, reskin, and retexture part of the game behind BioWare's back? And then set up BioWare Points behind BioWare's back?

#70
eternalnightmare13

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If you don't like it - don't buy it. I just ignore that npc. It'd be a different story if he was yelling ''hey buy this dlc ****!'' or they had pop up ads in the middle of a battle for some dlc. Some guy standing off in some corner of the camp by himself isn't a big deal to me.

#71
armacham

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mr_nameless wrote...

Yea and sooner or later "optional DLC" will encompass the making of a whole game. When does it stop? Want that level BUY IT. Want that character BUY IT. Hey your free to choose!!
When I buy a good book I don't expect stuff to be left out. Little added stuff should be free via a patch or cost $$ via an expansion.


Way to take things out of proportion. Why not go hound the mmo market kay? You bought the game , you can play it.
There is no "Need" to but the DL content, its just an "Option".

#72
eternalnightmare13

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mr_nameless wrote...
!

When I buy a good book I don't expect stuff to be left out. Little added stuff should be free via a patch or cost $$ via an expansion.


I see your point to a certain extent.  Yet I tend to view DLC as no different then buying a collection of B-sides and rareities of songs by a band I like either via CD or download.  I don't NEED the rare stuff to enjoy the band but I may LIKE to have it.  It may add to my enjoyment of an already good thing.   Paying 7 bucks or so it's going to break my bank.

#73
macayle

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i have a question ( if this was mentioned before sorry the thread is long and i am not interested in the whinning) I have the DLC so the quest giver is in my camp. Now if i had not bought the dlc the same quest guy would be in the camp offering the quest if i then purchased the DLC . So my question is whats the problem. It loosk like all the did was set up the quest guy and then to make it easier set him to offer the option to by the dlc if you did not have what was require for the quests.

#74
Bryy_Miller

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ITSSEXYTIME wrote...

MisterShine wrote...
I don't really think of it as "Is Warden's Keep worth 7$?"

But moreso "Is Dragon Age + Warden's Keep worth 57$?"

To which the answer is a resounding yes.


This is an excellent point.


If the NPC really bugs you just wait for a mod that removes him from your camp. (or do it yourself)  The DLC content itself is well worth $7 I'd say.  You get:

An hour's worth of gameplay with multiple endings
A new merchant that carries some of the best gear available in the game
A great armour set, a fairly good mage's robe and a really spiffy sword, some of which have unique effects
Storage Chest
 Additional Lore (codex entries mostly)
New abilities for every class, providing new gameplay options. (Trading health for damage is a fresh dynamic compared to the vanilla game)


To say nothing of the fact that Dragon Age is the most in-depth game in possibly ever. I would pay $7 for what is essentially more story.

#75
Molton4

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Bryy_Miller wrote...

Molton4 wrote...

I thought DA:O was a great game, But them placing that "Virtual Sale's man" in the game is just wrong. You can call me a conspiracist, but i believe that was placed there by EA to trying to get some cash out of our loyalty we have for Bioware.


Wait, are you saying that EA had their programmers go in and reprogram, reanimate, reskin, and retexture part of the game behind BioWare's back? And then set up BioWare Points behind BioWare's back?

no i think EA threw there weight around and made Bioware put him in there