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Patching the Claymore


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#51
Kronner

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Optimystic_X wrote...

You can also look which gear and talents are used on speedruns and other such challenges; as my links have shown, Scimitar is quite popular there.


I saw a Mattock Collector run done in 151 seconds (12 faster than Scimitar), I also saw a Claymore run faster than Scimitar..your point?

The fact is, ME2 system sucks for an RPG. Good for Call of Duty though.

Modifié par Kronner, 20 septembre 2010 - 09:51 .


#52
MarchWaltz

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I dont use the reload trick on my vanguard, and I charge haphazardly into any situation just fine.



And yes, on insanity.



If your having trouble aiming with it as soon as you land a charge, when you charge hold the right bumper (your power wheel) and it should pop up and stop time once you hit the bad guy; just aim and be ready to fire.

#53
godlike13

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sinosleep wrote...

Pre-DLC the claymore had it's niche, even without the reload trick. It was the only one shot one kill shotgun in the game, that was it's niche.


This is true. Before the DLC the Claymore had its place, though it still wasn't as clear cut like the the Revenant or Widow, but still it had its place. After the DLC though its flaws just become that much more apparent, making it less worth it :(.

Simply increasing the reload time would go a long way IMO, especially for us consoles. It would make picking it on the collectors ship actually satisfying, and make its worth a lot more clearer. As it should be IMO [smilie]../../../images/forum/emoticons/angry.png[/smilie].

Modifié par godlike13, 20 septembre 2010 - 10:32 .


#54
OniGanon

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Complaining about the shotgun balance is a bit weird. It's by faaaaaaaaaaar the most well balanced weapon class in the game. The Pistols would be the next, as all pistols have their uses. The Sniper Rifles? It's Widow or Viper. SMG? Locust... with occasional Tempest supporter. AR? It's Mattock or... well just Mattock. People only take Rev for the Rambo effect now.



The only shotgun the GPS makes obsolete is the Katana, because the GPS pretty much IS a Katana + 20m effective range. People make way too much a big deal about the charge shot. The only class I think can really make use of the charge shot is the Infiltrator, because it can be used without breaking Cloak. Vanguards can get some use out of it, but after that first shot, you're just holding a Katana. Nothing overpowering. Other classes? You're probably better off just firing the gun twice, it takes the same amount of time and ammo...

#55
godlike13

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Vanguards can get a plenty of use out of it. After a powerful charged shot right to the face, which takes full advantage of the point blank bonus, you're left holding a more powerful Katana with much better range. Ya, Vanguards can get a lot of use out of that IMO. 

Modifié par godlike13, 20 septembre 2010 - 11:03 .


#56
termokanden

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OniGanon wrote...

Complaining about the shotgun balance is a bit weird. It's by faaaaaaaaaaar the most well balanced weapon class in the game. The Pistols would be the next, as all pistols have their uses. The Sniper Rifles? It's Widow or Viper. SMG? Locust... with occasional Tempest supporter. AR? It's Mattock or... well just Mattock. People only take Rev for the Rambo effect now.


What you see as a good balance, some people see as a lack of progression.

Why should the Claymore be balanced with weapons you get right from the start? But yeah this is a matter of opinion.

I don't think it's balanced either to be honest. GPS is better than the Claymore.

Modifié par termokanden, 20 septembre 2010 - 11:06 .


#57
Tony Gunslinger

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RGFrog wrote...

Agree, in part, sinosleep. But the part I disagree with is that there is weapon unlocking at all.
The weapons exist in the universe. They should all be available from the moment you have an armor locker.


I think that's why NG+ is meant for people who have collected all of their equipment and want to see how they play before you get on the Collector ship. Don't know exactly why the Locust can't be kept for NG+, other than the notion that it can be very OP from Freedom's Progress up to Mordin / Garrus missions.

Modifié par Tony Gunslinger, 20 septembre 2010 - 11:07 .


#58
godlike13

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termokanden wrote...

Why should the Claymore be balanced with weapons you get right from the start?


Because its only available if u chose it on the the collector ship. Forgoing the training to use other weapons. There should be some worth to that decision IMO.

Modifié par godlike13, 20 septembre 2010 - 11:10 .


#59
termokanden

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I know, that's what I meant. That's why I think it shouldn't be at the same level as the other shotguns, but above them.

#60
godlike13

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termokanden wrote...

I know, that's what I meant. That's why I think it shouldn't be at the same level as the other shotguns, but above them.


Oh, my bad.

#61
sinosleep

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OniGanon wrote..

The only shotgun the GPS makes obsolete is the Katana, because the GPS pretty much IS a Katana + 20m effective range. People make way too much a big deal about the charge shot. The only class I think can really make use of the charge shot is the Infiltrator, because it can be used without breaking Cloak. Vanguards can get some use out of it, but after that first shot, you're just holding a Katana. Nothing overpowering. Other classes? You're probably better off just firing the gun twice, it takes the same amount of time and ammo...


It's not just the charged shot, you've seen my comparison vids, against shields the GPS postively WRECKS every other shotgun, including a reload trick claymore. With a charged first shot it crushed them by even more. Against armor things were far more even but still.

Modifié par sinosleep, 20 septembre 2010 - 11:37 .


#62
cihimi

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There is no "strict" rule as to what you "must" use to get the job done. Just your brains. And deft fingers.

#63
RGFrog

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Tony Gunslinger wrote...

stuff in a reply

I think that's why NG+ is meant for people who have collected all of their equipment and want to see how they play before you get on the Collector ship. Don't know exactly why the Locust can't be kept for NG+, other than the notion that it can be very OP from Freedom's Progress up to Mordin / Garrus missions.


True, but I prefer the Shuriken anyway, so this really isn't a problem with me. Other things about NG+ are.

I'm with Sinosleep about the Scimitar. Prefer the extra rounds myself as I'm not a crack shot with the Claymore.

Were there a patch, I think a double barrel or two round quick shot would be worth it. Mainly because I tend to miss my first shot with the thing :(

Barring that, there should be a patch that makes Jacob useful. Make him convert all the shotguns to high speed automatics. 10 seconds at full auto then you have to wait 2 minutes for cooldown. No reload glitch to exploit. Make it a charge event like the GPS. Charge the shotgun, do whatever, release, boom, boom, boom, boom, boom. Hide since the weapon won't fire and the recoil ate your shields/armor. Repeat.

#64
PsyrenY

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Kronner wrote...

I saw a Mattock Collector run done in 151 seconds (12 faster than Scimitar), I also saw a Claymore run faster than Scimitar..your point?


My point, if you can dial down the snark for a second, was that Scimitar does not get the kudos it deserves. Every shotgun thread I've seen is comparing GPS to Claymore... then I head to youtube and see praise being heaped on the Scimitar with no corresponding mention on the fora. Hence, I am making those mentions myself.

#65
snfonseka

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Geth shotgun is the most suitable weapon for my Vanguard. I am not using Claymore anymore!

#66
godlike13

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RGFrog wrote...

Were there a patch, I think a double barrel or two round quick shot would be worth it. Mainly because I tend to miss my first shot with the thing :(


Ya, two quick shots would be sweet, though so would a faster reload. That would deal just all kinds of whoop ass.

#67
tommyt_1994

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snfonseka wrote...

Geth shotgun is the most suitable weapon for my Vanguard. I am not using Claymore anymore!

I like all the shotguns for my insanity minus the claymore for various reasons. (consoler). The Scimitar is the best for dps and speed runs, IMO. It can lay down a lot of damage in a short time, but lacks the stopping power I sometimes prefer. For stopping power, I take the Evi, one shot and a beat down and its on to the next one. And when I want a happy medium, I go GPS. It requires a different playstyle, which includes more beat downs, but the charge function can be quite fun as well. On my latest Vanguard playthrough, I found myself changing shotguns every mission. It kept it fresh and fun having to adjust playstyles with each shotgun.

Edit: A for what i think the claymore should be, I would love it to have 2 shots per clip. It would probably make it the best shotgun, but that's the point of the collector ship decision isn't it? The widow and revenant are arguably the best in their respective class (excluding mattock which is crazy, but the rev can keep up with it). And with the 2 shot claymore, people would still be prompted to change shotguns occasionally to spice things up. (at least I would)

Modifié par tommyt_1994, 21 septembre 2010 - 03:55 .


#68
Christina Norman

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We wouldn't significantly change the gameplay of the claymore (or any weapon) with a patch. That would take something away from players who like weapons the way they are.

The claymore is still a great weapon for charge heavy vanguards. GPS is also great, and if that let's you take a different weapon on the collector ship, is that a bad thing?



The reload trick is by design. It isn't a glitch. I know because I put it in on purpose! :o

#69
Fiery Phoenix

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Christina Norman wrote...

The reload trick is by design. It isn't a glitch. I know because I put it in on purpose! :o

:lol:

#70
Mightyg

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Now let us customize weapons again, cross-hair size, clip size, recoil, weakness properties and we'll be in business.

#71
TheodoricFriede

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The reload trick is really intentional?! I'm shocked!

Well as happy that i am that a developer responded, i still think the claymore shouldn't only be useful because of a reload trick. But what do i know?

#72
godlike13

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Christina Norman wrote...

The reload trick is by design. It isn't a glitch. I know because I put it in on purpose! :o


Well thanks for thinking of us consoles when putting in that little trick <_<.

Looks like i'll just have to manage with the GPS, oh the horror! ;) 

Im still glad i grabbed the Claymore with my main though. Just in case that choice carries over to ME3 and equate to something B).

Modifié par godlike13, 21 septembre 2010 - 06:21 .


#73
Omicrone

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Console players can perform the reload trick just fine. It's the actual shooter gameplay you guys seem to have problems with. Charging into hordes of baddies and coming out victorious is almost only PC-exclusive because of the faster turning, faster aiming, no-pause gameplay that the PC allows. It's just different for consoles and that's that. If you want to master reload trick on console, practice charging and pausing the game to determine your next target better. You'll get used to it.



And thanks to Christina for clearing it up! Now all the haters calling it a glitch can shut the hell up.

#74
Kronner

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Omicrone wrote...

And thanks to Christina for clearing it up! Now all the haters calling it a glitch can shut the hell up.


Ditto. :)

#75
TheodoricFriede

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Omicrone wrote...

Console players can perform the reload trick just fine. It's the actual shooter gameplay you guys seem to have problems with. Charging into hordes of baddies and coming out victorious is almost only PC-exclusive because of the faster turning, faster aiming, no-pause gameplay that the PC allows. It's just different for consoles and that's that. If you want to master reload trick on console, practice charging and pausing the game to determine your next target better. You'll get used to it.

And thanks to Christina for clearing it up! Now all the haters calling it a glitch can shut the hell up.

That doesnt change the fact that the Claymore is ONLY useful with the reload trick. I understand that PC gamers have it easy, but the way the trick works seems to be spasifically for the PC gamers. Anyone playing a vanguard on a console basicly has a crappy weapon.
Not to mention that the reload trick isnt explained in the game. It has to be found.
You have to understand the comparisons here,
The Widow is liquid death.
The Revenent is a meat grinder.
The Claymore is...a slow shotgun that only works if you know the trick.