Christina Norman wrote...
The reload trick is an example of canceling animations. This is a pretty common technique though it is primarily used in fighting games:
If you don't like the reload trick, by all means don't use it! It is supposed to reward coordination and timing.
The problem though, and the reason people don't like the reload trick, is that a player shouldn't have to rely on manipulating the system to improve gameplay. The gameplay should stand on its own merits.
In the case of the claymore, its slow reload time makes it worthless, or at least not as efficient as other shotguns in the game without the reload trick, but should it not be the optimal weapon of choice? A special reward for soldiers and vanguards having reached that point in the game? Instead it sits on the shelf while I use a weapon I'm not happy with and wonder what might have been.




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