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Should I play Dragon Age?


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#26
Ferretinabun

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Thanks Tigress. I think expectation counts for a lot - if you're hoping for a game to live up to DA's standards you'll probably be disappointed I suppose.



Bummer to hear the storyline's not as strong. Are those games more focused on fighting/exploring then?

#27
Guest_Spuudle_*

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Just go for it mate. I was/am a total ME nut, and before last month had never even considered DA:O. Coming from ME, the conversation was the main thing that stood out to me. After an hour or so, I forgot about that and realised that I had been missing out. Its a fantastic game. I suggest you forget ME though(for the purpose of playing DA:O), and take it for what it is. Ive certainly enjoyed it!

edit typo

Modifié par Spuudle, 22 septembre 2010 - 01:09 .


#28
Tigress M

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Ferretinabun wrote...
Thanks Tigress. I think expectation counts for a lot - if you're hoping for a game to live up to DA's standards you'll probably be disappointed I suppose.

Bummer to hear the storyline's not as strong. Are those games more focused on fighting/exploring then?

The game seems to be more focused on combat.  You actually have to aim your weapon vs just clicking on a target and letting the game mechanics determine whether or not you hit or miss.  You can pause combat like you do in DA and set your sights on your target, but there's no guarantee they'll still be where they were when you unpause and fire.  

Also, if you're a sucker for the romances, ME and ME2 will probably leave you wanting except that in ME the one steamy scene you get is really steamy... no full nudity of course, but no granny undies either. LOL

I will say that in prep for DA2 you might want to play the ME's to get used to the dialog wheel and to get a feel for what it's going to be like to have a PC that is actually voiced.  Also the one thing ME2 had going for it that I thought would have been fun to see in DA was the Paragon/Renegade system -- where almost every choice you make tips the scales on your alliance (think D&D and Good, Evil, Neutral).  

#29
Tilarta

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It's not the story details I'm researching, it's the gameplay.

I wanted to know how many warriors, mages etc could be in the party, how you keep them loyal etc.
And to find a playstyle that suits me. 

Finding out how it ended was accidental, I was curious to find out what kind of Accolades there were and noticed what the final 3 were.

I'm not a grind player, so it's unlikely I'll play the main part of the game more then once.
Heck, I only played ME2 twice because I knew what I was doing.

And according to the info I looked at, DA is 3 times as long as ME2.

I'm fond of expansions, if they're interesting and story based, so will most likely purchase the DLCs.

#30
Guest_Spuudle_*

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Tilarta wrote...

It's not the story details I'm researching, it's the gameplay.

I wanted to know how many warriors, mages etc could be in the party, how you keep them loyal etc.
And to find a playstyle that suits me. 

Finding out how it ended was accidental, I was curious to find out what kind of Accolades there were and noticed what the final 3 were.

I'm not a grind player, so it's unlikely I'll play the main part of the game more then once.
Heck, I only played ME2 twice because I knew what I was doing.

And according to the info I looked at, DA is 3 times as long as ME2.

I'm fond of expansions, if they're interesting and story based, so will most likely purchase the DLCs.


I may be wrong, but again, isn't the best way to research gameplay to just have a go?? If you dont like it you can simply stop, no? Don't get me wrong, I'm not saying there is anything wrong with what you are doing, just that I dont understand.....?? Also, by the time you've reached your conclusions on it, there will be nothing new for yourself to uncover by playing the game, will there?

Modifié par Spuudle, 22 septembre 2010 - 02:13 .


#31
CodeMyster

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slimgrin wrote...

I gave up on the game around half way through. I was probably 30 hrs in. The fade, the boring level design, the random encounters and such discouraged me. However, I just reinstalled it and I'm giving it another crack. There are some wonderful aspects, like the tactical view, the excellent interface, not to mention the quality of the writing. The game is really easy to get into.

Hopefully I can endure the dreadfully boring fade to get to the end this time.


lol yeah i mainly got it for the armor fo ME2, but i played as mage did the orgin story then gave up-_-
but im thinking of giving it another go see how long i can last lol:lol:

#32
Tilarta

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Well, my handicap with games like this is I don't understand the mechanics.
I have to do tons of research to understand even the most basic of concepts.

To explain, I'm more sci-fi then fantasy.
If you tell me I have to mine 10,000 Palladium to buy an Assault Rifle Upgrade to increase the damage of that weapon, it means a lot more to me then get this Rune to increase your Dexterity attribute.

But I think I'm slowly getting the idea of how this game is played.

Also, the point of this research is to pick a class to play.
I'm currently trying to pick between Warrior and Mage>Arcane Warrior.

Modifié par Tilarta, 23 septembre 2010 - 03:54 .


#33
AWizardsStaff

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It's rogue all the way for me now. My first character was a mage, because they're what I've always played, but those early locked chests just taunted me! Unless you download a mod for an unlock spell I'd recommend the rogue.

#34
Ferretinabun

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Mages are easy, and I usually recommend them for first-time players. They are overpowered and simple to use and build - just throw all your experience into magic and then pick whatever spells you like the sound of. It's really quite hard to go wrong with a mage.



Warriors are very good if you build them well. As long as you understand the strengths and weaknesses of tanks, archers, and the selections of weapons (sword and board, Dual Wield and 2 Handed), you'll have fun. Which is, I think the great strength of this class - fun. Mages and rogues don't match up to wading in a walloping everything like a ton of bricks, but maybe that's just me.



Rogues are probably the most complicated in terms of character builds and combat mechanics. Again, very good when you get it right though. Does sneaking around, setting and disabling traps and creeping up behind enemies for a silent hit appeal to you?

#35
AurorusBorealus

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I am an old fart as well and have been playing computer games since the advent of the personal computer. I have played all of bioware's games and have followed the company's progress financially and technically for years (even contemplating trying to time a buy on EA stock on the strength of the Bioware brand and their upcoming MMORPG).



Dragonage is top quality product with mainstream appeal. Players new to RPGs will enjoy the game immensely and old-time players also appreciate the great story-telling and smooth combat sequence (a significant improvement over bioware's previously rather clunky engines).



With all that said, the game falls short in the attempt to incorporate MMORP-style play and tactics into the game (tanks with taunt, dps, rdps). The result is not as good as it could be. MMORPGs are end-game heavy: meaning players enjoy maxing out their build and then playing for long times accumulating gear on raids and quests that require experienced play and good organization. The end-game of Dragonage and the expansion are far too easy and more suited to an introduction for beginners than players with at least 80 hours of experience playing the game. On the whole, I recommend Dragonage highly, but if you are experienced at MMORPs, you may find the game a little less than you had hoped for.



This does not bode well for Star Wars MMORPG. I am hoping that Bioware has learned from the feedback that Star Wars must challenge experienced players in the end-game.

#36
night0205

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Just play the game. If you don't like origins... then you don't like Dragon Age.

#37
AmstradHero

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AurorusBorealus wrote...
This does not bode well for Star Wars MMORPG. I am hoping that Bioware has learned from the feedback that Star Wars must challenge experienced players in the end-game.

Considering that TOR is being developed by an entirely different team to the one that worked on DAO, I wouldn't get too worried.

To the OP regarding gameplay - it's a tactical fantasy RPGs, real-time with pausing. If doesn't require reflexes like Mass Effect, but some degree of tactics to make sure your party works together to take down opponents. The difficulty varies from person to person depending on how "hardcore" (I hate that term) they are - some find it challenging on casual, others declare it's far too easy even on nightmare.

I'd recommend it on PC if you have a choice of platform - the tactical elements work better, you get a higher graphical quality (and can download higher-resolution texture mods to improve that further) and you get extra free content through user made mods.

Modifié par AmstradHero, 25 septembre 2010 - 03:42 .


#38
Tilarta

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Yes, I have some experience with MMOs.

I didn't add the RPG because there's no such thing as an mmorpg (at least in my experience).



I quit Guild Wars over loot grinding and recently gave up that activity in Star Trek Online, although I'm still playing the latter game, just not as often.

The only game I can recall finding loot easy was in Tabula Rasa. I'd just take a group to speedrun the Epic Earth instance all day, usually scored 2-4 items per half hour.



It doesn't require reflexes? Could you please clarify, I don't understand that statement.

In Mass Effect, all I really did was dodge, duck into cover and shoot at enemies (I was a Soldier, so powers didn't factor into my combat, at least, not my own, I sometimes used Legion's Drone).



And yes, I am planning to play it on PC.

I always make that choice when given the option, although I own a PS3, I rarely use it for games (actually, I use it more as a Blu-Ray dvd player).

#39
Chizz

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If you have a life - NO.

#40
bussinrounds

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"It doesn't require reflexes? Could you please clarify, I don't understand that statement."



It means the combat doesn't rely on hand to eye coordination, fast twitch skills, or your reactions. It's a tactical rpg, not an action one. ( Never played ME2 or seen any gameplay myself, but i heard it was an action rpg ) DAO is more similar to d&d. It's all about your rolls and strategies. You give the the commands, the game make a behind the scenes roll, and the character performs an action.




#41
Tilarta

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Wait? It what?

That's a bad sign right there!



You mean it's not realtime combat?

In Mass Effect, you pull the trigger on your gun or cast a Combat, Tech or Biotic attack, you hit someone as soon as it reaches them.

And that's what I prefer.



I did play a bit of Dragon Age Journeys to unlock a couple of ingame items, but I was making the assumption the full game is not like that.



Basically, in that game, you position yourself and your team on a grid, chose an action per turn and then the enemies choose their actions.



Does Dragon Age use a similar combat system?



If it does, I'm not going to play it.



Wow, I went from interested in it to not interested so fast, just because of the combat mechanic.

#42
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Gameplay video










#43
NoAngel89

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the story is actually good, you get i think you get 4 slight or more varies of it, toppled with weither you play as a girl or boy. The story, gameplay, I haven't seen anything this good since Kotor, and that means alot. Its really quite a journey, from start to finish, and with its hours of gameplay, which is pretty long, its worth every penny, compared to over priced games that are short as hell but are expensive. And its if you have PC, its very PC modder friendly. You'll get your moneys worth from here good stuff. Either that or Mass Effect 1, thats really good too

#44
Mycrus Ironfist

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origins - sure.

awakening - only if you really really like origins

dlcs - don't buy this crap, quality is very very poor most especially when compared to ME2

#45
Gibb_Shepard

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Tilarta wrote...

Wait? It what?
That's a bad sign right there!

You mean it's not realtime combat?
In Mass Effect, you pull the trigger on your gun or cast a Combat, Tech or Biotic attack, you hit someone as soon as it reaches them.
And that's what I prefer.

I did play a bit of Dragon Age Journeys to unlock a couple of ingame items, but I was making the assumption the full game is not like that.

Basically, in that game, you position yourself and your team on a grid, chose an action per turn and then the enemies choose their actions.

Does Dragon Age use a similar combat system?

If it does, I'm not going to play it.

Wow, I went from interested in it to not interested so fast, just because of the combat mechanic.


You will not like the combat at all man. The story of the game is good, but the combat is something from hell. The combats like runescape if youve ever played that, you click on an enemy and let the computer determine who wins, instead of playing in real time and winning by your own skill.

I was hoping Bioware would change this for DA2, but it looks like they'll stay with this system for their hardcore RPG fanbase.

#46
bussinrounds

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They will ? Thank god. Like we don't have enough damn action games. Hopefully they still will let the console users play tactically too. True rpgs require some actual thought and strategy , not just "hand skills".

Modifié par bussinrounds, 26 septembre 2010 - 08:31 .


#47
Tilarta

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Well, for anyone who hasn't played Mass Effect, here's a clip of me fighting the Shadow Broker.
At no point during the battle did I pause to issue orders to Liara, this is all done in realtime combat.
There are some cutscenes, but mostly, it's determined by me shooting, using cover, shield restore and medicine.



I did watch the gameplay video and I'm still having trouble working out the difference.
In Mass Effect, you can do a similar thing, although not as sophisicated as moving the camera and watching another character fight.
You can pause, select powers to use, then unpause.

Are you saying that the outcome of the battle is determined solely by the actions you pick vs the actions of the enemy and running around cutting them with a sword several times has no effect?

And thank you for bearing with this rather ignorant player while I work this out.

Modifié par Tilarta, 26 septembre 2010 - 11:58 .


#48
Elhanan

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You have activated talents and spells that can be pressed during combat, but may be done while Paused so precision timing is not required. Other choices plus some skills are automatically applied, and do not require timing. And the deathblows for certain melee encounters are done automatically; no special combos or keystrokes are needed.

This makes gaming possible for this Dexless One. And it still took my first runthrough on Easy settings before I got the hang of it.

#49
Smaaen90

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I pre-purchased Dragon Age, it has hands down been the wisest use of my money in a long time. I have played this game several times, once with every class and race. And now I am playing it once more.

To get to your 'questions' or rather, concerns.

• Companions & loyalty.

The companionship/loyalty is amazing, at least I think so. You can have great conversations with them, and as their 'approval' rating goes up, you "unlock" new things in conversations, big plots, side quests and romance is possible with most of them.

Now, if you make an evil decision in the game, some of your companions will dislike this and you will lose approval rating, some however, will like this and you will gain approval rating. The story and approval rating aside. Whilst roaming/questing/playing, the ones you have in your party will have conversations between one another, mock, joke, argue and bicker. Great fun, and great acting.

Companions in DA:Origins: 10/10  -- Awakening 8/10 - They changed quite a bit on how it all worked, and not for the better, in my opinion.


• The battle system (mechanics)

I can't seem to understand why people dislike this. Yes, it is different from ME and FPS games, but it is genious even so (especially if you play Nightmare mode). You have to set tactics on your party members, you need to co-ordinate and use your wits and not just dash in 'guns-a-blazing'.

Even if you are not great at tactics and setting them up for your party members, you can still pause and switch to the party members and make them do what you want, i.e, heal/healing potion or attack a different enemy. Usually this isn't needed, not all the time at least.

If you haven't used this kind of battle-system before, it might seem boring and/or difficult, but once you set yourself into it, it becomes great. One last note, don't fool yourself, you will have to focus and actually fight, you can't just set up tactics and sit back. Then you will die.


• Story

I read that you don't really care that much about the story itself in games, where-as this might be true, and for many players out there, I can guarantee that you will at least enjoy, if not love the story and acting in Dragon Age. It has, as mentioned before, amazing conversations and plots. Story-line is well thought out (though some people didn't fancy the enemy/darkspawn threat). I am quite sure that you will enjoy it as well.


• Rune crafting and misc

I also read that, and I quote

Tilarta wrote..."If you tell me I have to mine 10,000 Palladium to buy an Assault Rifle
Upgrade to increase the damage of that weapon, it means a lot more to me
then get this Rune to increase your Dexterity attribute."


To dumb it down, it's not that difficult. Lets say you have a weapon with 3 rune sockets in it. You also find in your possession three different Grandmaster runes: Fire, Lightning and Frost, each of those grants +5 dmg to their respective element. In short, you put those three runes into the weapon and the weapon now have: +5 Lightning damage, +5 Fire damage and +5 Frost damage in addition to it's normal damage and attributes.

Fairly easy - Weapon with 3 sockets + 3 runes (mentioned above) = Weapon with extra +5Lightning damage, +5 Fire damage and +5 Frost damage.


I hope this will help you with your worries, and again I say, this is one of the best, most brilliant games ever made.

The expansion 'Awakening' was not as good, but was entertaining and well worth the money, in my opinion. So far I have enjoyed all the DLC as well. Best of luck and hope you buy it and enjoy it as the rest of us have and still do.

Best regards,
Smaaen

#50
NoAngel89

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Mycrus Ironfist wrote...

origins - sure.
awakening - only if you really really like origins
dlcs - don't buy this crap, quality is very very poor most especially when compared to ME2


lol in addition fan made DLCs, well are alot better, and their for free XD