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Killing Innocents.....


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#26
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Shandepared wrote...

Morinth is more interesting and she's not as dangerous to you as Samara is.

Not necessarily, Samara is only dangerous to you if you play as renegade.

#27
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bobobo878 wrote...

Not necessarily, Samara is only dangerous to you if you play as renegade.


Thank you, Captain Obvious.

#28
Dave of Canada

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Shandepared wrote...

Morinth is more interesting and she's not as dangerous to you as Samara is.


Here's how I reason my choice:

I know Samara is coming for me, she'd try to get me in the open and wouldn't hide her intentions. Morinth hides her intentions, she manipulates Shepard to try and get him. While I'd like to get rid of Samara's threat immediately, she's more the devil I know. I don't trust Morinth at all.

Modifié par Dave of Canada, 20 septembre 2010 - 08:29 .


#29
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Morinth is only dangerous to you if you try and sleep with her. There's an easy solution to that: don't sleep with her.

#30
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Shandepared wrote...

bobobo878 wrote...

Not necessarily, Samara is only dangerous to you if you play as renegade.


Thank you, Captain Obvious.

My point is that that Samara is harmless to a broader spectrum of players on the paragon/renegade scale.  Samara won't kill you if you have more paragon than renegade, but Morinth will try to kill you unless you have maxed out either.

#31
Dave of Canada

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Shandepared wrote...

Morinth is only dangerous to you if you try and sleep with her. There's an easy solution to that: don't sleep with her.


She's still interested in Shepard, she has a prey in her mind and she'll try to get you. Hell, the entire "sleep with her" scene is just her trying to be manipulative to get you. Who knows if she'll drop it afterwards? That, and she isn't exactly the nicest person to have around considering she's addicted to murder and such.

Modifié par Dave of Canada, 20 septembre 2010 - 08:36 .


#32
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Shandepared wrote...

Morinth is only dangerous to you if you try and sleep with her. There's an easy solution to that: don't sleep with her.

The only trouble is that she compell you to do so unless you have your paragon or renegade bar maxed out.  I know that I would have been dinner if Samara hadn't kicked down the door and ripped her a new one.

#33
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Dave of Canada wrote...

She's still interested in Shepard, she has a prey in her mind and she'll try to get you.


As long as you aren't easily manipulated by sex that won't be a problem.

#34
Dave of Canada

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Shandepared wrote...

Dave of Canada wrote...

She's still interested in Shepard, she has a prey in her mind and she'll try to get you.


As long as you aren't easily manipulated by sex that won't be a problem.


But it's not the whole sex thing, it's the whole mind-control thing.

#35
Jedi Master of Orion

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Morinth is way more dangerous to you than Samara. Samara comes to respect Shepard even when he or she is renegade, and would prefer not to kill them either way. She suggests that she should leave before she is compelled to do so. Morinth is literally addicted to murdering people. Just because they don't include any way in the gameplay for her to do so doesn't make it logical for Shepard to assume that Morinth won't still try to find a way to get her fix. Even if you aren't worried about Morinth killing Sheppard personally, then taking her along anywhere is a ridiculous liability. Samara is bound by a strict code of honor and therefore is predictable. Morinth is a crazy death drug addict.

#36
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Dave of Canada wrote...

But it's not the whole sex thing, it's the whole mind-control thing.


If you recruited her then she's already proven that she can't mind control you.

#37
PsyrenY

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Shandepared wrote...

If you recruited her then she's already proven that she can't mind control you.


You can't guarantee you'll always be at your mental peak around her. Do her powers work better when you're asleep? Wounded? Distracted? Afraid? Angry? Drugged?

Shepard simply does not know enough about this creature for recruiting her to be a sensible choice. She has been killing overconfident saps like you for over 5 of your lifetimes put together, and you know for a fact that she both wants to devour you and is inhumanly patient. It's a ridiculous choice.

Modifié par Optimystic_X, 20 septembre 2010 - 09:17 .


#38
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Optimystic_X wrote...

You can't guarantee you'll always be at your mental peak around her. Do her powers work better when you're asleep? Wounded? Distracted? Afraid? Angry? Drugged?


So it is the "What if?" game again, I see. That's all you people can ever do, play "What if?" until the ****ing cows come home.

What if? --- the Collector base indoctrinates Cerberus researchers, then TIM, and then the indoctrinated Cerberus helps the Reapers?

What if? --- The Reapers are magically immune to their own technology?

What if? --- The Reapers recapture the Collector base?

What if? --- Cerberus having the base magically alienates the rest of the galaxy from humanity?

If it were that ****ing easy Morinth would have already gotten Shepard.

Morinth cannot control you, period. The only way she can lure you in is if you allow yourself to fall for temptation. She makes a compelling argument, but she doesn't trick you or control you to do it. She even discourages Shepard from taking the Hallex when you're in her apartment. She doesn't want Shepard drugged or distracted. Morinth wants Shepard when he is operating at peak because that is what she is attracted to.

Let's play "What if?", shall we?

What if? --- Samara decides to shoot you the back the moment you turn away?

What if? --- Samara spots you from a distance after you part ways and pulls out a sniper rifle?

What if? --- What if she later decides she is bound by her code to come after you?

#39
hamtyl07

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im not a fan of the renegade path im full paragon

#40
Rockworm503

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Shandepared wrote...

Optimystic_X wrote...

You can't guarantee you'll always be at your mental peak around her. Do her powers work better when you're asleep? Wounded? Distracted? Afraid? Angry? Drugged?


So it is the "What if?" game again, I see. That's all you people can ever do, play "What if?" until the ****ing cows come home.

What if? --- the Collector base indoctrinates Cerberus researchers, then TIM, and then the indoctrinated Cerberus helps the Reapers?

What if? --- The Reapers are magically immune to their own technology?

What if? --- The Reapers recapture the Collector base?

What if? --- Cerberus having the base magically alienates the rest of the galaxy from humanity?

If it were that ****ing easy Morinth would have already gotten Shepard.

Morinth cannot control you, period. The only way she can lure you in is if you allow yourself to fall for temptation. She makes a compelling argument, but she doesn't trick you or control you to do it. She even discourages Shepard from taking the Hallex when you're in her apartment. She doesn't want Shepard drugged or distracted. Morinth wants Shepard when he is operating at peak because that is what she is attracted to.

Let's play "What if?", shall we?

What if? --- Samara decides to shoot you the back the moment you turn away?

What if? --- Samara spots you from a distance after you part ways and pulls out a sniper rifle?

What if? --- What if she later decides she is bound by her code to come after you?




this is why I refuse to metagame.

#41
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Shandepared wrote...

Optimystic_X wrote...

You can't guarantee you'll always be at your mental peak around her. Do her powers work better when you're asleep? Wounded? Distracted? Afraid? Angry? Drugged?


So it is the "What if?" game again, I see. That's all you people can ever do, play "What if?" until the ****ing cows come home.

What if? --- the Collector base indoctrinates Cerberus researchers, then TIM, and then the indoctrinated Cerberus helps the Reapers?

What if? --- The Reapers are magically immune to their own technology?

What if? --- The Reapers recapture the Collector base?

What if? --- Cerberus having the base magically alienates the rest of the galaxy from humanity?

If it were that ****ing easy Morinth would have already gotten Shepard.

Morinth cannot control you, period. The only way she can lure you in is if you allow yourself to fall for temptation. She makes a compelling argument, but she doesn't trick you or control you to do it. She even discourages Shepard from taking the Hallex when you're in her apartment. She doesn't want Shepard drugged or distracted. Morinth wants Shepard when he is operating at peak because that is what she is attracted to.

Let's play "What if?", shall we?

What if? --- Samara decides to shoot you the back the moment you turn away?

What if? --- Samara spots you from a distance after you part ways and pulls out a sniper rifle?

What if? --- What if she later decides she is bound by her code to come after you?

The difference is that most of those concerns are silly.  Considering that when Shepard is only slightly less persuasive than fully, Morinth can fry his brain like an egg. I think it's best not to take chances.  If deciding whether or not to reunite Miri with her sister can mean the difference between getting your soul consumed by a space succubus and making it back to the Normandy in time for dinner, who is to say that being intoxicated would not grey out the "Get off me Morinth!" option? The danger is even more real, given that in this scenario, Samara wouldn't be there to save you.

Modifié par bobobo878, 20 septembre 2010 - 09:42 .


#42
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This could be interesting to see in ME3. Feros, and a few other UNC missions in ME1 seems to have more renegade alternatives, with the killing of innocents than ME2, does. Rather surprising, since ME 2 is supposed to expose us to the raw, darker side of the ME Galaxy. All I see is a Pg-13 style game (ME2) as opposed to an M -rated videogame (ME1)

#43
Sajuukcor76

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"There can be no bystanders in the battle for survival. Anyone who will not fight by your side is an enemy you must crush."

-Scriptorus Munificantus

#44
ExtremeOne

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I would want Shepard to become more renegade.

#45
MrnDvlDg161

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bobobo878 wrote...

Shandepared wrote...

Optimystic_X wrote...

You can't guarantee you'll always be at your mental peak around her. Do her powers work better when you're asleep? Wounded? Distracted? Afraid? Angry? Drugged?


So it is the "What if?" game again, I see. That's all you people can ever do, play "What if?" until the ****ing cows come home.

What if? --- the Collector base indoctrinates Cerberus researchers, then TIM, and then the indoctrinated Cerberus helps the Reapers?

What if? --- The Reapers are magically immune to their own technology?

What if? --- The Reapers recapture the Collector base?

What if? --- Cerberus having the base magically alienates the rest of the galaxy from humanity?

If it were that ****ing easy Morinth would have already gotten Shepard.

Morinth cannot control you, period. The only way she can lure you in is if you allow yourself to fall for temptation. She makes a compelling argument, but she doesn't trick you or control you to do it. She even discourages Shepard from taking the Hallex when you're in her apartment. She doesn't want Shepard drugged or distracted. Morinth wants Shepard when he is operating at peak because that is what she is attracted to.

Let's play "What if?", shall we?

What if? --- Samara decides to shoot you the back the moment you turn away?

What if? --- Samara spots you from a distance after you part ways and pulls out a sniper rifle?

What if? --- What if she later decides she is bound by her code to come after you?

The difference is that most of those concerns are silly.  Considering that when Shepard is only slightly less persuasive than fully, Morinth can fry his brain like an egg. I think it's best not to take chances.  If deciding whether or not to reunite Miri with her sister can mean the difference between getting your soul consumed by a space succubus and making it back to the Normandy in time for dinner, who is to say that being intoxicated would not grey out the "Get off me Morinth!" option? The danger is even more real, given that in this scenario, Samara wouldn't be there to save you.



Hate to say this but who can really walk into any of these conversations and espouse the truth when the entire thing is fiction to begin with?  Of course its all a  " What if..."  and at the end of the day,  someone wants to carve their truth as being the  Anser when there isn't one.

So why go off on something such as this?  Its easy to bend a plot with a simple mind change and a flick of a pen over a script, who is to say what  Morinth would or wouldn't do until its actully written?

C'mon now.

#46
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bobobo878 wrote...

The difference is that most of those concerns are silly.


They are all concerns that I've heard before, that's why I used them. I stand by my argument. Morinth does not want a drugged Shepard, she wants Shepard when he's at his best, not his worst.

#47
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MrnDvlDg161 wrote...
Hate to say this but who can really walk into any of these conversations and espouse the truth when the entire thing is fiction to begin with?  Of course its all a  " What if..."  and at the end of the day,  someone wants to carve their truth as being the  Anser when there isn't one.
So why go off on something such as this?  Its easy to bend a plot with a simple mind change and a flick of a pen over a script, who is to say what  Morinth would or wouldn't do until its actully written?
C'mon now.

Have you lost your mind?

#48
Dean_the_Young

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Jedi Master of Orion wrote...

Morinth is way more dangerous to you than Samara. Samara comes to respect Shepard even when he or she is renegade, and would prefer not to kill them either way. She suggests that she should leave before she is compelled to do so. Morinth is literally addicted to murdering people. Just because they don't include any way in the gameplay for her to do so doesn't make it logical for Shepard to assume that Morinth won't still try to find a way to get her fix. Even if you aren't worried about Morinth killing Sheppard personally, then taking her along anywhere is a ridiculous liability. Samara is bound by a strict code of honor and therefore is predictable. Morinth is a crazy death drug addict.

Morinth isn't crazy, at least not in the sense that she's random. She's addicted, but even Samara admits she's more than capable of laying low for decades at a time, if not longer. In many ways, she's more predictable than Samara: Samara admits that she will have to kill you if you meet again, but not how, while Morinth's MO is pretty established.

Morinth isn't a rapist: it's a large part of her additiction ritual. She seduces, but her victims are pretty much willing by the time of consumation. Shand has the right of it: if you don't succumb to her temptations (as you already prove prior to having the choice), Morinth isn't that dangerous to you.

#49
Dean_the_Young

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bobobo878 wrote...

Shandepared wrote...

Morinth is more interesting and she's not as dangerous to you as Samara is.

Not necessarily, Samara is only dangerous to you if you play as renegade.

Samara's bound to oppose you in the future regardless of if you're on overall renegade or paragon. It's the actions, not the trends, that dictate a Justicar's actions, and it's very easy to think up Paragon delimma points that would violate the Justicar code.

#50
Inquisitor Recon

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Yeah and what are the chances that you will encounter Samara again after the mission is over? If Nihlus managed to escape from Samara, Shepard could too.



Now Morinith is more likely to kill you via snu-snu.