I thought it was like all the rest of the PS3 stuff. You just to logon to the PSN, don't you?CodytheMan08 wrote...
How do I download the patch for PS3?
Modifié par Thandal NLyman, 12 décembre 2010 - 03:59 .
I thought it was like all the rest of the PS3 stuff. You just to logon to the PSN, don't you?CodytheMan08 wrote...
How do I download the patch for PS3?
Modifié par Thandal NLyman, 12 décembre 2010 - 03:59 .
Thandal NLyman wrote...
I thought it was like all the rest of the PS3 stuff. You just to logon to the PSN, don't you?CodytheMan08 wrote...
How do I download the patch for PS3?
Modifié par CodytheMan08, 12 décembre 2010 - 07:19 .
Modifié par Thandal NLyman, 14 décembre 2010 - 12:58 .
Assuming you really are already at patch level 1.04...Knal1991 wrote...
how can you check if you have 1.1 installed?, I can't remember doing so, but the stand alone installer seem to fail installing everytime....
Modifié par Thandal NLyman, 16 décembre 2010 - 03:37 .
NeosMagus wrote...
Is there any way of finding out which version is installed before I spend a large sum of money trying to download another 850mb? Dragon Age downloaded the Witch Hunt module internally last night, so does it include the 1.1 patch, or not?
You don't have a Save named: "Autosave - The Nest", which if you try to load it, takes you directly to the end-credits?CodytheMan08 wrote...
The console version of the patch is 1.06, correct? After completing Witch Hunt without the bugged ending with Morrigan, I didn't get an auto-save..?
I've unzipped and checked the WH v1.1 d/l from the website (not the self-extracting .exe file, but the .(da)zip that the in-game DAUpdater uses.)Gladiador2 wrote...
NeosMagus wrote...
Is there any way of finding out which version is installed before I spend a large sum of money trying to download another 850mb? Dragon Age downloaded the Witch Hunt module internally last night, so does it include the 1.1 patch, or not?
Exactly the same question here.
Modifié par Thandal NLyman, 17 décembre 2010 - 05:32 .
Thandal NLyman wrote...
You don't have a Save named: "Autosave - The Nest", which if you try to load it, takes you directly to the end-credits?CodytheMan08 wrote...
The console version of the patch is 1.06, correct? After completing Witch Hunt without the bugged ending with Morrigan, I didn't get an auto-save..?
Modifié par CodytheMan08, 18 décembre 2010 - 05:10 .
Thandal NLyman wrote...
I've unzipped and checked the WH v1.1 d/l from the website (not the self-extracting .exe file, but the .(da)zip that the in-game DAUpdater uses.)Gladiador2 wrote...
NeosMagus wrote...
Is there any way of finding out which version is installed before I spend a large sum of money trying to download another 850mb? Dragon Age downloaded the Witch Hunt module internally last night, so does it include the 1.1 patch, or not?
Exactly the same question here.
The ONLY file that changed (based on the metadata) from v1.0 to v1.1 is: "patch000.erf".
The new date/time stamp is: Wednesday, September 15, 2010, 4:39:52 pm.
It was posted to the EA servers for download on Monday, September 20, 2010.
And that makes sense, because the only thing that v1.1 had to do differently was the reading of the DA:O end-state and subsequently setting the relevant WH start-state plot-flags. From that point the module should be able to play "as intended". (Why it had to be packaged as a complete module replacement is not clear to me, but I trust that the BioWare devs would not have done it that way if they could have avoided it!)
CodytheMan08 wrote...
Thandal NLyman wrote...
You don't have a Save named: "Autosave - The Nest", which if you try to load it, takes you directly to the end-credits?CodytheMan08 wrote...
The console version of the patch is 1.06, correct? After completing Witch Hunt without the bugged ending with Morrigan, I didn't get an auto-save..?
Nope, don't have it. It does the checking save data stuff, then goes directly to the credits. I didn't get autosaves at the end of Awakening or GoA either.
Right, it does go directly to the credits. But when you get back to the Main Menu and choose "Load Game", do you have "Autosave - The Nest" as one of the ones (actually, the top one) you could select?GreatKochamara wrote...
CodytheMan08 wrote...
Thandal NLyman wrote...
You don't have a Save named: "Autosave - The Nest", which if you try to load it, takes you directly to the end-credits?CodytheMan08 wrote...
The console version of the patch is 1.06, correct? After completing Witch Hunt without the bugged ending with Morrigan, I didn't get an auto-save..?
Nope, don't have it. It does the checking save data stuff, then goes directly to the credits. I didn't get autosaves at the end of Awakening or GoA either.
Yeah, I'm in the same boat. Not quite sure why the auto saves aren't triggering.
Modifié par Thandal NLyman, 19 décembre 2010 - 08:24 .
Thandal NLyman wrote...
Right, it does go directly to the credits. But when you get back to the Main Menu and choose "Load Game", do you have "Autosave - The Nest" as one of the ones (actually, the top one) you could select?GreatKochamara wrote...
CodytheMan08 wrote...
Thandal NLyman wrote...
You don't have a Save named: "Autosave - The Nest", which if you try to load it, takes you directly to the end-credits?CodytheMan08 wrote...
The console version of the patch is 1.06, correct? After completing Witch Hunt without the bugged ending with Morrigan, I didn't get an auto-save..?
Nope, don't have it. It does the checking save data stuff, then goes directly to the credits. I didn't get autosaves at the end of Awakening or GoA either.
Yeah, I'm in the same boat. Not quite sure why the auto saves aren't triggering.
Now, even if you select it, it just launches -- then takes you to the credits. There's nothing to "play" at that point. But the end-state has been recorded for possible LATER (DA2/3?) use.
Modifié par GreatKochamara, 19 décembre 2010 - 08:30 .
1. The date/time stamp of 15 Sep 2010 / 5:39 pm, is of the actual extracted "patch000.erf" file before installation, not the ".zip", and not the installed copy in your "addins" folder.Gladiador2 wrote...
Thandal NLyman wrote...
I've unzipped and checked the WH v1.1 d/l from the website (not the self-extracting .exe file, but the .(da)zip that the in-game DAUpdater uses.)Gladiador2 wrote...
NeosMagus wrote...
Is there any way of finding out which version is installed before I spend a large sum of money trying to download another 850mb? Dragon Age downloaded the Witch Hunt module internally last night, so does it include the 1.1 patch, or not?
Exactly the same question here.
The ONLY file that changed (based on the metadata) from v1.0 to v1.1 is: "patch000.erf".
The new date/time stamp is: Wednesday, September 15, 2010, 4:39:52 pm.
It was posted to the EA servers for download on Monday, September 20, 2010.
And that makes sense, because the only thing that v1.1 had to do differently was the reading of the DA:O end-state and subsequently setting the relevant WH start-state plot-flags. From that point the module should be able to play "as intended". (Why it had to be packaged as a complete module replacement is not clear to me, but I trust that the BioWare devs would not have done it that way if they could have avoided it!)
That data more probably is the day you downloaded the patch, not when it was created, as it appears 07-December to me.
Anyway, based on that, and that a patch has been ACTUALLY downloaded, I think we can pretty much assume they've updated Witch Hunt for people that downloaded it via in-game menu (or simply the download location is the same that the updated one).
Modifié par Thandal NLyman, 21 décembre 2010 - 05:51 .
Thandal NLyman wrote...
Right, it does go directly to the credits. But when you get back to the Main Menu and choose "Load Game", do you have "Autosave - The Nest" as one of the ones (actually, the top one) you could select?GreatKochamara wrote...
CodytheMan08 wrote...
Thandal NLyman wrote...
You don't have a Save named: "Autosave - The Nest", which if you try to load it, takes you directly to the end-credits?CodytheMan08 wrote...
The console version of the patch is 1.06, correct? After completing Witch Hunt without the bugged ending with Morrigan, I didn't get an auto-save..?
Nope, don't have it. It does the checking save data stuff, then goes directly to the credits. I didn't get autosaves at the end of Awakening or GoA either.
Yeah, I'm in the same boat. Not quite sure why the auto saves aren't triggering.
Now, even if you select it, it just launches -- then takes you to the credits. There's nothing to "play" at that point. But the end-state has been recorded for possible LATER (DA2/3?) use.
Modifié par CodytheMan08, 22 décembre 2010 - 05:43 .
Well, no. It should make the autosave immediately BEFORE going to the credits.CodytheMan08 wrote...
Thandal NLyman wrote...
Right, it does go directly to the credits. But when you get back to the Main Menu and choose "Load Game", do you have "Autosave - The Nest" as one of the ones (actually, the top one) you could select?
Now, even if you select it, it just launches -- then takes you to the credits. There's nothing to "play" at that point. But the end-state has been recorded for possible LATER (DA2/3?) use.
That would be a negative. My last auto save in Witch hunt is Dragonbone Wastes.
Do I need to let the credits play all the way through for it to autosave?
Modifié par Thandal NLyman, 22 décembre 2010 - 02:46 .
Thandal NLyman wrote...
Well, no. It should make the autosave immediately BEFORE going to the credits.CodytheMan08 wrote...
Thandal NLyman wrote...
Right, it does go directly to the credits. But when you get back to the Main Menu and choose "Load Game", do you have "Autosave - The Nest" as one of the ones (actually, the top one) you could select?
Now, even if you select it, it just launches -- then takes you to the credits. There's nothing to "play" at that point. But the end-state has been recorded for possible LATER (DA2/3?) use.
That would be a negative. My last auto save in Witch hunt is Dragonbone Wastes.
Do I need to let the credits play all the way through for it to autosave?
[Edit: What's on-screen while the save is being made is actually a little disconcerting. Characters appear to have "hopped back" into positions that they already vacated.]
In fact:
a) It is not until that "very last-minute" that you will have established the end-state to be preserved as input for any future "game history".If the autosave is not being made it would indicate that you don't have WH ver. 1.1 installed (although you may have tried to do so.)
I would recommend going to your entitlements page (" http://social.biowar...ntitlements.php ") and pulling down the (~1GB) standalone executable, then running it with the "/nopatch" switch so it doesn't FAIL if you already have game patch ver 1.04 installed (which you must, since you've already played WH ver. 1.0.)
Until there is a save made AFTER your conversation with Morri at the Eluvian, (whatever the outcome) the game-state used for any future installment will be what it was at the end of DA:O (for those elements effected by WH.)
Thandal NLyman wrote...
I would recommend going to your entitlements page (" http://social.biowar...ntitlements.php ") and pulling down the (~1GB) standalone executable, then running it with the "/nopatch" switch so it doesn't FAIL if you already have game patch ver 1.04 installed (which you must, since you've already played WH ver. 1.0.)
Until there is a save made AFTER your conversation with Morri at the Eluvian, (whatever the outcome) the game-state used for any future installment will be what it was at the end of DA:O (for those elements effected by WH.)
CodytheMan08 wrote...
I don't have anything on that page, and I have no idea how to do anything you just typed, haha. Thats for ps3 right?
Modifié par Thandal NLyman, 27 décembre 2010 - 07:25 .
Modifié par Thandal NLyman, 27 décembre 2010 - 08:28 .
Thandal NLyman wrote...
@CodytheMan; I just went back through the last couple of pages and realized that you're on the PS3. Sorry, my advice about the stand-alone "DAO_WitchHunt.exe" ver 1.1 fix does not apply.
I don't know exactly how the patch gets installed for console platforms. I do know that Fernando Melo posted a notice in this thread when both Sony and MS notified BioWare that the patches were going onto their respective servers (MS's was over a week behind Sony's!)
Modifié par Knal1991, 27 décembre 2010 - 09:33 .