Aller au contenu

Photo

Solider or Vanguard?


  • Veuillez vous connecter pour répondre
24 réponses à ce sujet

#1
AXidenT Gamer

AXidenT Gamer
  • Members
  • 251 messages
Which would be the better class to go with through the two games if I want to go down the Shock Trooper path? Which would be the less restrictive class in terms of my character's abilities? I don't mean I wanna spread my stats thin or anything, I more mean which character will be able to handle most situations in the game best without being too boring? Thanks for the advice!

PS: A rough build would be nice too. :P

#2
Kronner

Kronner
  • Members
  • 6 249 messages
ME1 or 2?

#3
OniGanon

OniGanon
  • Members
  • 4 829 messages
Sounds like ME1.

Vanguard and Infiltrator were pretty much the ultimate classes of ME1. So go for Vanguard- they have much more interesting abilities than the Soldier. The ME1 Soldier's only gimmick is that they're pretty much unkillable.

As for build...
Pistols 12
Shotguns 00
Assault Training 12
Tactical Armor 07
Throw 12
Lift 12
Warp 06
Barrier 07
Singularity 12
Shock Trooper 12
Spectre Training 04

Remaining points can go in Warp, Barrier, Shotgun, speechcraft, Spectre, whatever.

Modifié par OniGanon, 21 septembre 2010 - 08:29 .


#4
AXidenT Gamer

AXidenT Gamer
  • Members
  • 251 messages
If I go Vanguard in ME1, should I switch classes going into ME2?



Also thanks, looks good. :)

#5
termokanden

termokanden
  • Members
  • 5 818 messages
Vanguards pretty much have godmode in ME1 if you take Shock Trooper and keep highest level Barrier up. Personally I would max out Barrier. You're going to be using it all the time, why not get the most out of it.

They're much harder to play in ME2. In my opinion it's the most fun class but probably also the most demanding. Doesn't mean it's bad at all, it just has a much more aggressive playstyle than the other classes, and this can go wrong very easily.

Modifié par termokanden, 21 septembre 2010 - 11:49 .


#6
Mondo47

Mondo47
  • Members
  • 3 485 messages
I never tried Vanguard before recently, having pretty much always walked the Soldier path. I can't add to the advice people are giving here, really, because it pretty much concurs with my own, though I will say the Vanguard is loads of fun; a little riskier in combat, but much more fun that the Soldier's formula point-and-kill method.

#7
Mark B

Mark B
  • Members
  • 461 messages
Soldier is the easier and Vanguard the more interesting. The wiki has a decent guide to the classes at http://masseffect.wi...om/wiki/classes

#8
Mr_Raider

Mr_Raider
  • Members
  • 593 messages

AXidenT Gamer wrote...

If I go Vanguard in ME1, should I switch classes going into ME2?

Also thanks, looks good. :)


You can if you wish. The Me1 vanguard is closer to the me2 adept, with shotgun bonus weapon and barrier. The me2 vanguard is an entirely different beast,

#9
ScroguBlitzen

ScroguBlitzen
  • Members
  • 513 messages
If it's your first ME1 run ever then use soldier to unlock weapon bonus powers. Otherwise play vanguard.

#10
PsyrenY

PsyrenY
  • Members
  • 5 238 messages

Mark B wrote...

Soldier is the easier and Vanguard the more interesting. The wiki has a decent guide to the classes at http://masseffect.wi...om/wiki/classes


I'd say that depends on what you consider interesting. If you like to mix up your playstyle a lot (i.e. snipe some enemies, bust out the shotty when husks get close, then mow down a squad of flying drones etc.) Soldier is definitely for you.

Vanguard is a one-trick pony; their one trick is a quite fun though.

#11
Mark B

Mark B
  • Members
  • 461 messages
Sorry, take your point Optimystic_X, varied is a more appropriate word. The Vanguard access to a couple of biotic powers on top of charge definetly adds more considerations to game play, but I do love my soldier Shepherds. This may explain why I took the sniper advanced weapons training; this with the locust as an assault rifle replacement fills in most of the weaknesses a vanguard has in different combat scenarios, escpecially when charging if either not possible or not sane.

#12
AXidenT Gamer

AXidenT Gamer
  • Members
  • 251 messages

ScroguBlitzen wrote...

If it's your first ME1 run ever then use soldier to unlock weapon bonus powers. Otherwise play vanguard.


First proper run, yeah. How does this work?

What type of biotic abilities does Shock Trooper add to the Soldier class?

#13
OniGanon

OniGanon
  • Members
  • 4 829 messages
Mark B, Optimystic, you appear to be talking about the wrong game.

And you can unlock all weapon talents with any class. Although, unlocking Sniper Rifle would take a lot of work without any Sniper Rifle training. You unlock bonus talents by using them a certain amount of times. IIRC they must be used on a target in order to count. The Mako counts as a target for some of the talents, I don't know if it works for weapon talents though.

Modifié par OniGanon, 22 septembre 2010 - 04:14 .


#14
AXidenT Gamer

AXidenT Gamer
  • Members
  • 251 messages
Leaning towards Vanguard in that case. =P

#15
termokanden

termokanden
  • Members
  • 5 818 messages

What type of biotic abilities does Shock Trooper add to the Soldier class?

None. Shock trooper boosts Immunity/Barrier for soldiers/vanguards and improves Adrenaline Rush. Indirectly this boost any biotic bonus power you might have because you can use it more often. Not all that useful though.

For vanguards I like to have shock trooper for the improved Barrier and Adrenaline Rush. Soldiers get their Immunity specialization through commando also along with 21% extra weapon damage, so for a soldier I'd definitely grab commando.

Modifié par termokanden, 22 septembre 2010 - 12:01 .


#16
Mark B

Mark B
  • Members
  • 461 messages

OniGanon wrote...

Mark B, Optimystic, you appear to be talking about the wrong game.

And you can unlock all weapon talents with any class. Although, unlocking Sniper Rifle would take a lot of work without any Sniper Rifle training. You unlock bonus talents by using them a certain amount of times. IIRC they must be used on a target in order to count. The Mako counts as a target for some of the talents, I don't know if it works for weapon talents though.

The OP mentioned BOTH games, although we should have highlighted that we were really discussing ME2.

AXidenT Gamer wrote...

ScroguBlitzen wrote...

If it's your first ME1 run ever then use soldier to unlock weapon bonus powers. Otherwise play vanguard.


First proper run, yeah. How does this work?

What type of biotic abilities does Shock Trooper add to the Soldier class?

To get the unlocks for other weapon classes (non-soldiers) you need to get the achievement for that weapon, i.e. kill 150 enemies with shotguns, snipers, etc. this enables you to pick this as your bonus talent on new characters who wouldn't normally be able to use them.  This makes playing a soldier first time through advantageous if you then intend to play as a non-combat class in later playthroughs and vice verse if you playthrough as a non-combat class and unlock their bonuses then play through as a soldier. I should say that you can only have one bonus talent selected on a character.

As for biotics for shock trooper soldier, there aren't any really any, but full details are at http://masseffect.wi...i/Shock_Trooper

#17
Aquilas

Aquilas
  • Members
  • 187 messages
Soldier. Did you see the stats BioWare recently released? More people play soldier than all the other classes--combined. Is that mostly because it's the default class? Of course. But shooter players who come to ME2 without the ME1 experience also choose soldier--a lot.

Now why is that? In ME1, maximize Immunity and Adrenaline Rush as a Shock Trooper. If you monitor your recharge timer closely, with the proper armor and armor mods the character essentially becomes unkillable. Since you can mod your assault rifle to fire ultrapowerful ammo virtually forever, and accurately, you can simply hold the trigger down until the target dies. Armor mods can improve accuracy too. Balance your squad with tech and biotic chars and you can handle any difficulty level.

Is the Soldier as powerful in ME2 as in ME1? No. But the same principles apply--focus on Adrenaline Rush and ammo powers. I use the Shock Trooper specialization as well in ME2.

In ME2, what compensates for build deficiencies is weapon effectiveness. With the Mattock rifle, the Widow, and the Geth Pulse Shotgun, you can mow down enemies with alacrity. Many players think this combo breaks the game. I like the Revenant LMG too. When I choose it, it's mostly for roleplaying reasons, since Shepard is the only one who can use it. If you use it, remember to use LMG procedures--short bursts at intermediate ranges; hold the trigger down if the enemy gets close and you don't have time to switch to the shotgun.

For ME2 armor, check out the Kestrel: its suite is particularly effective for the soldier. You have to use cover much more in ME2, and you need to balance your squad as always. If you read the threads on "best" squad members, you'll find Miranda and Garrus are faves.

For bonus power in ME2, I choose Reave. Why? It sucks life energy from organic targets and transfers it to you. Also, when the enemies' life is low enough, Reave stands them up as they are frozen stock-still in a rictus of pain. Now they're sitting ducks. It also burns thru armor fairly well.

Note that I play Infiltrators, Vanguards, and Adepts in both ME1 and ME2. Infiltrator is an outstanding choice in ME2: the class has Tactical Cloak, AI Hacking, and Incinerate--a great combo in many scenarios. It's a lot of fun to choose the right power for the situation at hand in concert with your squad mates' abilities.

Basically, the Soldier is a no-brainer class. The Soldier follows Neo's early philosophy in The Matrix: the Soldier is all about guns--lots of guns. The soldier lacks the opportunity for creative play inherent in the other classes; as I said, thinking fast and adapting to current conditions with the other classes is a blast, as is optimizing each squad mate's abilities. But if you simply want to smash thru your foes, then use the Soldier.

One last thing: never forget the importance of player skill, regardless of chosen class. No matter which you choose, you have to use your head and avoid making bad tactical choices--even for the Soldier.

Modifié par Aquilas, 22 septembre 2010 - 07:19 .


#18
Daewan

Daewan
  • Members
  • 1 876 messages
One of each. And then some more.

What? It's a GAME. You're supposed to PLAY. :D

#19
brfritos

brfritos
  • Members
  • 774 messages
ME1? Vanguard, definitely!

You have more options than soldier and is far more fun.
My opinion, of course.

Just remeber that Vanguards are a close combat class, if you want something for long-range pick the sniper, not the AR.

#20
termokanden

termokanden
  • Members
  • 5 818 messages
Don't play a soldier just because most people are playing them.



Besides, in ME1 soldier is probably the most boring class, having access to perhaps one interesting power if you have bonus powers unlocked.



I also realize most people are recommending pistols in ME1. It's true that with Marksman, pistols have the highest DPS. But IMO they are criminally boring to use. I prefer shotguns and sniper rifles myself. Vanguards happen to be good at using shotguns.

#21
AXidenT Gamer

AXidenT Gamer
  • Members
  • 251 messages
OK going Shotgun and Vanguard, thanks for the thoughts and information guys. :)

#22
Ares Caesar

Ares Caesar
  • Members
  • 1 288 messages
I would pretty much agree with the general consensus. Once you get the right guns/mods and get either barrier or full immunity, you're pretty much invincible, so its not as if you have to play one or the other for beast mode (between soldier and vanguard)



Vanguard = more fun, but requires more player management

Soldier= good for tanking through the game as quickly as possible



I had easily the most fun playing the Vanguard, but the Soldier was by far the quickest run through I've had. I usually just play soldier now since I'm only playing the game now to get different imported characters, and have no desire to waste time micro managing a bunch of powers... its just pretty much RB immunity RT assault rifle = win




#23
PsyrenY

PsyrenY
  • Members
  • 5 238 messages

OniGanon wrote...

Mark B, Optimystic, you appear to be talking about the wrong game.


AXidenT Gamer wrote...

Which would be the better class to go with through the two games



There is no wrong game. I was talking about the second title in the series.

#24
AXidenT Gamer

AXidenT Gamer
  • Members
  • 251 messages
Quick question, should I be putting any of my own points into Charm, or shoud I just leave it and do with the ones you get later on?

#25
termokanden

termokanden
  • Members
  • 5 818 messages
If you're only doing one playthrough and you want to finish all quests then maybe one or two points could be nice just to be able to finish quests when you get to them. If you have multiple playthroughs planned, then don't put any points in there.



I can tell you that you can get 4 points per playthrough in either Charm or Intimidate just by being consistently Paragon or Renegade. I did 3 playthroughs with my last character and was at 12 Charm by the end.



So anyway for one playthrough you could sacrifice a point or two. Still, vanguards are starved for points so I'm not a big fan of it personally.