PS: A rough build would be nice too.
Solider or Vanguard?
#1
Posté 21 septembre 2010 - 07:50
PS: A rough build would be nice too.
#2
Posté 21 septembre 2010 - 07:52
#3
Posté 21 septembre 2010 - 08:28
Vanguard and Infiltrator were pretty much the ultimate classes of ME1. So go for Vanguard- they have much more interesting abilities than the Soldier. The ME1 Soldier's only gimmick is that they're pretty much unkillable.
As for build...
Pistols 12
Shotguns 00
Assault Training 12
Tactical Armor 07
Throw 12
Lift 12
Warp 06
Barrier 07
Singularity 12
Shock Trooper 12
Spectre Training 04
Remaining points can go in Warp, Barrier, Shotgun, speechcraft, Spectre, whatever.
Modifié par OniGanon, 21 septembre 2010 - 08:29 .
#4
Posté 21 septembre 2010 - 09:05
Also thanks, looks good.
#5
Posté 21 septembre 2010 - 11:47
They're much harder to play in ME2. In my opinion it's the most fun class but probably also the most demanding. Doesn't mean it's bad at all, it just has a much more aggressive playstyle than the other classes, and this can go wrong very easily.
Modifié par termokanden, 21 septembre 2010 - 11:49 .
#6
Posté 21 septembre 2010 - 11:53
#7
Posté 21 septembre 2010 - 12:10
#8
Posté 21 septembre 2010 - 12:19
AXidenT Gamer wrote...
If I go Vanguard in ME1, should I switch classes going into ME2?
Also thanks, looks good.
You can if you wish. The Me1 vanguard is closer to the me2 adept, with shotgun bonus weapon and barrier. The me2 vanguard is an entirely different beast,
#9
Posté 21 septembre 2010 - 03:21
#10
Posté 21 septembre 2010 - 03:26
Mark B wrote...
Soldier is the easier and Vanguard the more interesting. The wiki has a decent guide to the classes at http://masseffect.wi...om/wiki/classes
I'd say that depends on what you consider interesting. If you like to mix up your playstyle a lot (i.e. snipe some enemies, bust out the shotty when husks get close, then mow down a squad of flying drones etc.) Soldier is definitely for you.
Vanguard is a one-trick pony; their one trick is a quite fun though.
#11
Posté 21 septembre 2010 - 05:11
#12
Posté 22 septembre 2010 - 03:50
ScroguBlitzen wrote...
If it's your first ME1 run ever then use soldier to unlock weapon bonus powers. Otherwise play vanguard.
First proper run, yeah. How does this work?
What type of biotic abilities does Shock Trooper add to the Soldier class?
#13
Posté 22 septembre 2010 - 04:13
And you can unlock all weapon talents with any class. Although, unlocking Sniper Rifle would take a lot of work without any Sniper Rifle training. You unlock bonus talents by using them a certain amount of times. IIRC they must be used on a target in order to count. The Mako counts as a target for some of the talents, I don't know if it works for weapon talents though.
Modifié par OniGanon, 22 septembre 2010 - 04:14 .
#14
Posté 22 septembre 2010 - 04:40
#15
Posté 22 septembre 2010 - 12:00
None. Shock trooper boosts Immunity/Barrier for soldiers/vanguards and improves Adrenaline Rush. Indirectly this boost any biotic bonus power you might have because you can use it more often. Not all that useful though.What type of biotic abilities does Shock Trooper add to the Soldier class?
For vanguards I like to have shock trooper for the improved Barrier and Adrenaline Rush. Soldiers get their Immunity specialization through commando also along with 21% extra weapon damage, so for a soldier I'd definitely grab commando.
Modifié par termokanden, 22 septembre 2010 - 12:01 .
#16
Posté 22 septembre 2010 - 12:52
The OP mentioned BOTH games, although we should have highlighted that we were really discussing ME2.OniGanon wrote...
Mark B, Optimystic, you appear to be talking about the wrong game.
And you can unlock all weapon talents with any class. Although, unlocking Sniper Rifle would take a lot of work without any Sniper Rifle training. You unlock bonus talents by using them a certain amount of times. IIRC they must be used on a target in order to count. The Mako counts as a target for some of the talents, I don't know if it works for weapon talents though.
To get the unlocks for other weapon classes (non-soldiers) you need to get the achievement for that weapon, i.e. kill 150 enemies with shotguns, snipers, etc. this enables you to pick this as your bonus talent on new characters who wouldn't normally be able to use them. This makes playing a soldier first time through advantageous if you then intend to play as a non-combat class in later playthroughs and vice verse if you playthrough as a non-combat class and unlock their bonuses then play through as a soldier. I should say that you can only have one bonus talent selected on a character.AXidenT Gamer wrote...
ScroguBlitzen wrote...
If it's your first ME1 run ever then use soldier to unlock weapon bonus powers. Otherwise play vanguard.
First proper run, yeah. How does this work?
What type of biotic abilities does Shock Trooper add to the Soldier class?
As for biotics for shock trooper soldier, there aren't any really any, but full details are at http://masseffect.wi...i/Shock_Trooper
#17
Posté 22 septembre 2010 - 03:34
Now why is that? In ME1, maximize Immunity and Adrenaline Rush as a Shock Trooper. If you monitor your recharge timer closely, with the proper armor and armor mods the character essentially becomes unkillable. Since you can mod your assault rifle to fire ultrapowerful ammo virtually forever, and accurately, you can simply hold the trigger down until the target dies. Armor mods can improve accuracy too. Balance your squad with tech and biotic chars and you can handle any difficulty level.
Is the Soldier as powerful in ME2 as in ME1? No. But the same principles apply--focus on Adrenaline Rush and ammo powers. I use the Shock Trooper specialization as well in ME2.
In ME2, what compensates for build deficiencies is weapon effectiveness. With the Mattock rifle, the Widow, and the Geth Pulse Shotgun, you can mow down enemies with alacrity. Many players think this combo breaks the game. I like the Revenant LMG too. When I choose it, it's mostly for roleplaying reasons, since Shepard is the only one who can use it. If you use it, remember to use LMG procedures--short bursts at intermediate ranges; hold the trigger down if the enemy gets close and you don't have time to switch to the shotgun.
For ME2 armor, check out the Kestrel: its suite is particularly effective for the soldier. You have to use cover much more in ME2, and you need to balance your squad as always. If you read the threads on "best" squad members, you'll find Miranda and Garrus are faves.
For bonus power in ME2, I choose Reave. Why? It sucks life energy from organic targets and transfers it to you. Also, when the enemies' life is low enough, Reave stands them up as they are frozen stock-still in a rictus of pain. Now they're sitting ducks. It also burns thru armor fairly well.
Note that I play Infiltrators, Vanguards, and Adepts in both ME1 and ME2. Infiltrator is an outstanding choice in ME2: the class has Tactical Cloak, AI Hacking, and Incinerate--a great combo in many scenarios. It's a lot of fun to choose the right power for the situation at hand in concert with your squad mates' abilities.
Basically, the Soldier is a no-brainer class. The Soldier follows Neo's early philosophy in The Matrix: the Soldier is all about guns--lots of guns. The soldier lacks the opportunity for creative play inherent in the other classes; as I said, thinking fast and adapting to current conditions with the other classes is a blast, as is optimizing each squad mate's abilities. But if you simply want to smash thru your foes, then use the Soldier.
One last thing: never forget the importance of player skill, regardless of chosen class. No matter which you choose, you have to use your head and avoid making bad tactical choices--even for the Soldier.
Modifié par Aquilas, 22 septembre 2010 - 07:19 .
#18
Posté 22 septembre 2010 - 03:35
What? It's a GAME. You're supposed to PLAY.
#19
Posté 22 septembre 2010 - 03:51
You have more options than soldier and is far more fun.
My opinion, of course.
Just remeber that Vanguards are a close combat class, if you want something for long-range pick the sniper, not the AR.
#20
Posté 22 septembre 2010 - 04:24
Besides, in ME1 soldier is probably the most boring class, having access to perhaps one interesting power if you have bonus powers unlocked.
I also realize most people are recommending pistols in ME1. It's true that with Marksman, pistols have the highest DPS. But IMO they are criminally boring to use. I prefer shotguns and sniper rifles myself. Vanguards happen to be good at using shotguns.
#21
Posté 24 septembre 2010 - 03:57
#22
Posté 24 septembre 2010 - 08:40
Vanguard = more fun, but requires more player management
Soldier= good for tanking through the game as quickly as possible
I had easily the most fun playing the Vanguard, but the Soldier was by far the quickest run through I've had. I usually just play soldier now since I'm only playing the game now to get different imported characters, and have no desire to waste time micro managing a bunch of powers... its just pretty much RB immunity RT assault rifle = win
#23
Posté 25 septembre 2010 - 05:55
OniGanon wrote...
Mark B, Optimystic, you appear to be talking about the wrong game.
AXidenT Gamer wrote...
Which would be the better class to go with through the two games
There is no wrong game. I was talking about the second title in the series.
#24
Posté 28 septembre 2010 - 05:02
#25
Posté 28 septembre 2010 - 07:48
I can tell you that you can get 4 points per playthrough in either Charm or Intimidate just by being consistently Paragon or Renegade. I did 3 playthroughs with my last character and was at 12 Charm by the end.
So anyway for one playthrough you could sacrifice a point or two. Still, vanguards are starved for points so I'm not a big fan of it personally.





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