No need for new squad members in ME 3
#1
Posté 21 septembre 2010 - 09:46
If Bioware choses this option, instead of following the same path the first two games followed (gathering a team, completing their side quests, earning their trust etc.) game developers can focus on the main story. This will be the final of the trilogy, the bigger they expand the main story the better. Also developing Shepard's relationships with the squad much more and adding more role play where squad members can interact not only with Shepard, but the other members as well is a wishful thinking.
#2
Posté 21 septembre 2010 - 09:51
#3
Posté 21 septembre 2010 - 09:54
With Aria, you've got someone who is arguably as strong as they come. No lack of confidence and she and Shepard share what, in my opinion, is a mutual, yet silent respect for one another. They don't get in each other's way and they do help each other on occasion, even though Aria seems rather indifferent about the Commander. Not to mention the possible (likely?) link between her and Wrex.
With Anderson, you've got a character who has been built up in both the books and the games to be a hero. The latest book frees him of any other responsibilities and being that he was an N7 Marine like Commander Shepard as well as a former Spectre candidate for humanity, he would make a great addition to the team. Even if he is near retirement age, look at Zaeed... I'm not sure, but he looks just as old, if not more so.
This is probably just wishful thinking on my part though, I love both of those characters.
#4
Posté 21 septembre 2010 - 09:56
Anderson is too old to fight on battlefield.
#5
Posté 21 septembre 2010 - 10:24
#6
Posté 21 septembre 2010 - 10:29
#7
Posté 21 septembre 2010 - 12:20
Mesina2 wrote...
Aria is leader of Omega and I don't think she would like to be boss around.
Anderson is too old to fight on battlefield.
Anderson is forty five. It's not as ideal as twenty something, but it's do-able. Hell, Helena Blake put up a decent fight in ME1. And Zaeed isn't exactly a spring chicken either.
That said I'd rather Anderson stay an NPC. His relationship with Shep is one that, I think, would make any kind of situation where Shep holds rank over him feel wrong. Besides, he's got his little project with Halsey....um, I mean Kahlee at this point.
Not to mention humanity is already well represented among the pool of potential squad mates (Kaidan/Ashley, Zaeed, Jack, Miranda, Jacob, Kasumi). Let's get some more aliens in the mix. Batarians and Vorcha have pretty much gotten the shaft so far, in terms of characterization.
No elcor. I like them, but only in small doses. Like wookies, having to listen to them give their backstory for ten minutes would have me tearing my hair out (that wookie in KoToR II just would NOT SHUT UP!)
#8
Posté 21 septembre 2010 - 12:29
#9
Posté 21 septembre 2010 - 12:30
#10
Posté 21 septembre 2010 - 12:38
#11
Posté 21 septembre 2010 - 12:49
#12
Posté 21 septembre 2010 - 01:04
As pointed out before, in ME1 you could cause the death of Kaidan, Ashley and Wrex. All of those three have minor cameos in ME2, nothing more. Remember that the more potential dead, the more exponentially costly it gets to creating content for those characters. Since potentially everyone, EVERYONE in ME2 can die, there are no safe routes out. At all.
In other words, we'll see lots of cameos and maybe if we're insanely lucky, 1-2 playables from ME2 companions. But the rest will be new. It's going to be very interesting to see what we get with ME3, all in all. Without attempting to sound like an ass, I must say the safer - and some would argue smarter - option would have been to leave the suicide mission to ME3 with different epilogues depending on who survived and who didn't. Regardless, like I said it was a brave move that demands respect.
#13
Posté 21 septembre 2010 - 01:07
GodWood wrote...
If you killed all your squaddies you should have to suffer the consequences, not just get replacements.
Exactly. That shows what a good/bad leader your Shepard was. Maybe one or two new dossiers for a little back-up, but not a whole group of new squad. There is a continuum in this series, if you lead them bad in the second part then you should suffer the consequences of this in the third part. Maybe something like not having enough squad members in the final battle and because of that having much more loses or can't being able to do a critical part of the final battle etc. Possibilities are endless.
#14
Posté 21 septembre 2010 - 01:07
Frankly I think it would be better to have new squad, give existing possible LIs the treatment Liara gets in LotSB (without charging extra for it) and let non LIs temporarily join up for side missions or have them as important NPCs on planets like Wrex in ME2.
By the way there is a thread dedicated to the discussion of squadmates in ME3 in this forum (don't know why that one lost its status as sticky) there was no need to open another one.
#15
Posté 21 septembre 2010 - 01:09
GodWood wrote...
If you killed all your squaddies you should have to suffer the consequences, not just get replacements.
So there is some force in the universe, that prevents Shepard from replacing losses to his team?
That would be... immersion breaking, to say the least. It wouldn't make ANY sense, at all. Especially since I bet ME3 won't start two weeks after ME2 ended. There will likely be at least months in between.
I'm also fairly sure that Shepard won't start with the established power base, ie. a fully upgraded super frigate, full crew, 12 member squad, loads of resources and upgrades, etc. We will most likely start with Shepard alone, then meeting the first two squaddies (in the usual tutorial section), then getting the ship (which may be Normandy or not), then the rest of the squad etc. It would be stupid if there was some mystical restriction that Shepard couldn't recruit anyone besides the people who were with him/her in the suicide mission.
#16
Posté 21 septembre 2010 - 01:11
GodWood wrote...
If you killed all your squaddies you should have to suffer the consequences, not just get replacements.
That's a bit unreasonable. Obviously there should be no return of dead characters, but Shep needs a team.
#17
Posté 21 septembre 2010 - 01:17
Modifié par GodWood, 21 septembre 2010 - 01:25 .
#18
Posté 21 septembre 2010 - 01:17
What ME3 desperately needs after we had to start from nothing in ME2 is some continuing development for characters from ME2 and ME1, especially the LI characters. The response to LotSB shows how much players want that, though it won't do to relegate them all to non-team members in ME3 like Liara seems to be set up for.
On the other hand, some new characters could serve to bring a fresh perspective in. I'd like a Batarian team member, for instance. I'd also like to give Aethyta a more interesting job than serving drinks. And someone to replace Jacob as an LI.
Edit:
What I actually want of my LI characters is extended interaction. I could live with them being not on the team, if they weren't stationary, i.e. I could meet them in different situations, and had just as much interaction with them as if they were on the team. But cameos won't work.
Modifié par Ieldra2, 21 septembre 2010 - 01:21 .
#19
Posté 21 septembre 2010 - 01:20
Mox Ruuga wrote...
GodWood wrote...
If you killed all your squaddies you should have to suffer the consequences, not just get replacements.
So there is some force in the universe, that prevents Shepard from replacing losses to his team?
That would be... immersion breaking, to say the least. It wouldn't make ANY sense, at all. Especially since I bet ME3 won't start two weeks after ME2 ended. There will likely be at least months in between.
I'm also fairly sure that Shepard won't start with the established power base, ie. a fully upgraded super frigate, full crew, 12 member squad, loads of resources and upgrades, etc. We will most likely start with Shepard alone, then meeting the first two squaddies (in the usual tutorial section), then getting the ship (which may be Normandy or not), then the rest of the squad etc. It would be stupid if there was some mystical restriction that Shepard couldn't recruit anyone besides the people who were with him/her in the suicide mission.
Who says you'll have the time to go on recruitment missions? Its not like you can pick up the most powerful human biotic hanging out at the 7-11 or find the perfect krogan hanging out at the unemployment office. And you spend almost all of ME2 recruiting your team. You would have to deliberately kill everyone off to not have anyone at all.
However, I agree, that for the sake of playability, you'll pick up a couple more teammates. Bioware simply wouldn't give you a scenario where you had to solo missions. I thought originally that they would bring back Liara and Ashaiden to the fold in ME3, for those who wanted their suicide mission to be a suicide mission, but that does not look likely now. So I predict some new crew members, at least 4, with some non-LI characters reduced to NPC status.
I don't think the old teammates will disappear entirely - maybe they go off on convert missions so you'll still see them in Wrex/Liara like roles - but we will get new people.
#20
Posté 21 septembre 2010 - 01:22
My bet is- Miranda, Grunt, Tali, Garrus, Legion & Jack would return if they survived.
Characters like Mordin, Wrex & Liara would probably be NPC that help you out and the rest would have cameos. I think Aria is most likely to be a new squadmate.
That's my guess anyway.
#21
Posté 21 septembre 2010 - 01:24
In real life if a commander takes a group of special forces types into a suicide mission and the entire team gets predictably killed save for him, his superiors do not then say "Well, you messed up so now you have to do the next mission all by yourself!" That is a recipe for failure and - presumably - the goal is to win.
I suspect we will see Tali return as a squadmate, and maybe Garrus I guess, and Miranda. The rest will all make cameos or not, depending on what makes most sense for their characters. Considering the end of Shadow Broker it isn't likely Liara will return as a party member, though I recall some talk of wanting to keep Liara, Kaden, and Ashley out of ME2 so they couldn't be killed off - so that suggests all three will have some major part to play in the last installment. (well 2 of those 3, considering you can't have both Kaden and Ash)
#22
Posté 21 septembre 2010 - 01:24
GodWood wrote...
I'm sure people would find it more immersion breaking that their loyal squad of 15 would suddenly pack their bags and leave when they're fully aware of the coming reaper threat.
Even if the explanation is something akin to "Shepard died, again."?
Seriously, Shepard could be captured, or marooned, or be sent on some solo mission. There are many ways to separate him/her from the suicide squad. I know people will call foul (I hope there's no more Lazarus style crap!), but it is at least more plausible than simply being unable to replace your losses.
#23
Posté 21 septembre 2010 - 01:26
#24
Posté 21 septembre 2010 - 01:28
Whatever666343431431654324 wrote...
Who says you'll have the time to go on recruitment missions? Its not like you can pick up the most powerful human biotic hanging out at the 7-11 or find the perfect krogan hanging out at the unemployment office. And you spend almost all of ME2 recruiting your team. You would have to deliberately kill everyone off to not have anyone at all.
However, I agree, that for the sake of playability, you'll pick up a couple more teammates. Bioware simply wouldn't give you a scenario where you had to solo missions. I thought originally that they would bring back Liara and Ashaiden to the fold in ME3, for those who wanted their suicide mission to be a suicide mission, but that does not look likely now. So I predict some new crew members, at least 4, with some non-LI characters reduced to NPC status.
I don't think the old teammates will disappear entirely - maybe they go off on convert missions so you'll still see them in Wrex/Liara like roles - but we will get new people.
Who said anything about recruitment missions? ME1 didn't have such. You simply meet Ash and Kaidan during the tutorial, and everyone else except Liara on the Citadel. The majority of the team is with you before you even start with the main missions and free roaming. The recruitment & loyalty missions were a specific ME2 thing. I don't expect a repeat of that.
#25
Posté 21 septembre 2010 - 01:28
crusadex wrote...
GodWood wrote...
If you killed all your squaddies you should have to suffer the consequences, not just get replacements.
Exactly. That shows what a good/bad leader your Shepard was. Maybe one or two new dossiers for a little back-up, but not a whole group of new squad. There is a continuum in this series, if you lead them bad in the second part then you should suffer the consequences of this in the third part. Maybe something like not having enough squad members in the final battle and because of that having much more loses or can't being able to do a critical part of the final battle etc. Possibilities are endless.
No it doesn't. You can claim it does by using metagaming as a justification. Doesn't make it true though.
In the game, the whole thing is a suicide mission, literally. Nothing in the game hints at the Reaper IFF mission putting you on a railroad forcing you to follow through the Omega 4 relay in order to save your crew before your loyalty missions are finished. In fact, the only way you could avoid that railroad is by chance, or by using metagaming. Getting the necessary items to be prepared to jump through the Omega 4 relay before the loyalty missions OR ship upgrades is perfectly justified, because with the in-game knowledge we have, there's no reason to assume any of what is actually going to happen. In fact, it can be argued to be tactically MORE sound than the typical path of doing everything else before getting to the Reaper IFF, because assuming something disastrous happened, you would have more options by the time you actually had the capability to instantly attack them as opposed to having to jump through more hoops before even being able to retaliate.
And yet despite all this, the mission is considered to be suicide. It's something that has slim chances to succeed in the first place, nevermind coming out alive. Yet you will succeed. Even a paragon Shepard who does it all right per the info Sheps has in the game, can manage to lose 10 squadmates and the crew, and barely come out alive, still victorious. Honestly as far as the in-game world is concerned, any Shep that makes it out even with 10 bodybags is a frigging überlegend. She still overcomes all the odds, and does the impossible. Something no other being in the galaxy could've pulled off.
Modifié par Zan Mura, 21 septembre 2010 - 01:33 .





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