No need for new squad members in ME 3
#51
Posté 22 septembre 2010 - 02:42
#52
Posté 22 septembre 2010 - 02:44
AntiChri5 wrote...
Why would we spend an entire game on character development and recruitment if they are all disposable? At the very least we will get half back.
Ahh, but you can import a game with only 4 characters alive. Liara and Ash/Kaiden from ME1, and then whichever two squadmates you want to survive with you in ME2. Four is not half. I do agree four is too little and so there will likely be some new recruitment, but it's scary how few characters you can keep alive.
#53
Posté 22 septembre 2010 - 02:56
By geting half the squadmates back i meant for those who had them survive ME 2. We will get at least six ME 2 squaddies.
#54
Posté 22 septembre 2010 - 02:58
#55
Posté 22 septembre 2010 - 03:03
Squadmates available.
Wrex Garrus Liaria Tali Kaiden Ash
ME2 allowed approximately ... 33 % of the squadmates to return..as playable squadmates. ((tali and garrus))
IF ME3 follows this rating... And approximately 33% can return.. that's at least ..4, if you include the DLC chars....
or 3 if you don't ... It's not half, more like a quarter.
So I'm sure Bioware has already "killed off" characters in their script... and if they survived have conviently said they are "otherwise occupied"...
Where is X character I didn't kill? Oh they went to blah blah...or died of natural causes... or they have retired.
Modifié par stewie1974, 22 septembre 2010 - 03:04 .
#56
Posté 22 septembre 2010 - 04:17
stewie1974 wrote...
ME 1
Squadmates available.
Wrex Garrus Liaria Tali Kaiden Ash
ME2 allowed approximately ... 33 % of the squadmates to return..as playable squadmates. ((tali and garrus))
IF ME3 follows this rating... And approximately 33% can return.. that's at least ..4, if you include the DLC chars....
or 3 if you don't ... It's not half, more like a quarter.
So I'm sure Bioware has already "killed off" characters in their script... and if they survived have conviently said they are "otherwise occupied"...
Where is X character I didn't kill? Oh they went to blah blah...or died of natural causes... or they have retired.
The thing is, Tali and Garrus were the only squaddies in ME1 who weren't LIs and couldn't die. ie. the easiest to bring back. Tali specifically, had the least variables on what happened to her in ME1, whether you gave her the geth data or not was prolly the only thing tracked.
The ME2 squad can all die, Tali and Garrus included. Miranda is supposedly the hardest of them all to get killed, but in the end she too, can die. How would the devs determine who the ones to bring back were? If they would make it so that, for example, Tali, Garrus, Miranda, and Grunt returned to the squad, if they were alive, but Samara, Thane, Jack, and Legion didn't, it would make saving certain characters during the suicide mission even more of a meta gaming issue. In essence, there would be the right ones to save, and the expendables. Which would defeat the purpose of making them all mortal in the first place.
The devs deliberately "burned their ships" when they made the decision to have everyone in the ME2 team be mortal. They already knew, how difficult bringing anyone with that kind of status back would be, no matter how popular. The sad example of Wrex is all you need.
#57
Posté 22 septembre 2010 - 04:42
#58
Posté 22 septembre 2010 - 05:17
#59
Posté 22 septembre 2010 - 05:30
Personally, I want Kal'Reegar, he was awesome. Any Quarian lucky enough to survive a Tali led mission must be their equivalent to a highlander.
#60
Posté 22 septembre 2010 - 05:43
Old squaddies:
1. Garrus
2. Tali
3. Miranda
4. Thane
5. Jacob
6. Jack
7. Kaidan/Ashley
There should then be three new squaddies, making a team of ten, minus whoever died in ME 2. So at the very least you'd have four squaddies to choose from if you got everyone killed in ME 2 (Virmire survivor + 3 new).
Then there should be cameos of or missions involving the ME 1 and 2 survivors that aren't love interests. If those are all dead, there could be a lame NPC replacement like Wreav in ME 2.
#61
Posté 22 septembre 2010 - 05:47
#62
Posté 22 septembre 2010 - 12:10
(names might be spelled wrong)
Garrus for his unquestionable loyalty and great character.
Jacob because he is just straight up and honest, more than you can ask for these days.
Thane because I love his personality and that voice.
Kassumi because she is just the essence of fun since our first encounter she has manged to get herself heavy squad presence.
Samera What can one say a justicar on your ship is just awesome, but if story goes trough she will leave to omega.
Mordin I love him and he can SING seriously if you take that away I be pissed.
Miranda, well she has her uses, but that is about it maybe could do without.
Legion, not a huge fan of him, let him go back to the geth and make sure they stay out of my fricking way this time.
Grunt he is nice enough but I never liked him like I did with Wrex.
Zaeed, Reckless killing madmen have many uses, beside he is a great story teller.
Tali, I need some good engineer onboard, though I could do without her I got scotty mk II after all.
Jack, never liked her not into the bad ass ****es I guess.
#63
Posté 22 septembre 2010 - 12:54
#64
Posté 22 septembre 2010 - 01:16
Most likely squad members in ME 3:
Miranda: She is the second in command in ME 2. At the end of the game she becomes totally loyal to Shepard and declines The Illusive Man's command (also, I don't think the devs will turn down the chance to spend more time with gorgeous Yvonne Strahovski, she was the only actress that fully modelled)
Grunt: He accepts Shepard as his battlemaster. He will follow Shepard as long as there are battles to fight, and he can't fight a better enemy than The Reapers.
Garrus: He is a fan favorite and Shepard's probably closest friend in the team. No way he will go. He already quit C-Sec. Better to fight beside Shepard than being a vigilante again.
Tali: She is a fan favorite (not mine though) and one of the oldest squad members. Her tech abilities are always welcome.
Legion: We have seen him only at the last part of the game. I don't believe the devs created this character only to appear for a short time. Adding another geth to the squad in ME 3 could be tricky and needs another story that sounds reasonable. I think Legion will go with the team till the end.
Questionables:
Thane: He is one of the favorites, but his terminal illness leaves his place in doubt. It depends on how much later ME3 will take place and finding a cure. Also, he could leave the squad to spend his last moments with his son to redeem himself.
Mordin: He is a genious biologist and because of that he could take a key role in the third part. Maybe discovering something that could help to fight The Reapers. But he could easily turn a npc character.
Samara: She agreed to be in the squad only as long as they take down The Collectors, but she also said Shepard "If you ever in need of help, I will come".
Jack: She is definitely not a type who stays in a place long time. She has no reason to stay in the team and noone can convince her the other way.
Ashley / Kaidan: In Horizon, she/he split with Shepard not a good terms. She/he is loyal to the Alliance and won't join the team unless Shepard stops acting independently.
Most unlikely squad members in ME 3:
Liara: Her story arc completed with Lair of the Shadowbroker dlc. She became the new Shadow Broker. Most likely, she will provide useful information to Shepard in ME 3, maybe taking place of The Illusive Man.
Wrex: He is the clan master in his home planet now, uniting the krogan. Probably lead them to the war against The Reapers. His place in his planet is too important to leave.
Jacob: Probably the least favorite squad member in ME 2. He could easily cut off from the third game and I don't think anybody would care much for him.
Zaeed: He is a downlodable character and in the team only for money. Probably gone chasing his nemesis after the final of the second game.
Kasumi: She is a downlodable character and no reason for a thief to stick around in fights way over her head. If nobody pays her, she has no reason to stay.
Modifié par crusadex, 22 septembre 2010 - 01:21 .
#65
Posté 22 septembre 2010 - 01:21
You get one or the other i think.
#66
Posté 22 septembre 2010 - 01:38
ME3 needs new squaddies for this reason alone. It's not about one character's popularity or motivations to stay with Shepard (because in the end, they all have reason to stay if they can). It's about building dialogue trees and involving the characters with the main Reaper plot to restore the sense of threat we had in ME1.
ME2 temp squaddies in missions relevant to the plot is not only feasible, it gives the player a feeling that Shepard is not just some isolated loon crying "Reapers!" but the leader of a wide-ranging team of operatives, each carrying on duties away from the Normandy (investigation, infiltration, intelligence, etc...).
Modifié par Flamewielder, 22 septembre 2010 - 01:38 .
#67
Posté 22 septembre 2010 - 01:52
Therefore, stuff like "Garrus has nowhere to go" or "Shepard is Grunt's Battlemaster" really has no relevance. The devs can easily write plausible (or not, but whatever works...) scenarios separating them from his/her side, and making them unrecruitable once met again in ME3. See the ME2 reunions with Wrex
#68
Posté 22 septembre 2010 - 02:07
Shepard says '**** that' and shoots himself. Credits role.
That way everyone loses :-)
#69
Posté 23 septembre 2010 - 01:29
AntiChri5 wrote...
You can get rid of Oghren.
By geting half the squadmates back i meant for those who had them survive ME 2. We will get at least six ME 2 squaddies.
No, but really, only 2 have to survive to get a 'completed' game that will be transferrable to ME3. The minimum amount of ME2 characters that will go to ME3 is 2, and the max is, well, all of them. We don't have to get six of them back, only two.
#70
Posté 28 septembre 2010 - 04:49
crusadex wrote...
I don't think Shepard will need to expand his squad in ME 3. At the end of ME 2 he/she has a full squad and they are probably the most badass crew ever. 12 squad members, each of them are more interesting and charismatic than the other. Maybe some squad members from ME 1 (Liara, Ashley/Kaidan) can return.
If Bioware choses this option, instead of following the same path the first two games followed (gathering a team, completing their side quests, earning their trust etc.) game developers can focus on the main story. This will be the final of the trilogy, the bigger they expand the main story the better. Also developing Shepard's relationships with the squad much more and adding more role play where squad members can interact not only with Shepard, but the other members as well is a wishful thinking.
Introducing a new squad shouldn't negatively impact the main story. In ME1, we ended up with an almost full squad before Shepard had even set out to catch Saren, meaning that recruitment didn't get in the way of the main story. Another option is that new squadmates are picked up by chance during the main story (such as Legion on the reaper IFF or Oghren and Wynne in their respective missions on Dragon Age: Origins).
#71
Posté 28 septembre 2010 - 05:19
It really comes down to the plot structure of ME 3. I'm curious to see how they start the next game. I'm hoping for a trial or court martial at some point, honestly.
#72
Posté 28 septembre 2010 - 05:30
Mesina2 wrote...
Bioware will need to put few more squadmates (2-4 ) in case you have only 2-4 survivors from Suicide Mission
Sure.
Liara/The Illusive Man (depending on the choices you make in ME3)
Ashley/Kaidan (depending on the choices you make in ME1)
Conrad Verner
Since you'll have at least one character left from ME2 (otherwise, your Shepard didn't survive) that means you'll have one extra spot to fill in that can easily be filled in by the surviving Alliance soldier, and depending on game choices I hope to be able to get either Liara or TIM in the group.
Conrad Verner would obviously be overpowered and break game balance, but much like Biff the Understudy he would fill a necessary role.
Modifié par Hopefire, 28 septembre 2010 - 05:30 .
#73
Posté 28 septembre 2010 - 05:58
Modifié par Purge the heathens, 28 septembre 2010 - 06:21 .





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