Who should I replace Minsc with?
#1
Posté 21 septembre 2010 - 03:02
Me - Lawful Evil Monk
Korgan
Minsc
Viconia
Yoshimo (for now)
Edwin
Decided I want to drop Minsc since he doesn't really fit in with the rest of the party, even though his dialogue is great. Not really sure who to replace him with though. I was thinking I need another fighter, but I guess Mazzy wont really work as she's even more of a goody two shoes. Any suggestions?
#2
Posté 21 septembre 2010 - 03:36
To be honest I don't think you need another tank with Korgan in the group. Have you considered Cernd? A Druid would be good for your party, all spell areas covered.
Viconia can tank depending on how your equip her.
Apart from that maybe just keep it as Korgan, Viconia, Yoshimo and Edwin.
#3
Posté 21 septembre 2010 - 03:43
#4
Posté 21 septembre 2010 - 04:11
#5
Posté 21 septembre 2010 - 04:17
I probably don't NEED another tank, I just prefer to have two guys in heavy armour up front. You say Viconia can tank, is there actually some good armour that she can wear later on in the game then, since she can't wear plate mail?
I always heard that Cernd wasn't really that good, so never considered him for my party. Figured that Viconia's cleric spells and Edwin's mage spells would probably be enough casters early on til I replace Yoshimo anyway, what advantage would there be to adding Druid spells to the mix?
Chebby, nice idea for Jan to replace Yoshimo, wasn't what I had in mind, but I could always drop Yoshimo earlier than planned. Not sure how long I'll be able to put up with Jan's constantly talking drivel though, but we shall see. I can always kill him if he annoys me too much I suppose.
#6
Posté 21 septembre 2010 - 04:45
If you improve her strength she can wear full plate mail. Anyway, she's better suited to tank against mages - but with con18, the additional HP from Holy Power and Righteous Magic, Armor of Faith and the Defender of Easthaven she should be able to stand her ground against melee forces as well. That will probably be more difficult than Haer'Dalis though, since the mage spells (Stoneskin, Mirror Image, Improved Invisibility, Spell Immunity, Protection from Magical Weapons) are much better for tanking purposes.thelonegunman84 wrote...
I probably don't NEED another tank, I just prefer to have two guys in heavy armour up front. You say Viconia can tank, is there actually some good armour that she can wear later on in the game then, since she can't wear plate mail?
The insect spells are nice for shutting up mages.I always heard that Cernd wasn't really that good, so never considered him for my party. Figured that Viconia's cleric spells and Edwin's mage spells would probably be enough casters early on til I replace Yoshimo anyway, what advantage would there be to adding Druid spells to the mix?
#7
Posté 21 septembre 2010 - 05:03
Insect spells, like HJ said again, are the main reason why anyone should take a Druid. Yes Cernd's stats are ****** poor, his only saving grace is his 18 wisdom, I'm not sure how he plays as a Shapeshifter in vanilla BG2 or even as a tweaked Shapeshifter via a mod, but I've always modded him to Totemic Druid (seems to fit his character more), which allows him to wear natural armours ... so Ankheg Plate Mail, Red Dragon Scale and Shadow Dragon Scale (the latter of which should be given to Yoshimo) ... plus the Totemic Druids special ability to summon spirit animals is very, very useful.
Haer'Dalis is fun too, Bards in general a fun. Although I'm not so keen on the Blade kit, overall I find Bard's useful especially in your party a Bard would be good considering you have every role covered by the best people.
I'd keep Yoshimo until Spellhold for role playing purposes, then use Imoen until you can get to Jan. If the idea of not using Jan for that long doesn't appeal to you then drop Yoshimo and pickup Jan.
Modifié par jaxsbudgie, 21 septembre 2010 - 05:08 .
#8
Posté 21 septembre 2010 - 05:50
Modifié par virumor, 21 septembre 2010 - 05:51 .
#9
Posté 21 septembre 2010 - 06:28
Think I'm leaning towards getting Haer'Dalis at the moment, I just need to remember to get something to raise his constitution before I recruit him as he's a little too soft to begin with.
#10
Posté 21 septembre 2010 - 06:49
#11
Posté 21 septembre 2010 - 07:20
#12
Posté 21 septembre 2010 - 08:15
In ToB your problem goes away since Sarevok and Korgan are probably the most lethal fighter duo there is and your Monk will have matured into something really nasty.
#13
Posté 21 septembre 2010 - 09:31
Decided to give Haer'Dalis a go even though his constitution is pathetic, as I guess his spells should be able to compensate for that. Thanks for the suggestions guys, here's hoping this works out as I hate getting quite far into a game like this and then realising I picked the wrong option.
#14
Posté 21 septembre 2010 - 10:19
"Jan had the most banter/NPC interaction and had a subtlety about him in the sense that you weren't often sure if he was simply a clown capable of being milked for humour or whether the character had a great sense of humour. I decided it was the latter; his oddities seemed to be a mask, preventing people from seeing the person he really was. To me, his sudden caring and willingness to speak directly for a change (in his quest) brought a whole scale of depth to the character. I'd hate to call him a 'troll' for all the mischief he gets into with Minsc, or the hilarious tales that have an ambiguity about them when it comes to whether or not they are anecdotes or tall tales made solely for his own amusement, but perhaps 'troll' is a fitting word. I will never, EVER play this game without Jan in my party."
#15
Posté 21 septembre 2010 - 10:33
I still think Cernd is the missing team mate from your team.
Monk
Cleric
Mage - Conjurer
Druid - Totemic Druid
Fighter - Berserker
Thief - Bounty Hunter
Sounds like a nice combination, but replacing Druid with Bard works just as well actually. Also, probably a bad time to mention this, you don't happen to have the mod Sword & Fist installed do you? It tweaks Monks in quite a clever way, click here to read more.
Modifié par jaxsbudgie, 21 septembre 2010 - 10:36 .
#16
Guest_Acharnae_*
Posté 23 septembre 2010 - 03:35
Guest_Acharnae_*
But other choices are available as is said. Jaheira also has a quest of her own and druids have been enhanced tremendously from BG1 (where they couldn't do much really) to BG2 (iron skins, swarms and other stuff I don't recall now).
BTW you should indeed be cautious about mixing alignemnts. I remember how Keldorn and Viconia once went at eachother's throats to the death (it was Keldorn's fault) and at the cave of the illithids no less
Modifié par Acharnae, 23 septembre 2010 - 03:38 .
#17
Posté 23 septembre 2010 - 07:20
There are other light armours later on. I'm not sure if she can wear Delver's Plate, but I would have thought so.
#18
Posté 24 septembre 2010 - 09:33
jaxsbudgie wrote...
The only issue I see with having Haer'Dalis, is that you already have Edwin and later on Jan. A backup Mage is essential with a larger party in my opinion, but two is probably too much, especially when one backup Mage can be replaced with a Druid
Haer'Dalis should not be considered a secondary Mage in the first place, apart perhaps from having a few extra Breaches and anti-magic spells memorized for a rainy day. He's essentially a magic-enhanced fighter, and should be considered your secondary tank until your party reaches ToB... at which point he becomes your primary tank.
I've had Haer'Dalis single-handedly hold the line against half a dozen Fire Giants, keep a powerful ToB boss busy while the rest of my party killed their henchies, and occupy three of the five enemies in the final battle of Ascension while the rest of my party focused on the two others.
If you care that much about his constitution, there are potions and a particular belt that can get it to 18 when it counts. Which it usually doesn't, since a properly buffed Haer'Dalis will pretty much never take any damage, and the Con bonus only makes a 20 hit point difference, anyway. Just make sure you give him scrolls of Stoneskin and Mirror Image, and he's pretty much set for melee from the moment you get him.
#19
Posté 24 septembre 2010 - 12:48
Oh and Grimwald, I took the advice of HT and boosted Viconia's strength with the Girdle of Hill Giant Strength so she's got full plate mail on now, and actually has the lowest armour class of anyone in my party now
#20
Posté 24 septembre 2010 - 03:53
(If you're having him dual wield Belm/Kundane/Scarlet Ninja-to or somesuch, then Improved haste can be worthwhile for the even better APR.)
#21
Posté 24 septembre 2010 - 08:19
#22
Posté 24 septembre 2010 - 09:00
#23
Posté 24 septembre 2010 - 09:10
virumor wrote...
I wonder how many people use Minsc more than one playthrough? His shtick becomes old very quickly.
I can't even remember the last time I've used him aside from role playing purposes (which I can only think of being once to see the Edwin/Dynaheir/Minsc triangle). Although I had him briefly in BG2 to finally see the Kidnapping of Boo quest from Unfinished Business and the end result raises his strength to 19, which makes him a lot more useful so early on in SoA.
I also hate stupid/unwise characters. So Minsc doesn't do so well in that department ...
#24
Posté 24 septembre 2010 - 09:14
virumor wrote...
I wonder how many people use Minsc more than one playthrough? His shtick becomes old very quickly.
I did. He was one of my favorite characters to have along.
#25
Posté 24 septembre 2010 - 09:54





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