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Looking for advice on caster build


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#1
Asuga

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Hey there people. I'm starting to play on one low magic PW, but I'm looking for some tips :

Sorcerer - is there any way to make it "viable" without mixing it with either Cleric, Paladin or BG for Divine Shield? In a way it won't gnaw the back of my brain I mean because of the choice. I can't see any other way to sinergise Charisma score in such way, so I'd rather turn to Wizard unless I find something.

Wizard. Is it better to specialize or not? On this PW there is no Red Wizard, so I'm wondering if it's worthwile to lose any schools, because all of them have some useful spells. On the other hand, more spells per days are really useful on a wizard.

I'm also looking for some melee presence, as I can't rely  solely on Wizard's spells to earn me xp with the rest timers and everything. Again, I'm looking to sinergise abilities, in this case Intelligence, of course, but I can't do that classic Wizard/Swashbukckler/EK/Duelist because the custom change for EK is at least one level of either Fighter, Paladin or Barbarian, so no Swashie.

Maybe some more caster inclined character, with shapeshifting to cover the spells?

#2
xate101

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I had a brilliant time using my Sorcerer/Arcane Scholar of Candlekeep through the OC. The ASoC offers metamagic feats so you can use the other feats you gain for something else. You could mix EK in it as well to give yourself a bit of a melee presence, but I'm not sure how good that will be. I heard BlackGuard works wonder with it. Think the name of the build is "Obsidian Sorcerer".

#3
MasterChanger

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On a low-magic PW, getting the absolute most synergy for your caster builds, in terms of multi-classing, becomes less important IMO. Spells become relatively more powerful when the magic level of items goes down (unless spells are customized to be less powerful as well).

Some more info about the PW environment would be helpful:

It sounds like you have rest restrictions. This does a greater number of spells-per-day more valuable, generally speaking.

Are there a lot of skill checks for various reasons, RP or otherwise? If you want to easily pass a lot of bluff, intimidate, or diplomacy checks, then there's a bit of synergy for high Charisma right there. On the other hand, if you want a ton of skill points for lore, spellcraft, crafting, and so forth, a high Intelligence could be better.

Are any spells disabled? Are spell scrolls widely available? An argument could be made that a lower number of attainable/useful spells tilts the balance in favor of sorcerer, while a greater number increases the utility of the wizard. For example, on my PW the True Seeing spell is modified to be useful in a different way (short-lived big bonus to Spot) which increases the number of spells one needs to consider at higher levels.

Are creature saves, immunities, and resistances really varied or largely constant? How much information do you have about creatures? A greater amount of fore-knowledge could arguably favor the Wizard's spell-casting style, while needing the greatest flexibility at any given time could actually favor the sorcerer.

#4
M. Rieder

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I always enjoy playing a sun elf (+2 intelligence) wizard specializing in necromancy. Necromancy is useful because the premonition is the only major spell you lose from your opposition school. Take the spellcasting prodigy feat at 1st level to further increase your bonus spells. For prestige class I favor arcane scholar of candlekeep, however if the pale master class has been fixed (going from gaining a caster level every two levels to only losing one caster level the first time you take the class) then pale master could also be useful. Staying pure caster will give you the bonus of access to higher level spells more quickly. Have fun!

#5
Asuga

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Hey guys, thanks for your answers. Well, to tell you the truth, there has been a lot of new skills added in this PW, so this could bode well for Wizard. There's also this magic systems which prevents one from overbuffing. You can only have half a dozen or so buffs active, otherwise you get dispelled (great solution against clerics IMO).



Necromancy + Pale Master could be great, and thumbs up for RP possibility too.

#6
Adam024

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How has Pale Master been fixed- I am not so good at downloads and putting extra content in, so please let me know how to do this! Thanks!

#7
avado

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Asuga wrote...
 There's also this magic systems which prevents one from overbuffing. You can only have half a dozen or so buffs active, otherwise you get dispelled (great solution against clerics IMO).


There is NO solution for clerics!  Cleric = overpower, and SMART cleric users will find a way around ANY "solution".  A cleric really only ever needs 4 buffs, so  is way over the top (i would just buff according to situation - which is smart spellbook management).

#8
nicethugbert

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If you want melee and casting then you want cleric, druid, or FS. Cleric is my preference.

#9
MANoob

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There is NO solution for clerics! Cleric = overpower, and SMART cleric users will find a way around ANY "solution". A cleric really only ever needs 4 buffs, so is way over the top (i would just buff according to situation - which is smart spellbook management).


Meh, just put mobs with disjunction everywhere and your cleric is a med bab fighter without feats :D.

If you want melee and casting then you want cleric, druid, or FS. Cleric is my preference.


I think bard also deserves a mention. Something along the lines of Wiz/EK/ASoC/SD may be quite strong as well. L30 gishes are difficult to make (without Kaedrin's at least), but some of them do work.

#10
Thorne_underfoot

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MANoob wrote...

There is NO solution for clerics! Cleric = overpower, and SMART cleric users will find a way around ANY "solution". A cleric really only ever needs 4 buffs, so is way over the top (i would just buff according to situation - which is smart spellbook management).

Meh, just put mobs with disjunction everywhere and your cleric is a med bab fighter without feats :D.


I would think that intelligent spell book management would handle even this situation.  If you are facing a bunch of mobs with disj, you switch over to spells instead of buffs.  Just sayin.

#11
MANoob

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Thorne_underfoot wrote...

MANoob wrote...

There is NO solution for clerics! Cleric = overpower, and SMART cleric users will find a way around ANY "solution". A cleric really only ever needs 4 buffs, so is way over the top (i would just buff according to situation - which is smart spellbook management).

Meh, just put mobs with disjunction everywhere and your cleric is a med bab fighter without feats :D.


I would think that intelligent spell book management would handle even this situation.  If you are facing a bunch of mobs with disj, you switch over to spells instead of buffs.  Just sayin.


The problem is that most clerics just have enough wisdom to meet casting reqirements, so their offensive spells would be ineffective. A high wissdom caster cleric would not have that problem, but clerics don't make very good offensive casters in nwn.