Looking for advice on caster build
#1
Posté 21 septembre 2010 - 07:13
Sorcerer - is there any way to make it "viable" without mixing it with either Cleric, Paladin or BG for Divine Shield? In a way it won't gnaw the back of my brain I mean because of the choice. I can't see any other way to sinergise Charisma score in such way, so I'd rather turn to Wizard unless I find something.
Wizard. Is it better to specialize or not? On this PW there is no Red Wizard, so I'm wondering if it's worthwile to lose any schools, because all of them have some useful spells. On the other hand, more spells per days are really useful on a wizard.
I'm also looking for some melee presence, as I can't rely solely on Wizard's spells to earn me xp with the rest timers and everything. Again, I'm looking to sinergise abilities, in this case Intelligence, of course, but I can't do that classic Wizard/Swashbukckler/EK/Duelist because the custom change for EK is at least one level of either Fighter, Paladin or Barbarian, so no Swashie.
Maybe some more caster inclined character, with shapeshifting to cover the spells?
#2
Posté 21 septembre 2010 - 07:20
#3
Posté 21 septembre 2010 - 08:00
Some more info about the PW environment would be helpful:
It sounds like you have rest restrictions. This does a greater number of spells-per-day more valuable, generally speaking.
Are there a lot of skill checks for various reasons, RP or otherwise? If you want to easily pass a lot of bluff, intimidate, or diplomacy checks, then there's a bit of synergy for high Charisma right there. On the other hand, if you want a ton of skill points for lore, spellcraft, crafting, and so forth, a high Intelligence could be better.
Are any spells disabled? Are spell scrolls widely available? An argument could be made that a lower number of attainable/useful spells tilts the balance in favor of sorcerer, while a greater number increases the utility of the wizard. For example, on my PW the True Seeing spell is modified to be useful in a different way (short-lived big bonus to Spot) which increases the number of spells one needs to consider at higher levels.
Are creature saves, immunities, and resistances really varied or largely constant? How much information do you have about creatures? A greater amount of fore-knowledge could arguably favor the Wizard's spell-casting style, while needing the greatest flexibility at any given time could actually favor the sorcerer.
#4
Posté 21 septembre 2010 - 08:56
#5
Posté 21 septembre 2010 - 09:42
Necromancy + Pale Master could be great, and thumbs up for RP possibility too.
#6
Posté 21 septembre 2010 - 09:52
#7
Posté 21 septembre 2010 - 10:06
Asuga wrote...
There's also this magic systems which prevents one from overbuffing. You can only have half a dozen or so buffs active, otherwise you get dispelled (great solution against clerics IMO).
There is NO solution for clerics! Cleric = overpower, and SMART cleric users will find a way around ANY "solution". A cleric really only ever needs 4 buffs, so is way over the top (i would just buff according to situation - which is smart spellbook management).
#8
Posté 21 septembre 2010 - 10:25
#9
Posté 22 septembre 2010 - 02:34
There is NO solution for clerics! Cleric = overpower, and SMART cleric users will find a way around ANY "solution". A cleric really only ever needs 4 buffs, so is way over the top (i would just buff according to situation - which is smart spellbook management).
Meh, just put mobs with disjunction everywhere and your cleric is a med bab fighter without feats
If you want melee and casting then you want cleric, druid, or FS. Cleric is my preference.
I think bard also deserves a mention. Something along the lines of Wiz/EK/ASoC/SD may be quite strong as well. L30 gishes are difficult to make (without Kaedrin's at least), but some of them do work.
#10
Posté 08 octobre 2010 - 06:21
MANoob wrote...
Meh, just put mobs with disjunction everywhere and your cleric is a med bab fighter without featsThere is NO solution for clerics! Cleric = overpower, and SMART cleric users will find a way around ANY "solution". A cleric really only ever needs 4 buffs, so is way over the top (i would just buff according to situation - which is smart spellbook management).
.
I would think that intelligent spell book management would handle even this situation. If you are facing a bunch of mobs with disj, you switch over to spells instead of buffs. Just sayin.
#11
Posté 09 octobre 2010 - 01:59
Thorne_underfoot wrote...
MANoob wrote...
Meh, just put mobs with disjunction everywhere and your cleric is a med bab fighter without featsThere is NO solution for clerics! Cleric = overpower, and SMART cleric users will find a way around ANY "solution". A cleric really only ever needs 4 buffs, so is way over the top (i would just buff according to situation - which is smart spellbook management).
.
I would think that intelligent spell book management would handle even this situation. If you are facing a bunch of mobs with disj, you switch over to spells instead of buffs. Just sayin.
The problem is that most clerics just have enough wisdom to meet casting reqirements, so their offensive spells would be ineffective. A high wissdom caster cleric would not have that problem, but clerics don't make very good offensive casters in nwn.





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