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Does anything we do matter?


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#51
CoS Sarah Jinstar

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Onyx Jaguar wrote...

What do you think? I am curious since I apparently fascinate you.


Humor me at times? possibly, fascinate me? Thats stretching it.

#52
FedericoV

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Brockololly wrote...

Mike Laidlaw wrote...
The world ends up in pretty serious trouble, and war's a-coming.



Presumably, thats where DA3 may pick up with Morrigan, the Warden and Friends? I'm sure DA2 will be fantastic and all, but can we pretty please just skip to  World War Thedas with Morrigan, Flemeth, Old God Baby, the Wardens and all that?:wizard:


I respect your opinion but it would be really boring. Like taking Luke Skywalker after The Return of the Jedi... I mean: the Warden's story is over. I want new charachters. The old god baby could be very interesting but since the DR is not canon, I cannot see how they could develop an entire game concerning him (maybe, just a DLC).  

Changing topic about the OP's thread and following comments. I really don't understand all the fear and hate about the VO main charachter. Honestly, the mute protagonist is really bad in terms of immersion and fun. It worked well at the time of Diablo II and Baldur's Gate, it started to appear odd in Kotor but now it does really feel bad.

The result in DA:O is that the Warden fell much less alive and present than his companion. With a VO charachter we would have pronounced the speech before the battle of Denerim and not someone else... having a voice adds a lot of depth and some sort of characterisation. Having a voice make us able to really live as protagonist the most important moments in Hawke's life (and it would have worked well even for the Warden).

And since we're still playing a videogame and not a real RPG I can't really see where is the loss. I mean, we're still playing a scripted story with limited choices in a channeled environment and the number of option are still the same, so don't tell me that you loose something, since that something exists only in the imagination of few players...

And considering all the effort Bioware is showing to address those kind of fears, giving us a sense of choice thanks to personality tones and careful writing (not ME's style, wich is good for a scripted charachter like Shepard but not so good for a more open charachter like Hawke) I don't really see the issue.

#53
SirOccam

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CoS Sarah Jinstar wrote...

SirOccam wrote...

CoS Sarah Jinstar wrote...

Cue the Bioware can do no wrong fan club in 3..2.. oh hey Onyx is already here.

As though being a member of the Everything BioWare Does Is Wrong club is any better.


I dunno I wouldn't call DA:O wrong, or BG2 + expansion, or NWN1 plus expansions, or the original BG + expansion.
Some of the DA DLC hasn't exactly been stellar but the core game is pretty fantastic.

...and likewise, I'm sure anyone you consider a member of the club you mentioned doesn't really believe BioWare can do no wrong.

So yay generalizations.

#54
_- Songlian -

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Mike Laidlaw wrote...

And since it's kinda jerky to drop a blue name just to crack a joke, I will tackle these questions from the OP. 


You, sir, are made of win. 

#55
PSUHammer

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CoS Sarah Jinstar wrote...

Lord_Valandil wrote...

CoS Sarah Jinstar wrote...

Cue the Bioware can do no wrong fan club in 3..2.. oh hey Onyx is already here.


Well, they aren't perfect.
I've complained about a lot of things before, so I'm not Bioware's white knight, but it certainly gets tiresome to see one pessimistic thread after another. Seriously, the lack of information is causing this.


I hear ya, and I agree, when one has to rely on speculation, especially when alot of previews keep mentioning Mass Effect like changes, it's generally not going to be very pretty.


What's wrong with ME?

#56
SirOccam

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FedericoV wrote...

Brockololly wrote...

Mike Laidlaw wrote...
The world ends up in pretty serious trouble, and war's a-coming.



Presumably, thats where DA3 may pick up with Morrigan, the Warden and Friends? I'm sure DA2 will be fantastic and all, but can we pretty please just skip to  World War Thedas with Morrigan, Flemeth, Old God Baby, the Wardens and all that?:wizard:


I respect your opinion but it would be really boring. Like taking Luke Skywalker after The Return of the Jedi...

That's actually a really bad example...the EU books by Timothy Zahn (the Thrawn trilogy and later Spectre of the Past and Vision of the Future) were really damn good. Infinitely better than any of the prequels (though, admittedly, using the prequels as the bar for measuring quality is like saying someone is smarter than George W. Bush).

And besides, some might see it more as continuing with Luke Skywalker after A New Hope. He accomplished a great thing, blowing up the Death Star. It doesn't mean his story has to be over though.

#57
Monica83

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Mass effect is a complete different game from origins.. Many people include me thinks the game must stay distinct..I's nothing wrong with mass effecte per se..

#58
KLUME777

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When i first heard DA2 was having a voiced PC, i was really dissapointed and unhappy. Then, after awhile, i grew to accept it as reality and just generally looked forward to the game. Then, after playing ME1 for the second time (last time played was over a year and a half ago), and halfway through second playthrough of ME2, im really really dissapointed again, and was reminded why i hated the voiced PC.



And what Laidlaw said about being able to do speeches with voiced PC, id much rather have all the pros and perks of non-voice than being able to say a cheesy speech. I always thought ME's speeches were cheesy, at least by my female shepherd (never played maleShep).



And Kotor 2 had an excelent, non-voiced speech anyway, by Obsidion.

#59
Amioran

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Shadow6773 wrote...
1. What will having a voiced character do to dialog options?


Again? This has been debated to no end already a million times, and you already (not you as yourself, but in general) have proven all those million times that there's not objective truth apart "fear" on your argumentations. Voiced dialogue is not in itself a proof of less deepness. And please let's stop this all "ME as an example", you don't take Divinity 2 as an example of the deepness (or lack thereof) of a written dialogue, isn't it? So why it should be the case for ME? Namely why ME would be an example of the lack of deepness of voiced dialogue? It is not, and it will never be. A medium is different from its results, you know.

2. What will the drift toward more action do to the game?


Again debated to no end, and again proved that there's no objective proof that what you say should be the case. 1) We have not seen gameplay videos yet. 2) DA2 is based on using abilities more than equipment/passive choices style, so customization in that particular field doesn't actually means "more", 3) "Action" can mean all and nothing. For what we know the only thing that changed is only more receptivity when you use an ability, now how can that be a bad thing in itself?

3. Story Continuim: Does what we do matter?


And why it shouldn't? Namely: all that you said doesn't prove that this should be the case, at all. Please let's not talk about "impressions" or "fears" as facts.

Modifié par Amioran, 22 septembre 2010 - 12:47 .


#60
Shadow6773

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Ty Mr. Dev for the lovely answer which is more then some players have gotten in other forums. I realize its kinda a pain to handle, prolly more or less the same concerns, over and over but I do appreciate you are aware of them.

#61
Monica83

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Mass effect its a perfect example same company.. Bioware


#62
Beerfish

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CoS Sarah Jinstar wrote...



ME2 sucks harder than a hoover vacuum as an RPG.  Its a pretty good shooter though. 


Not correct.  You get to choose your class, you get to choose your companions, you can romance or annoy your companions, not all missions are required to be done, the order you go to most areas is up to you. You get to make some large decisions that have an effect on the game.

ME2 may not have been a top 3 beacon of rpgdom but it certainly was an rpg in all the important areas according to how I define an rpg, your defintion obvioulsy is different.  In any case this is about DA2 not ME2.

#63
Dave of Canada

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CoS Sarah Jinstar wrote...

Cue the Bioware can do no wrong fan club in 3..2.. oh hey Onyx is already here.


But we've got T-shirts and they gave us pie, ooooo pie! Don't you like pie? I like pie.

Oh look at that shiny rock!

#64
zahra

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I want to be part of the "Bioware fan who believes that DA 2 will be awesome but there will still be parts that I won't be satisfied with because Bioware isn't perfect and I am extremely demanding" club.

#65
Yana Montana

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^ This! Totally!

#66
Blastback

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zahra wrote...


I want to be part of the "Bioware fan who believes that DA 2 will be awesome but there will still be parts that I won't be satisfied with because Bioware isn't perfect and I am extremely demanding" club.

Can I join?

#67
Daewan

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cancerbaby wrote...

No, nothing you ever do will matter. No matter what you accomplish in your lifetime, it will all mean nothing when the sun expands and devours the earth.


I love your avatar.  And your sense of nihilism.  Would you care to join me in the local graveyard for a picnic?  I'll bring dark chocolate and matches.

#68
CoS Sarah Jinstar

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Beerfish wrote...

CoS Sarah Jinstar wrote...



ME2 sucks harder than a hoover vacuum as an RPG.  Its a pretty good shooter though. 


Not correct.  You get to choose your class, you get to choose your companions, you can romance or annoy your companions, not all missions are required to be done, the order you go to most areas is up to you. You get to make some large decisions that have an effect on the game.

ME2 may not have been a top 3 beacon of rpgdom but it certainly was an rpg in all the important areas according to how I define an rpg, your defintion obvioulsy is different.  In any case this is about DA2 not ME2.


Oh goody I get to pick my class and have a measly 4 skills max for the whole game, ooo I get to pick my companions but they wear the same gear the whole game etc etc! You can call it an RPG sure, but like I said in the other post, its not a very good RPG, its a better shooter.

#69
RinpocheSchnozberry

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CoS Sarah Jinstar wrote...

Beerfish wrote...

CoS Sarah Jinstar wrote...



ME2 sucks harder than a hoover vacuum as an RPG.  Its a pretty good shooter though. 


Not correct.  You get to choose your class, you get to choose your companions, you can romance or annoy your companions, not all missions are required to be done, the order you go to most areas is up to you. You get to make some large decisions that have an effect on the game.

ME2 may not have been a top 3 beacon of rpgdom but it certainly was an rpg in all the important areas according to how I define an rpg, your defintion obvioulsy is different.  In any case this is about DA2 not ME2.


Oh goody I get to pick my class and have a measly 4 skills max for the whole game, ooo I get to pick my companions but they wear the same gear the whole game etc etc! You can call it an RPG sure, but like I said in the other post, its not a very good RPG, its a better shooter.


Lots of gear and item management do not make a great RPG.  If you want to manipulate numbers, you want to play this great game I heard of called Microsoft Excel.  You can do stuff with percents and plus one and minus five and stuff.  You should love it.  Me, I want a ROLE playing game, where your character interacts with people and through the dialogues and choices a character is explored.  That's Mass Effect and DAO described perfectly.  

What we do in DAO will impact DA2, we already know that.  Our Warden, by saving the world in DAO, shaped the world of DA2.  And Hawke will build off of that foundation, I believe.  It's going to be quite a ride, imo.  :lol::lol::lol:

#70
zahra

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Blastback wrote...

zahra wrote...


I want to be part of the "Bioware fan who believes that DA 2 will be awesome but there will still be parts that I won't be satisfied with because Bioware isn't perfect and I am extremely demanding" club.

Can I join?


Yana Montana is in charge of registration. I hand out paper napkins that you can draw on with crayons.

We don't have fancy schmancy merchandise like the other clubs. :( 

#71
Talogrungi

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Hah, that's eenteresting.

What if Hawke turns out to be the big bad the Warden goes up against in DA3?

And which side would YOU cheer on?

#72
Blastback

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zahra wrote...

Blastback wrote...

zahra wrote...


I want to be part of the "Bioware fan who believes that DA 2 will be awesome but there will still be parts that I won't be satisfied with because Bioware isn't perfect and I am extremely demanding" club.

Can I join?


Yana Montana is in charge of registration. I hand out paper napkins that you can draw on with crayons.

We don't have fancy schmancy merchandise like the other clubs. :( 

Meh, I've got enough t-shirts anyway.

#73
Talogrungi

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RinpocheSchnozberry wrote...

CoS Sarah Jinstar wrote...

Beerfish wrote...

CoS Sarah Jinstar wrote...

ME2 sucks harder than a hoover vacuum as an RPG.  Its a pretty good shooter though. 


Not correct.  You get to choose your class, you get to choose your companions, you can romance or annoy your companions, not all missions are required to be done, the order you go to most areas is up to you. You get to make some large decisions that have an effect on the game.

ME2 may not have been a top 3 beacon of rpgdom but it certainly was an rpg in all the important areas according to how I define an rpg, your defintion obvioulsy is different.  In any case this is about DA2 not ME2.


Oh goody I get to pick my class and have a measly 4 skills max for the whole game, ooo I get to pick my companions but they wear the same gear the whole game etc etc! You can call it an RPG sure, but like I said in the other post, its not a very good RPG, its a better shooter.


Lots of gear and item management do not make a great RPG.  If you want to manipulate numbers, you want to play this great game I heard of called Microsoft Excel.  You can do stuff with percents and plus one and minus five and stuff.  You should love it.  Me, I want a ROLE playing game, where your character interacts with people and through the dialogues and choices a character is explored.  That's Mass Effect and DAO described perfectly.  

What we do in DAO will impact DA2, we already know that.  Our Warden, by saving the world in DAO, shaped the world of DA2.  And Hawke will build off of that foundation, I believe.  It's going to be quite a ride, imo.  :lol::lol::lol:


Supporting side-note; ME2 actually had quite a few skills when one takes bonus powers and skill evolution into account, and remember that a great number of weapon/skill upgrades were available in the form of research and loot.

Modifié par Talogrungi, 22 septembre 2010 - 04:43 .


#74
RinpocheSchnozberry

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Talogrungi wrote...

Hah, that's eenteresting.
What if Hawke turns out to be the big bad the Warden goes up against in DA3?
And which side would YOU cheer on?


Depends on which of my Wardens goes againt which of my Hawkes.   High five, through, Talogrungi!  You should make a new thread.  It's a great question.


I wonder if I should play "Good" Hawkettes off of my "Eeeeebillll" Wardens?  Or Evil Hawkettes off of my Good Wardens!  My favorite Warden was a power hungry Blood Mage that thought of herself and her advancement before even Ferelden (since the other Wardens would eventually kill the Archdemon, anyways.)  I wonder if I should play a selfless Hawkette off that game?  What would the difference be between a selfish Hawkette played off of my Grey-Warden-to-the-heels CEF Warden? 

Things to think about....  B)

Modifié par RinpocheSchnozberry, 22 septembre 2010 - 04:47 .


#75
Talogrungi

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RinpocheSchnozberry wrote...

Talogrungi wrote...

Hah, that's eenteresting.
What if Hawke turns out to be the big bad the Warden goes up against in DA3?
And which side would YOU cheer on?


Depends on which of my Wardens goes againt which of my Hawkes.   High five, through, Talogrungi!  You should make a new thread.  It's a great question.


I wonder if I should play "Good" Hawkettes off of my "Eeeeebillll" Wardens?  Or Evil Hawkettes off of my Good Wardens!  My favorite Warden was a power hungry Blood Mage that thought of herself and her advancement before even Ferelden (since the other Wardens would eventually kill the Archdemon, anyways.)  I wonder if I should play a selfless Hawkette off that game?  What would the difference be between a selfish Hawkette played off of my Grey-Warden-to-the-heels CEF Warden? 

Things to think about....  B)


Hah, my original instinct when I heard about DA2's import was to create a "good" Hawke off the back of my "good" Warden, thereby having a full "good" DA1/DA2 playthrough to import into DA3.

But then the thought occurred that if Hawke and the Warden turned out to be enemies in DA3, they'd both be "good" .. and then I'd have an ethical conundrum over which to support and my head would explode into meaty chunks. :(