SteveGarbage wrote...
I know that's a text wall, but for those of you who powered through it, thanks for reading!
But was hiring those people more expensive in the FMV (AKA live action) days?
SteveGarbage wrote...
I know that's a text wall, but for those of you who powered through it, thanks for reading!
I don't think player VO adds dialogue to the game- it takes it away. Unless they allocate more to their VO /writing budget, I have a hard time thinking that once you add in male/female Hawke plus all their variations that that VO wouldn't cut into the amount of other VO for all the other companions and characters in the game compared to Origins. Maybe I'm wrong, I don't know...SteveGarbage wrote...
I think people fail to understand that voice acting isn't a big money business. Adding VO for the main character obviously adds a lot of dialogue to the game, but even if that VO made the same as GTA's lead VA of $100,000, that's still only one half of 1 percent of a $20 million budget.
You're adding 2 (male and female) MASSIVE chunks of voice acting that you didn't have to worry about in Origins. And its not just recording the VO- then you have to include cinematics and more animation for everything player VO Hawke is doing and then if something gets cut later on instead of being able to simply re-write the PC's lines you now need to bring that actor back in and it likely snowballs from there. Its not just a matter of writing a check to the voice actors in the role of Hawke- its all thge other stuff that makes player VO expensive I'd imagine.SteveGarbage wrote...
So, too much? I doubt it. Really in the grand scheme of things, you're only adding one, albeit very large, chunk of voice acting. But most of the VO is already there in Origins for every other character except for the main. I mean compared to Origins, the VO portion of Dragon Age 2 is maybe, $50-150,000 more? That's not that much at all.
Modifié par Brockololly, 24 septembre 2010 - 02:38 .
David Gaider wrote...
CoS Sarah Jinstar wrote...
In otherwords keep doing what you're doing rather than taking the Gaider condescending route.
Oh, is that where I am?
Here I thought I was driving down Entitlement Way. Well no wonder.
CoS Sarah Jinstar wrote...
Oh I supposed expecting a series, at least in the first title, meant as a spirital successor to BG2 to kinda stay in that vein, rather than see it get Mass Effect'ed up in order to appeal more to the pew pew action console crowd, is being entitled. Riiiight!
Modifié par Morroian, 24 septembre 2010 - 06:09 .
Morroian wrote...
CoS Sarah Jinstar wrote...
Oh I supposed expecting a series, at least in the first title, meant as a spirital successor to BG2 to kinda stay in that vein, rather than see it get Mass Effect'ed up in order to appeal more to the pew pew action console crowd, is being entitled. Riiiight!
Yeah it kinda is actually, even if your description was accurate which I doubt.
Guest_simfamUP_*
SteveGarbage wrote...
Maybe not as much as you might think. Here's a little research to throw at you guys:CoS Sarah Jinstar wrote...
Sylvius the Mad wrote...
Too much.Brockololly wrote...
In terms of budget, I'd be curious about how much player VO eats into the budget of other aspects of the game?
Spot on
The Screen Actors Guild rejected a contract that would set rates for voice actors. That contract would have offered $800 for a four hour session for non-essential characters up to 20 characters doing 300 words of more dialogue
and the same rate for up to three plot-advancing characters.
Mass Effect 2 had 90 voice actors doing 546 characters speaking more than 31,000 lines of dialogue. Dividing that out evenly, each actor would take about 6 characters doing 60 lines of dialogue. Assuming all of those were a this SAG rate and every one of those characters was plot-advancing (which they're definitely not) and each did at least two four-hour sessions, that would only be $144,000. Even if each of those actors was getting paid for 40 hours of recording time (which seems high) that would only be $720,000.
Also noted in the article - although the SAG is an organized group of people with bargaining power, there's nothing to say a developer couldn't go out and get some no-name actor and pay them much less.
In this article this voice actor who does some large roles only makes about $30,000 per year working on video game voice acting. Even if he got that from just one game (not from one game) take that $30,000 times 90 voice actors in Mass Effect 2 and even that's only $2.7 million overall for all those voice actors.
Michael Hollick, who provided the VA for Niko in Grand Theft Auto IV (a game with an overall budget of $100 million!!!) received $100,000. That's the lead. Even if there were 90 voice actors in that game and all of them received $100,000, that would be $9 million in a game with a budget of $100 million. That's less than 10 percent even if every one of those voice actors made as much as the lead.
So I think you people really overestimate the amount of money that voice acting costs and the amount of DA2's budget (which I estimated earlier at $20-30 million) that it eats up. Even if DA2 had 100 voice actors who all raked in $25,000 (which sounds obscenely high), that's $2.5 million and probably around 10 percent-ish of the entire budget.
I think people fail to understand that voice acting isn't a big money business. Adding VO for the main character obviously adds a lot of dialogue to the game, but even if that VO made the same as GTA's lead VA of $100,000, that's still only one half of 1 percent of a $20 million budget.
So, too much? I doubt it. Really in the grand scheme of things, you're only adding one, albeit very large, chunk of voice acting. But most of the VO is already there in Origins for every other character except for the main. I mean compared to Origins, the VO portion of Dragon Age 2 is maybe, $50-150,000 more? That's not that much at all.
I know that's a text wall, but for those of you who powered through it, thanks for reading!
CoS Sarah Jinstar wrote...
Morroian wrote...
CoS Sarah Jinstar wrote...
Oh I supposed expecting a series, at least in the first title, meant as a spirital successor to BG2 to kinda stay in that vein, rather than see it get Mass Effect'ed up in order to appeal more to the pew pew action console crowd, is being entitled. Riiiight!
Yeah it kinda is actually, even if your description was accurate which I doubt.
So much for giving back to the folks who have bought every Bioware game then, and have enjoyed helping the studio suceed over the years. That we finally got a throw back to those titles that made us Bioware fans in the first place. I guess thats some how asking too much when there's so much more money to be made catering to the "new ****" crowd, how incredibly greedy of me.
They already "gave back." You gave them money, and they gave you a game. You got your reward.CoS Sarah Jinstar wrote...
Morroian wrote...
CoS Sarah Jinstar wrote...
Oh I supposed expecting a series, at least in the first title, meant as a spirital successor to BG2 to kinda stay in that vein, rather than see it get Mass Effect'ed up in order to appeal more to the pew pew action console crowd, is being entitled. Riiiight!
Yeah it kinda is actually, even if your description was accurate which I doubt.
So much for giving back to the folks who have bought every Bioware game then, and have enjoyed helping the studio suceed over the years. That we finally got a throw back to those titles that made us Bioware fans in the first place. I guess thats some how asking too much when there's so much more money to be made catering to the "new ****" crowd, how incredibly greedy of me.
SirOccam wrote...
They already "gave back." You gave them money, and they gave you a game. You got your reward.CoS Sarah Jinstar wrote...
Morroian wrote...
CoS Sarah Jinstar wrote...
Oh I supposed expecting a series, at least in the first title, meant as a spirital successor to BG2 to kinda stay in that vein, rather than see it get Mass Effect'ed up in order to appeal more to the pew pew action console crowd, is being entitled. Riiiight!
Yeah it kinda is actually, even if your description was accurate which I doubt.
So much for giving back to the folks who have bought every Bioware game then, and have enjoyed helping the studio suceed over the years. That we finally got a throw back to those titles that made us Bioware fans in the first place. I guess thats some how asking too much when there's so much more money to be made catering to the "new ****" crowd, how incredibly greedy of me.
You seem to be (in general) a fan of BioWare, so I can only assume you felt like you got your money's worth. I don't understand why voluntarily completing a series of transactions means you can now leverage that in order to tell BioWare how to design their games in the future.
How about you "give back" to the folks who delivered quality game after quality game to you over the years by cutting them a little damn slack? God forbid they ever make a decision you disagree with.
I agree. ME2 was a MONUMENTAL failure compared to ME1. Sure, it was good but nowhere near its predecessor.CoS Sarah Jinstar wrote...
SirOccam wrote...
They already "gave back." You gave them money, and they gave you a game. You got your reward.CoS Sarah Jinstar wrote...
Morroian wrote...
CoS Sarah Jinstar wrote...
Oh I supposed expecting a series, at least in the first title, meant as a spirital successor to BG2 to kinda stay in that vein, rather than see it get Mass Effect'ed up in order to appeal more to the pew pew action console crowd, is being entitled. Riiiight!
Yeah it kinda is actually, even if your description was accurate which I doubt.
So much for giving back to the folks who have bought every Bioware game then, and have enjoyed helping the studio suceed over the years. That we finally got a throw back to those titles that made us Bioware fans in the first place. I guess thats some how asking too much when there's so much more money to be made catering to the "new ****" crowd, how incredibly greedy of me.
You seem to be (in general) a fan of BioWare, so I can only assume you felt like you got your money's worth. I don't understand why voluntarily completing a series of transactions means you can now leverage that in order to tell BioWare how to design their games in the future.
How about you "give back" to the folks who delivered quality game after quality game to you over the years by cutting them a little damn slack? God forbid they ever make a decision you disagree with.
I wasn't intending to leverage anything, just making my opinion known, I'm sorry if thats offensive to you. I'd just hate to see DA go the way of ME2 is all, because I really enjoyed ME1. And when you take into consideration the issues Awakening had, and some of the lackluster DLC's, well one tends to get a tad worried that their current favorite RPG series may be headed in the wrong direction.
Granted I'm sure this is where you'll throw the "different teams and smaller budget excuse" but at the end of the day most expect a level of quality from Bioware at this point and hold them to higher standards than your average developer, because they DO like you said have a history of putting out great titles. In the same light though that hardly means one can't criticise some of the development decisions they've made.
Like I said in another thread, some of the things Mike has answered has set my mind at ease a bit, but its really difficult to stay postive when comparisons to ME2 keep reappearing.
I don't see why it would need to subtract dialogue. The writing team is fully capable of writing as much dialogue for Hawke as they did for the Warden. The additional cost comes from the voice for the two Hawke voice actors. As I said in my earlier post, it's likely that neither of those voice actors are making more than $100,000 to voice the main, so maybe an additional $200,000 at the most, but that's probably high.Brockololly wrote...
I don't think player VO adds dialogue to the game- it takes it away. Unless they allocate more to their VO /writing budget, I have a hard time thinking that once you add in male/female Hawke plus all their variations that that VO wouldn't cut into the amount of other VO for all the other companions and characters in the game compared to Origins. Maybe I'm wrong, I don't know...
That is true - the animation is one variable that I can't account for and I doubt that would be one I could turn up data on what it costs. I have no idea how they do lip-synching type stuff from the developer side. I have this assumption that it's probably tedious and time consuming work, which is where you would rack up a lot of hours. But again, it's lip synching for two characters (although large characters) among a cast of hundreds. I can't speak to those costs and they probably are there.Brockololly wrote...
You're adding 2 (male and female) MASSIVE chunks of voice acting that you didn't have to worry about in Origins. And its not just recording the VO- then you have to include cinematics and more animation for everything player VO Hawke is doing and then if something gets cut later on instead of being able to simply re-write the PC's lines you now need to bring that actor back in and it likely snowballs from there. Its not just a matter of writing a check to the voice actors in the role of Hawke- its all thge other stuff that makes player VO expensive I'd imagine.
And IMO, that would all be money and resources better spent elsewhere.
Errr, no, haha. I did OK in school I guess (would have done better if I cared/didn't slack). I do work in newspaper now so doing research is a big part of my job. If people just take like 15 minutes to try to research things instead of guessing you can get a pretty good idea. Sure, my estimates are still filled with lots of guesses, but based on the available information out there, you can at least form a rough idea of what things cost.simfamSP wrote...
SteveGarbage...Steven Hawking...
I KNOW WHO YOU ARE! [smilie]../../../images/forum/emoticons/grin.png[/smilie]
But seriously (or am I right [smilie]../../../images/forum/emoticons/bandit.png[/smilie]?)
you are a very smart person, who knows what he's on about I think even
Morrigan would aproove of you saving the Circle, since you'd come up
with a very detailed explanation on how saving it= more power for her
CoS Sarah Jinstar wrote...
So much for giving back to the folks who have bought every Bioware game then, and have enjoyed helping the studio suceed over the years. That we finally got a throw back to those titles that made us Bioware fans in the first place. I guess thats some how asking too much when there's so much more money to be made catering to the "new ****" crowd, how incredibly greedy of me.
David Gaider wrote...
CoS Sarah Jinstar wrote...
So much for giving back to the folks who have bought every Bioware game then, and have enjoyed helping the studio suceed over the years. That we finally got a throw back to those titles that made us Bioware fans in the first place. I guess thats some how asking too much when there's so much more money to be made catering to the "new ****" crowd, how incredibly greedy of me.
Oh, so this is Entitlement Way. Good, I thought I'd gotten lost for a minute there.
Just took a detour down Elitist Avenue, which is okay since it's in the same neighbourhood.
The Director wrote...
Ouch.Talk about customizing your fireballs, huh? I can feel the scroch marks from here. But if I ever saw real response to something, THIS would be it.
Well... David is intiteled to defend his opinion, just like the fanboys. Though they should now by now that they are not going to win a battle with words between David and them. That's like bringing a knife to a gun fight.The Director wrote...
David Gaider wrote...
CoS Sarah Jinstar wrote...
So much for giving back to the folks who have bought every Bioware game then, and have enjoyed helping the studio suceed over the years. That we finally got a throw back to those titles that made us Bioware fans in the first place. I guess thats some how asking too much when there's so much more money to be made catering to the "new ****" crowd, how incredibly greedy of me.
Oh, so this is Entitlement Way. Good, I thought I'd gotten lost for a minute there.
Just took a detour down Elitist Avenue, which is okay since it's in the same neighbourhood.
Ouch.Talk about customizing your fireballs, huh? I can feel the scroch marks from here. But if I ever saw real response to something, THIS would be it.
Modifié par Risax, 24 septembre 2010 - 02:40 .
David Gaider wrote...
CoS Sarah Jinstar wrote...
So much for giving back to the folks who have bought every Bioware game then, and have enjoyed helping the studio suceed over the years. That we finally got a throw back to those titles that made us Bioware fans in the first place. I guess thats some how asking too much when there's so much more money to be made catering to the "new ****" crowd, how incredibly greedy of me.
Oh, so this is Entitlement Way. Good, I thought I'd gotten lost for a minute there.
Just took a detour down Elitist Avenue, which is okay since it's in the same neighbourhood.
AlanC9 wrote...
Hey, who says Bio isn't catering to their fans? I've been following Bio since I picked up the BG2 demo disc in CGW, and Sarah doesn't speak for me.
eyesofastorm wrote...
Why don't you just say, "Go away" or even "F*** off."? It would be so much more elegant. And then maybe the people who loved the company you used to be would finally get the message.
Modifié par David Gaider, 24 septembre 2010 - 03:07 .
Oh please, that's exactly what's at play, heh. As I said before, budget doesn't have much of an effect anyway unless it's really high or really low and I seriously doubt it's either.Lord Gremlin wrote...
It's not like we want to judge the game by budget, like people usually do it for movies...
Sylvius the Mad wrote...
Really? Nothing from the '80s?JohnEpler wrote...
I think that we're coming back to the notion that everyone has their own opinion about the quality of games - it's certainly not an objective measurement.. Of my top five games, two came out in the 90s, one came out in the year 2000, one in the mid 2000s and one is a release from this year.
Those 4 I mentioned were 1985, 1992, 1998, and 1999.
I left out the fifth because I've never really nailed that one down. Right now I'm leaning toward Wasteland, which was 1988.
dbankier wrote...
AlanC9 wrote...
Hey, who says Bio isn't catering to their fans? I've been following Bio since I picked up the BG2 demo disc in CGW, and Sarah doesn't speak for me.
Yep, I've been buying Bioware's games since BG1 and I'm perfectly happy with the direction they're heading.
By all means speak your opinion, but don't try to make out that you're a spokesperson for everyone who followed Bioware since the early days.
whoa whoa. I see the words "loved" and "entitled" which makes me think of the word "obessesed" and "crazy" like one of my Ex's I know.eyesofastorm wrote...
David Gaider wrote...
CoS Sarah Jinstar wrote...
So much for giving back to the folks who have bought every Bioware game then, and have enjoyed helping the studio suceed over the years. That we finally got a throw back to those titles that made us Bioware fans in the first place. I guess thats some how asking too much when there's so much more money to be made catering to the "new ****" crowd, how incredibly greedy of me.
Oh, so this is Entitlement Way. Good, I thought I'd gotten lost for a minute there.
Just took a detour down Elitist Avenue, which is okay since it's in the same neighbourhood.
Why don't you just say, "Go away" or even "F*** off."? It would be so much more elegant. And then maybe the people who loved the company you used to be would finally get the message.
David Gaider wrote...
CoS Sarah Jinstar wrote...
So much for giving back to the folks who have bought every Bioware game then, and have enjoyed helping the studio suceed over the years. That we finally got a throw back to those titles that made us Bioware fans in the first place. I guess thats some how asking too much when there's so much more money to be made catering to the "new ****" crowd, how incredibly greedy of me.
Oh, so this is Entitlement Way. Good, I thought I'd gotten lost for a minute there.
Just took a detour down Elitist Avenue, which is okay since it's in the same neighbourhood.