termokanden wrote...
At the very least they'd better learn from their mistakes the first time around and make sure DA2 doesn't have the same balance issues and bugs. Then again my two decades of experience playing video games tells me that this is usually not how it works out.
I think BioWare have a long way to go, even for a company of their age. This is just my opinion, but I think BioWare really need to work on their PR and how they deal with their fanbase (Return to Ostagar, for example), but they also work on their products too quickly.
Awakening came out what, 3-4 months after Origins after being in development for a year, right? So why was it so buggy and so... Well, why was it like it was? I'd put money on it being due to no feedback from the community for most of its development cycle, and by the time they got feedback it was too late. Sure, it gave us Sigrun, but overall it was a complete mess. It had game breaking bugs, some of the quests never triggered properly (Or when they did, it never did it properly), and there was no excuse for the DLC not transferring, especially when a modder had it working within days. It's safe to assume that Awakening and Warden's Keep would have been created either one after the other, or at the same time, so why didn't the content transfer?
It also struck me as odd that they've cut support so quickly. Ignoring my own feelings about DA2, it feels like it's happened too fast for them. DA:O is their best selling product, yet it needs so much more work. The balance is completely out (Especially during Awakening), there's a wealth of bugs both gamebreaking and minor, and overall it could have been so much better with just a bit longer in development.
I think DA2 is going to arrive too quickly, to be honest. We saw what happened with Awakening, so I dread to think what DA2 will be like.