Aller au contenu

Photo

Why do many RP servers hide other PC's level at login?


  • Veuillez vous connecter pour répondre
27 réponses à ce sujet

#26
ffbj

ffbj
  • Members
  • 593 messages
Well once you start to actually play with someone you should tumble pretty quickly to what they are and their level. If they are wearing a robe and casting high level spells, then you will get a clue, I hope. Likewise if they are in plate, or leather, or seem to disappear in combat.
Though it does lend intself to rping at least in the intial meeting, and you can't just glance through the server list and definitively know every characters level and classes.

Modifié par ffbj, 07 octobre 2010 - 11:06 .


#27
TSMDude

TSMDude
  • Members
  • 865 messages

ffbj wrote...

Well once you start to actually play with someone you should tumble pretty quickly to what they are and their level. If they are wearing a robe and casting high level spells, then you will get a clue, I hope. Likewise if they are in plate, or leather, or seem to disappear in combat.
Though it does lend intself to rping at least in the intial meeting, and you can't just glance through the server list and definitively know every characters level and classes.


All of which help to make you want to pay attention to the other guy a bit more which is always good in a Role Playing World.

I would also argue this helps in Arena Worlds as well. This has been shown to be something many players have liked at almost everywhere it has been tried. I for one am very happy this was designed as it has added immensly to rping and has lead to some great fun among our players.

In the end if it is something your server sees as a postive then one person vs ten people....I bow to the group as always. It is like permadeath which as a Player I love but as a Admin I know the group does not. Therefore it is not in our module.

#28
kalbaern

kalbaern
  • Members
  • 824 messages

TSMDude wrote...

ffbj wrote...

Well once you start to actually play with someone you should tumble pretty quickly to what they are and their level. If they are wearing a robe and casting high level spells, then you will get a clue, I hope. Likewise if they are in plate, or leather, or seem to disappear in combat.
Though it does lend intself to rping at least in the intial meeting, and you can't just glance through the server list and definitively know every characters level and classes.


All of which help to make you want to pay attention to the other guy a bit more which is always good in a Role Playing World.

I would also argue this helps in Arena Worlds as well. This has been shown to be something many players have liked at almost everywhere it has been tried. I for one am very happy this was designed as it has added immensly to rping and has lead to some great fun among our players.

In the end if it is something your server sees as a postive then one person vs ten people....I bow to the group as always. It is like permadeath which as a Player I love but as a Admin I know the group does not. Therefore it is not in our module.


When we first implimented this on my own PW, it had been against most of our players wishes. Many thought it would hinder RP or grouping for a wide variety of reasons. After the intitial grumbling and actually adding it though, our player base has come to love it. Many also pester us to help get it added elsewhere now too.