To Bioware and all its representatives concerning ME3
#101
Posté 24 septembre 2010 - 07:45
#102
Posté 24 septembre 2010 - 11:12
#103
Posté 24 septembre 2010 - 11:35
Does this mean I'm opposed to a "sacrifice option" for Shepard? No, but there better be a way to keep EVERYONE (and this includes Shepard) to live at the end of ME 3. And no amount of DLC will fix this, unless they do make one like Broken Steel. I'll admit, did it make sense that the Lone Wanderer died at the end of FO:3? Yeah it did make sense; but was I really ticked? Immensly so; to the point where I considered selling the game (bought it used, but still). When they announced Broken Steel, my interest in FO:3 was renewed.
So, yeah......there NEEDS to be multiple endings, for both Paragon and Renegade, as well as those that "go both".
What I would like to see:
Ultimate Paragon Act: Shepard pulls off an awesome manuver that destroys the Reapers and saves everyone, including him/herself in the process.
Fixed.......
#104
Posté 24 septembre 2010 - 11:47
That's how you know it's a lie.Liec wrote...
Chris Priestly wrote...
Sorry. Too late. Shep's dead.
You will play ME3 as a volus with a limp. Her name will be Q. T. McSmallpants and she will have a fear of firearms, biotics, aliens, strong language and minigames.
Oh, and she'll be celibate.
Female voluses confirmed for ME3
Modifié par Blacklash93, 24 septembre 2010 - 11:48 .
#105
Posté 25 septembre 2010 - 12:13
That way, all of the games play a larger important role in the series and the final act. It would be so epic, knowing that you didn't do things right, and the only way you could provide salvation was through self sacrifice. A bittersweet story I'd say, and it would make for one crazy ride. And it is Shepard's story, so why not go down with a bang?
#106
Posté 25 septembre 2010 - 12:19
Revan312 wrote...
Whatever666343431431654324 wrote...
Here is point that will put this whole debate to rest:
A dark ending where Shepard or his crew HAVE to die would kill replayability for many, many people. That would seriously harm DLC sales.
It would also harm sales for future Bioware trilogies as many players playing an adventure RPG game wouldn't don't want dark, grave filled endings.
It's simply not going to happen. There will be a paragon and renegade ending that is 'happy'. Oh, there might be a dark option but this is star wars, not Hamlet.
Yet again, I will reiterate... you have the dark ending in Mass Effect 2 for god's sake.. It's like people don't even know there is an ending already where Shepard dies and it cuts off post game playthrough.. And that''s against Reaper lackeys, not even the main threat themselves.. There will be an ending where Shepard dies in ME3..
Plus it wouldn't cut off DLC as you can save constantly through the game.. If your Shep dies at the end, and DLC comes out, you can guess what... reload a save from before the final fight. Your reasoning is super flawed because ME2 has the ending your saying just "might" be in the third game and it never hampered DLC sales.
Look at FO3, you can die at the end of that game when it originally came out, and what happened, DLC came out before Broken Steel's retcon (Anchorage and Pitt) and players all over reloaded there games from a previous point and played through the new content..
And your "This is Star Wars not Hamlet" argument is unbelievably school yard, especially considering, and I'll say it one more time, Shepard already dies in ME2 in some playthroughs. And by your crazy logic, FO3, DA:O and ME2 all aren't Star Wars because there's main character death at the end, they're more Hamlet, but not ME3.. What?
The only way to get shepard to die at the end of ME2 is if your mentally and physically retarded.
And yes look at fallout 3, a world renowned RPG praised for its expansiveness, but condemned for its ENDING.
#107
Posté 25 septembre 2010 - 04:48
#108
Posté 25 septembre 2010 - 05:01
I could see Anderson dying too actually. Your mentor and friend... the only one linked to the Alliance and The Council who really believed you about The Reapers. His death would be a big blow and a good way of illustrating what's at stake, without going to Shepard him/herself or killing the love interest.
#109
Posté 25 septembre 2010 - 05:34
-Skorpious- wrote...
All I have to say is that someone has to die in ME3; preferably an important character or faction from the series. If nobody dies, and the entire galaxy escapes unscathed, then the reapers are fail villains that suck at, well, reaping.
Very true and I agree that someone important will die which make the story more dramatic. Beside Anderson, characters from ME like Tali, Garrus or even Joker would be in the list. I don't like the feeling to lost anyone, but sometimes that just inevitable.
I believe the choices we made in ME and ME2 would possibly give us a totally different situation in ME3 when Reapers have finally arrived. Without help from Quarian, Rachni etc, it's going to be an ugly mess to deal with Reapers. Just hoping ME3 story can give us something totally different or more intensive than we have in ME and ME2.
#110
Posté 25 septembre 2010 - 01:27
Commander Shepard wrote...
Saving everyone only happens in the vids.
#111
Posté 25 septembre 2010 - 01:43
#112
Posté 25 septembre 2010 - 02:10
Unfortunately, I could readily imagine it happening in ME3. I'm firmly convinced that Shepard's "resurrection" will be revealed as a subterfuge that Cerberus undertook to make him/her into some form of ultimate anti-Reaper doomsday weapon.
#113
Posté 25 septembre 2010 - 02:31
Vordimier wrote...
As with the reference to Romeo and Juliet - thats Greek Tragedy, people ending up dying and its a bad, bad world stuff. That doesnt equate Mass Effect 1-3. Nothing has been stated that would make these in the same boat. The point is that we do not know yet and you referencing Romeo and Juliet to try to make a comparison in someway to ME defeats your own argument. You dont know if it will be that way.
That's a nice discussion you have there, but let me add to it by saying that in Greek Tragedy there aren't really any bad persons. It's just a guy who makes a logical and not an ethical mistake and then suffers the grave consequences (half the city commits suicide/kill their children).
#114
Posté 25 septembre 2010 - 03:10
#115
Posté 25 septembre 2010 - 03:32
As for ME3, having the consort strike a dark deal on the eve of battle, well, I might go for that.
#116
Posté 25 septembre 2010 - 03:36
#117
Posté 25 septembre 2010 - 04:21
#118
Posté 26 septembre 2010 - 01:56
I'd also like a ME1 style ending in which Shepard actually goes near death and in this Overlord-style fantasy world s/he encounters the people who died during the games. You fight and conversate your way though the experience and in the end you're given a choice: die and stay in the world of the dead (maybe your LI, best friend or parents are there) or return to the world of the living
I really liked the feeling of uncertainty ME1 ending had, but it was over a bit too soon (although I don't think Bioware should have prolonged that one). That's why they could try a new one. You shouldn't get this experience everytime your mission ends with you dead though, only when survival is a possibility





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