just a reminder that there's still plenty of time to enter the prop contest, which ends on Sunday.
Contest Page
Want to see how easy it is to do?
10 minute "modelling for DA" video start to finish
Want to see what you can win? (remember, every valid entry gets 1 point!)
Contest Prizes
Remember: even if you've never modelled before, you can pick up GMax for free and follow these video tutorials (theyre for 3ds max, but the interfaces are very similar)
Please speak up if you have any questions, either before you start or during your modelling - now is the time to give it a go and get help while you do so!
Community Contest 2: Prop models - ends on sunday!
Débuté par
mikemike37
, sept. 23 2010 12:39
#1
Posté 23 septembre 2010 - 12:39
#2
Posté 23 septembre 2010 - 01:03
Maybe I'll try modelling sometime after seeing more tutorials, but a few days is a bit short for a newbie...
#3
Posté 23 septembre 2010 - 01:18
mm, it seems the level contest sort of stole the spotlight hehe. I would say its too little time for an absolute beginner to make a *strong* entry... but not too late to make *an* entry! heck: you can make stuff using only boxes and simple textures!
#4
Posté 23 septembre 2010 - 01:25
So I can make white boxes to replace the black boxes?

I'll look into it. Unfortunately, I'm not forseeing need for new textures and models for Scars, so that may take priority.
I'll look into it. Unfortunately, I'm not forseeing need for new textures and models for Scars, so that may take priority.
#5
Posté 28 septembre 2010 - 08:21
The Community Contest 2 has ended and the entries submitted for judging.
You can download the entries here - DANexus Project Page
CC2_DA_Source: To view the models in the toolset
: Unzip and place the .lvl file anywhere
: Copy the cc_fountain, cc_crates, cc_maz-ti_temple to the corresponding override
: The models in the level are grouped by contestants
CC2_3D_Source: To view the models in the respective 3D App
CC2_Module: Playable Module to see models in-game
: Use daupdater to install and select CC2_Prop_Models from Other Campaigns
You can download the entries here - DANexus Project Page
CC2_DA_Source: To view the models in the toolset
: Unzip and place the .lvl file anywhere
: Copy the cc_fountain, cc_crates, cc_maz-ti_temple to the corresponding override
: The models in the level are grouped by contestants
CC2_3D_Source: To view the models in the respective 3D App
CC2_Module: Playable Module to see models in-game
: Use daupdater to install and select CC2_Prop_Models from Other Campaigns





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