Why doesn't your main character have recorded voice dialog?
#1
Posté 23 septembre 2010 - 04:23
I mean all your other team members have recorded dialog, so why not the main character?
#2
Posté 23 septembre 2010 - 04:29
#3
Posté 23 septembre 2010 - 04:48
#4
Posté 23 septembre 2010 - 11:17
That would mean you also needed actors who could do a dwarf nobility and commoner and not sound the same.
With so many different origins and so much text in game, it seemed prohibitive to Bioware I am sure. And apart from ME, all of their other games had mute main characters.
However, because voices for the main PC are so important in today's business world, DA2 has voices. And also only male or female human as origin option. Next time you think it would have been cool to play as an elf or dwarf in DA2, think about the voice acting cost...
#5
Posté 23 septembre 2010 - 11:31
#6
Posté 23 septembre 2010 - 01:08
#7
Posté 23 septembre 2010 - 03:19
Haelis wrote...
Easy asnwer: it was too expensive. You would need at least 6 actors: human male and female, elf male and female, and dwarf male and female.
That would mean you also needed actors who could do a dwarf nobility and commoner and not sound the same.
With so many different origins and so much text in game, it seemed prohibitive to Bioware I am sure. And apart from ME, all of their other games had mute main characters.
However, because voices for the main PC are so important in today's business world, DA2 has voices. And also only male or female human as origin option. Next time you think it would have been cool to play as an elf or dwarf in DA2, think about the voice acting cost...
Not necessarily 6 actors, just a male and female voice would've done.
And they would'nt need to specifically hire a person to do it, they could just use an actor who is already recording dialog for NPCs for example.
#8
Posté 23 septembre 2010 - 03:20
Modifié par Zeus_Deus, 23 septembre 2010 - 03:20 .
#9
Posté 23 septembre 2010 - 03:20
#10
Posté 23 septembre 2010 - 05:27
I thought that way too, and was caught off-guard when Shepard spoke for the first time in ME. But it didn't take me long to connect her voice with my character and now I miss not having my Warden able to talk. I, for one, am very glad Hawke will be voiced in DA2.Wulfram wrote...
Because the voice actor wouldn't sound like my character.
#11
Posté 23 septembre 2010 - 05:37
Tigress M wrote...
I thought that way too, and was caught off-guard when Shepard spoke for the first time in ME. But it didn't take me long to connect her voice with my character and now I miss not having my Warden able to talk. I, for one, am very glad Hawke will be voiced in DA2.Wulfram wrote...
Because the voice actor wouldn't sound like my character.
For me at this point, it only matters if they use something like the Violent VO which becomes distracting. If that occurs, I may jump off the ladder.....
#12
Posté 23 septembre 2010 - 07:01
And there seems to be less options as well which sucks.
Modifié par Mr_Steph, 23 septembre 2010 - 07:01 .
#13
Posté 23 septembre 2010 - 07:50
Multiply these lines by Male/Female PC and Human, Dwarf and Elf.
That makes for a LOT of dialog lines that would need recording. As such, the team choise to leave the PC unvoiced.
For Dragon Age 2, you will be able to have a fully voiced PC.
#14
Posté 23 septembre 2010 - 08:05
Chris Priestly wrote...
As such, the team choise to leave the PC unvoiced.
Chris Priestly wrote...
For Dragon Age 2, you will be able to have a fully voiced PC.
#15
Posté 23 septembre 2010 - 08:18
Chris Priestly wrote...
There are a lot of dialog lines for the PC.
Multiply these lines by Male/Female PC and Human, Dwarf and Elf.
That makes for a LOT of dialog lines that would need recording. As such, the team choise to leave the PC unvoiced.
For Dragon Age 2, you will be able to have a fully voiced PC.
You're just lazy. Admit it, your mom probably still have to pick up your clothes.
#16
Guest_Acharnae_*
Posté 23 septembre 2010 - 08:27
Guest_Acharnae_*
#17
Posté 23 septembre 2010 - 08:35
Brockololly wrote...
Chris Priestly wrote...
As such, the team choise to leave the PC unvoiced.:)
Chris Priestly wrote...
For Dragon Age 2, you will be able to have a fully voiced PC.<_<
Right there with you, buddy.
#18
Posté 23 septembre 2010 - 08:43
Crippledcarny wrote...
I can't even tell you how many times I've said something to Morrigan thinking it was said sarcastically only to have her flip a **** over it.
Well, would this be any different if your character spoke?
You could still misread the text just as easily.
on the OP, Just imagine your saying it.
Sheppard never seemed much like a personal character, what if I wanted my character to be to sound all shy? or evil? or have a throat cancer croaky voice like Godfather from Generation Kill?
Besides Orlesians have French accents so Awakening characters would be screwed.
#19
Guest_Acharnae_*
Posté 23 septembre 2010 - 08:47
Guest_Acharnae_*
I'll play DA2 and see what is like to play an RPG with a voiced character for the first time. I just hope, really hope, that this will not spell the end of the RPG legacy line i.e. to have the option to choose between races.
#20
Posté 23 septembre 2010 - 08:48
#21
Posté 23 septembre 2010 - 08:50
I also hope if "the grey warden" returns he/she will still be "unvoiced", I hope he/she does return either in DA3, some DA2 DLC or elsewhere in the series.
Modifié par UFOash, 23 septembre 2010 - 09:12 .
#22
Posté 23 septembre 2010 - 08:52
Modifié par UFOash, 23 septembre 2010 - 08:52 .
#23
Posté 23 septembre 2010 - 09:07
Actually this is close to the way I actually feel. I don't need to hear some guy blabbing what I am thinking. I am a bit disappointed in the voice for DA2 and see this as a further move away from what separated RPG's from the shoot(er)s with a bit of customization.Marcus8958 wrote...
You could always read out the lines yourself and pretend you are a valiant hero. The best voice actor is yourself! ... or maybe not.
Not feeling all that great about where RPG's are headed with the direction bioware and every other developer has taken toward the larger and more simplistic console market.
Modifié par Ghandorian, 23 septembre 2010 - 09:25 .
#24
Posté 24 septembre 2010 - 09:00
You can hear sarcasm on the voice. On the Internet as text is different.UFOash wrote...
Crippledcarny wrote...
I can't even tell you how many times I've said something to Morrigan thinking it was said sarcastically only to have her flip a **** over it.
Well, would this be any different if your character spoke?
You could still misread the text just as easily.
on the OP, Just imagine your saying it.
Sheppard never seemed much like a personal character, what if I wanted my character to be to sound all shy? or evil? or have a throat cancer croaky voice like Godfather from Generation Kill?
Besides Orlesians have French accents so Awakening characters would be screwed.
#25
Posté 24 septembre 2010 - 02:13
And I don't necessarily agree that you'd need separate voice actors for human/dwarf/elf main character - this would only be noticeable if you decide to do a new playthrough with a different race and by then you'd be so use to that particular one voice that it might not even matter.




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