Geth shotgun: Give Jacob a new try!
#1
Posté 23 septembre 2010 - 02:44
I gave him a new try with a non-vanguard, non-adept Shepard (so no "pull"-biotics myself). Pull ist one of the best powers to set up warp explosions and it completely disables an enemy, with the right environment even permanently. The Geth shotgun with incendary ammo finally makes Jacob a damage beast which is not limited on close range only.
I recommend giving him a new try when you don´t have pull otherwise (and are bored with Samara). Remove his Barrier skill via LotSB to have Pull constantly available.
#2
Posté 23 septembre 2010 - 02:48
Modifié par godlike13, 23 septembre 2010 - 02:49 .
#3
Posté 23 septembre 2010 - 02:54
Combat wise, watching him stripping a Krogan´s armor, then pulling him, then blasing him to crisps, is quite worth it. There are few NPC which can take on a Krogan steered only by their AI.
#4
Posté 23 septembre 2010 - 02:56
Modifié par Teknor, 23 septembre 2010 - 02:58 .
#5
Posté 23 septembre 2010 - 03:07
Kaylord wrote...
If you care, besides Garrus, he is the only true paragon character until after horizon.
Combat wise, watching him stripping a Krogan´s armor, then pulling him, then blasing him to crisps, is quite worth it. There are few NPC which can take on a Krogan steered only by their AI.
I agree that the GPS is a good fit for Jacob. But Garrus is not a "true paragon character." I thought that his constant frustration with rules and regulations made that clear. And if that's not enough, you can evolve his passive into Turian Renegade.
But, to get back to Jacob, he's a beast with the GPS, especially in the early game.
#6
Posté 23 septembre 2010 - 03:10
Hence, it's not surprising that Jacob got much better. The guy is set up for fighting at mid-to-long range anyway, this completes the package.
#7
Posté 23 septembre 2010 - 03:13
lazuli wrote...
I agree that the GPS is a good fit for Jacob. But Garrus is not a "true paragon character." I thought that his constant frustration with rules and regulations made that clear. And if that's not enough, you can evolve his passive into Turian Renegade.
But, to get back to Jacob, he's a beast with the GPS, especially in the early game.
Since when does being a Paragon mean that you have to follow the rules? Do you think Shep setting free a rachni queen was 'following the rules'?
Paragon is primarily concerned with what your motivations are, not whether you're a goody two-shoes. Charging off to Omega and shooting mercs all day for cash and chicks would have been a renegade choice, but doing the same to 'make the thugs think twice about murdering someone in the street' is about as Paragon as it gets
#8
Posté 23 septembre 2010 - 03:26
Plus, there was no need for power wheel pausing at all with that squad. Yeah easy for you PC players to achieve normally with your fancy hotkeys, but an absolutely rarity for a 360 runthrough.
#9
Posté 23 septembre 2010 - 03:32
JaegerBane wrote...
Since when does being a Paragon mean that you have to follow the rules? Do you think Shep setting free a rachni queen was 'following the rules'?
Paragon is primarily concerned with what your motivations are, not whether you're a goody two-shoes. Charging off to Omega and shooting mercs all day for cash and chicks would have been a renegade choice, but doing the same to 'make the thugs think twice about murdering someone in the street' is about as Paragon as it gets
Making thugs think twice about murdering someone in the street by starting a peaceful campaign or delivering pamphlets is about as Paragon as it gets. I can't believe I'm discussing this. I thought Garrus was an obvious renegade (remember that renegade does not mean evil, just as paragon does not mean good). Look at his loyalty mission. If you go along with what he wants, you end up with renegade points. If you stop him from killing Sidonis, you get paragon points. Additionally, paragon interrupts are used to prevent him from taking violent actions. I'm not arguing that Garrus isn't a good person.
Edit: And I have to disagree with your motivation-based assessment of the morality system. No matter what kind of Shepard you play, your motivation is going to be more or less the same (stop the Reapers to save the galaxy/loved ones). The methods are what we have some control over.
Additionally, this is not the place for this discussion. Should we take it to the Garrus thread or start a new thread in the appropriate forum?
Modifié par lazuli, 23 septembre 2010 - 03:38 .
#10
Posté 23 septembre 2010 - 05:09
lazuli wrote...
JaegerBane wrote...
Since when does being a Paragon mean that you have to follow the rules? Do you think Shep setting free a rachni queen was 'following the rules'?
Paragon is primarily concerned with what your motivations are, not whether you're a goody two-shoes. Charging off to Omega and shooting mercs all day for cash and chicks would have been a renegade choice, but doing the same to 'make the thugs think twice about murdering someone in the street' is about as Paragon as it gets
Making thugs think twice about murdering someone in the street by starting a peaceful campaign or delivering pamphlets is about as Paragon as it gets. I can't believe I'm discussing this. I thought Garrus was an obvious renegade (remember that renegade does not mean evil, just as paragon does not mean good). Look at his loyalty mission. If you go along with what he wants, you end up with renegade points. If you stop him from killing Sidonis, you get paragon points. Additionally, paragon interrupts are used to prevent him from taking violent actions. I'm not arguing that Garrus isn't a good person.
Edit: And I have to disagree with your motivation-based assessment of the morality system. No matter what kind of Shepard you play, your motivation is going to be more or less the same (stop the Reapers to save the galaxy/loved ones). The methods are what we have some control over.
Additionally, this is not the place for this discussion. Should we take it to the Garrus thread or start a new thread in the appropriate forum?
I would agree with you in that "Doing the right thing" vs "Doing the good thing" are not the same. Garrus falls into the prior, where as characters like Jacob and Samara probably are closer to the latter.
Its just like Jack Bauer in 24.... he does the RIGHT thing, it doesnt mean its good, but its necessary and always is backed by "greater good" motivations, but rarely does he do things by the " peacefully good and lawful" way. A lot of times the Renegade Shep is much the same (though a few of the renegade choices throughout the game truly are bad, and not keeping in mind the "greater good" that most renegade choices adhere to).
As for Jacob with the GPS, I totally agree.
heck ALL characters got a lot better with the GPS, simply due to the fact its the only mid-long range shotgun, and squadmates effectiveness with the other shotguns at SAFE and SURVIVABLE distances are pretty much worthless. Only Grunt makes decent use of any other shotgun, and thats only due to his high survivability.
SOLUTION: As most squadmates are WAY more accurate with auto fire weapons (tempest) than they should be (at least compared to player), the shotguns in general should be a little bit more accurate(or tightend spread) with squadmates to correct for the fact they cannot survive very well in CQC, which is the only valid range for most of the other shotties.
#11
Posté 23 septembre 2010 - 05:18
Teknor wrote...
I don't know, besides Squad incendiary Jacob doesn't offer much. Jack got better cooldowns and same weapon.
Jack has the disadvantage of not being able to max out her Passive, Pull Field, and Squad Ammo abilities. Jacob can do all three.
#12
Posté 23 septembre 2010 - 05:35
PrinceLionheart wrote...
Teknor wrote...
I don't know, besides Squad incendiary Jacob doesn't offer much. Jack got better cooldowns and same weapon.
Jack has the disadvantage of not being able to max out her Passive, Pull Field, and Squad Ammo abilities. Jacob can do all three.
Can you not fix that with the SB base?
been a long time since i used jack do u have to put points in shockwave to get pull?
Modifié par SmokeyNinjas, 23 septembre 2010 - 05:36 .
#13
Posté 23 septembre 2010 - 05:37
SmokeyNinjas wrote...
PrinceLionheart wrote...
Teknor wrote...
I don't know, besides Squad incendiary Jacob doesn't offer much. Jack got better cooldowns and same weapon.
Jack has the disadvantage of not being able to max out her Passive, Pull Field, and Squad Ammo abilities. Jacob can do all three.
Can you not fix that with the SB base:blush:
You can't - you'll have to spend 3 points in Shockwave to unlock Pull. It's impossible to max Jack's passive, ammo power and pull.
#14
Posté 23 septembre 2010 - 05:40
Bozorgmehr wrote...
SmokeyNinjas wrote...
PrinceLionheart wrote...
Teknor wrote...
I don't know, besides Squad incendiary Jacob doesn't offer much. Jack got better cooldowns and same weapon.
Jack has the disadvantage of not being able to max out her Passive, Pull Field, and Squad Ammo abilities. Jacob can do all three.
Can you not fix that with the SB base:blush:
You can't - you'll have to spend 3 points in Shockwave to unlock Pull. It's impossible to max Jack's passive, ammo power and pull.
you posted same time i edited lol
#15
Posté 23 septembre 2010 - 08:00
Teknor wrote...
I don't know, besides Squad incendiary Jacob doesn't offer much. Jack got better cooldowns and same weapon.
Wut? Jacob has pull field and squad incindiary. That's better than Jack's pull field and shockwave (if you use the shadow broker base to rearrange), especially rolling with classes that don't have incindiary ammo powers. Pull has a pretty short cooldown anyway. Now that you can take points out of jacob's barrier, cooldown has never been an issue with me using his character.
The GPS makes jacob a beast, but he was pretty damn good with the evi if people bothered to give him a chance.
Speaking of the GPS. On a soldier with heightened adrenaline rush, it makes for a great one shot, one kill weapon on mooks even at relatively distant enemies,
#16
Posté 23 septembre 2010 - 10:52
godlike13 wrote...
Does the GPS make him less of a dork? Because i don't care how effective the GPS makes him, i won't roll with that dork <_<.
Please, personality has nothing to do with it. <_<
Next time you tell me you don't roll your missions with Miranda, who gives the squad or 15% more weapon damage or 15% more health, because "you don't like her personality".
And Jack fans will probably want to kill me, but Jacob's is much more usefull than her, even if you are a Adept.
Or specially because of it.
Modifié par brfritos, 23 septembre 2010 - 10:53 .
#17
Posté 24 septembre 2010 - 12:01
miranda, samara, and jack would be my dragon age squadmates. probably wouldnt be wearing armor either, well miranda and samara would have to change outfits anyways.
#18
Posté 24 septembre 2010 - 12:23
The Spamming Troll wrote...
why use jacob when he doesnt even have bewbs?
miranda, samara, and jack would be my dragon age squadmates. probably wouldnt be wearing armor either, well miranda and samara would have to change outfits anyways.
Why if I'm into guys?
You're prejudice!
#19
Posté 24 septembre 2010 - 01:46
bewbs > guys
#20
Posté 24 septembre 2010 - 01:49
#21
Posté 24 septembre 2010 - 02:22
Straight from the "mouth" of Patrick Weekes:
"I think I mentioned this in another thread, but I really love Garrus as an example of the difference between Renegade and Evil. He's like the ideal of the compassionate renegade -- going in hot to take down the guys threatening Dr. Michel, for example. He wants to help people, wants to stop the big bad guy and save the galaxy and protect the innocent, and he doesn't have time for rules and regulations that slow him down."
Re: Jacob
No thank you. ^^ I'll gladly "spill drinks on the Citadel," but his lines are pure cheese. And others can do the same job better, for me.
Modifié par Eradyn, 24 septembre 2010 - 02:22 .
#22
Posté 24 septembre 2010 - 02:41
The Spamming Troll wrote...
why use jacob when he doesnt even have bewbs?
miranda, samara, and jack would be my dragon age squadmates. probably wouldnt be wearing armor either, well miranda and samara would have to change outfits anyways.
QFT!!
And they would be my squad mates in every game. But i would give them a bonus power as well of "if looks could kill", use your imagination to figure out the rest.
#23
Posté 24 septembre 2010 - 02:53
Mr.Kusy wrote...
One thing eludes me... why the Geth are not using this Geth shotgun?
Obviously the Geth have reached consensus that the GPS is for dorks.
#24
Posté 24 septembre 2010 - 02:57
#25
Posté 24 septembre 2010 - 03:07
OniGanon wrote...
Do you really want the Geth to be able to shotgun you from 20m away?
lol this reminds me of the geth snipers in ME1





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