I want ingame bonuses/loot for transfering my DAO saves to DA2.
We may not deserve it, but it's worth a shot...
#76
Posté 23 septembre 2010 - 11:37
I want ingame bonuses/loot for transfering my DAO saves to DA2.
#77
Guest_imported_beer_*
Posté 23 septembre 2010 - 11:39
Guest_imported_beer_*
Whatever happened to that Chris Priestly in chainmail pix ?
#78
Posté 23 septembre 2010 - 11:40
Gears of War 2 gave fans extra characters to play if they bought the original game and unlocked certain achievements.
#79
Posté 23 septembre 2010 - 11:43
the Ubisoft Tom Clancy brand games did something similar as well
#80
Posté 23 septembre 2010 - 11:43
^
Also, since someone brought this up in this thread, this is more or less what the L4D2 boycott was about, better support, back up your claims. Not getting the new game for free (but since it was a multiplayer game still going strong, there were also fears that it would divide the community and ruin the first game, which proved to be completely true).
Modifié par _Loc_N_lol_, 23 septembre 2010 - 11:44 .
#81
Guest_Guest12345_*
Posté 23 septembre 2010 - 11:44
Guest_Guest12345_*
#82
Posté 24 septembre 2010 - 12:18
Stanley Woo wrote...
Maybe, maybe not, but we have released free DLC to the Cerberus Network and held the occasional contest for free swag or store items. And there's always teh free swag we give away at conventions. I mean, it's not like we've never given away free stuff. But our entire business is making videogames. it would hardly make sense to give away our product just because you bought a previous product.Blastback wrote...
As loyal fans, we don't deserve any kind of free content.We have also released free patches to our games. certainly not to everyone's satisfaction, but we've still done it.Maybe some fixes to any issues remaining in the game *hint hint*
, but free merchendise, no.
We also do this, in the form of promo videos, our writers and designers talking about stuff, project leads like Mark Darrah and Mike Laidlaw and Dave Gaider talking about design philosophies and the development process and world lore. All on this free BioWare Social Network!What Bioware could maybe do is give long term fans some sort of sneak peak at coming material. I think that that would be a nice way to reward long time fans. But free games, DLC, etc, no.
Am I missing anything?
Witch Hunt cost Americans $7 and provided one hour of recycled enemies and environments, with about twenty four minutes of new voice acting for what amounted to a teaser trailer for Dragon Age 2. If that microtransaction is justified and you extrapolate that cost to content ratio, then the main Dragon Age campaign at $60 would have been about 8 hours and forty minutes. I'm sure you're aware that if you pulled something like that for a game touted as the spiritual successor to Baldur's Gate, we would physically come for you with pitchforks and torches to ensure that you had a mighty need for that free healthcare stuff I'm always hearing about.
What would have been the cost or the downside of releasing Witch Hunt for free? You would have gotten a hook into fans and get them excited for Dragon Age 2, while avoiding all the negative reviews from professional critics and ill will from consumers. Also, if I've got your attention, I also want to mention that it was a real kick to the quads how much better the production values were for Lair of the Shadow Broker than Witch Hunt, which cost just $3 more. Just to be clear, I'm not saying that I would have paid more than $10 for Shadow Broker, I'm saying that Witch Hunt should have been free or almost free.
Modifié par Coyote Hunter, 24 septembre 2010 - 12:22 .
#83
Posté 24 septembre 2010 - 12:18
#84
Guest_imported_beer_*
Posté 24 septembre 2010 - 12:26
Guest_imported_beer_*
Coyote Hunter wrote...
if you pulled something like that for a game touted as the spiritual successor to Baldur's Gate, we would physically come for you with pitchforks and torches to ensure that you had a mighty need for that free healthcare stuff I'm always hearing about.
Nothing makes a point sound as reasonable as the threat of physical violence.
Was that really needed?
#85
Posté 24 septembre 2010 - 01:00
Chris Priestly wrote...
That doesn't mean we don't appreciate you, just that, as a business, we appreciate your monetary support as well.
I always knew you loved me for my money. And frankly, I'm fine with that.
#86
Posté 24 septembre 2010 - 01:03
ErichHartmann wrote...
My request:
I want ingame bonuses/loot for transfering my DAO saves to DA2.![]()
From the epilogue concerning the sword "Vigilance" at the end of Awakening I wouldn't be surprised if it popped up again in a future DA game... Could be that it ends up in Hawke's hands at some point
#87
Posté 24 septembre 2010 - 01:06
Coyote Hunter wrote...
Also, if I've got your attention, I also want to mention that it was a real kick to the quads how much better the production values were for Lair of the Shadow Broker than Witch Hunt, which cost just $3 more. Just to be clear, I'm not saying that I would have paid more than $10 for Shadow Broker, I'm saying that Witch Hunt should have been free or almost free.
This. I agree with this part.
Not to mention that bug issue...September is almost gone, and we're still waiting for the patch. Microsoft is taking its time.
So, yes, I shelled money for a poorly-made, bugged DLC. Of course, no one forced me, but that's not the point.
#88
Posté 24 septembre 2010 - 01:07
We were promised a two year roll out of awesome DLC. We have had a one year roll out of mediocre DLC (though I did like Leliana's and Shale). One way to make up on reneging on the promise would be to either offer an extra or a discount. Quite frankly I'd prefer an extra, but a discount would be nice.
Free pie would earn my complete and total forgiveness for anything.
#89
Posté 24 septembre 2010 - 01:08
Lord_Valandil wrote...
So, yes, I shelled money for a poorly-made, bugged DLC. Of course, no one forced me, but that's not the point.
It isn't?
Also: I liked Witch Hunt. All I did was import my character file from way back that included the correct choices.
#90
Posté 24 septembre 2010 - 01:14
ShrinkingFish wrote...
Lord_Valandil wrote...
So, yes, I shelled money for a poorly-made, bugged DLC. Of course, no one forced me, but that's not the point.
It isn't?
Also: I liked Witch Hunt. All I did was import my character file from way back that included the correct choices.
No, it isn't.
I saw the answers coming, "No one threatened you with a gun, no one forced you to buy it, no one...ad infinitum".
But that's no excuse to deliver a bugged, poorly-made DLC. And by "poorly-made" I refer, obviously, to the recycled environments, short length, and obviously, the bug.
Lair of the Shadow Broker is miles ahead Witch Hunt, and thus, worth the price.
#91
Posté 24 septembre 2010 - 01:14
Return to Ostagar was a hoot, going back to the the site of an enormous tragedy and reclaiming some of your lost honor. Loved it.
Warden's Keep was awesome, a brief look into an unknown history and the potentially darker side of the Grey Wardens, thus earning their name. Loved it.
Leliana's song was a laugh and a great look into one of my favorite character's pasts. Loved it.
Golems of Amgarrak was a great look into the darker side of adventure stories, a nice, classic Horror Adventure. Loved it.
With Hunt was a good release with solid and enjoyable characters with a satisfying conclusion, for me anyways, who was confronted with the tragic ending of the Morrigan Romance on my Warden. Reuniting with her and all that jazz ruled. Loved it.
And the Stone Prisoner was just Grade A Awesomesauce.
Modifié par ShrinkingFish, 24 septembre 2010 - 01:18 .
#92
Posté 24 septembre 2010 - 01:16
Lord_Valandil wrote...
ShrinkingFish wrote...
Lord_Valandil wrote...
So, yes, I shelled money for a poorly-made, bugged DLC. Of course, no one forced me, but that's not the point.
It isn't?
Also: I liked Witch Hunt. All I did was import my character file from way back that included the correct choices.
No, it isn't.
I saw the answers coming, "No one threatened you with a gun, no one forced you to buy it, no one...ad infinitum".
But that's no excuse to deliver a bugged, poorly-made DLC. And by "poorly-made" I refer, obviously, to the recycled environments, short length, and obviously, the bug.
Lair of the Shadow Broker is miles ahead Witch Hunt, and thus, worth the price.
The recycled environments were a bit unfortunate... but I thought they were worked into the story rather well. Not like they didn't include lore as to why these places were being used.
And yeah... the bug sucks.
Modifié par ShrinkingFish, 24 septembre 2010 - 01:16 .
#93
Posté 24 septembre 2010 - 01:24
ShrinkingFish wrote...
Though, to be fair, I am one of the few fans who actually really enjoyed all the DLC I purchased.
Return to Ostagar was a hoot, going back to the the site of an enormous tragedy and reclaiming some of your lost honor. Loved it.
Warden's Keep was awesome, a brief look into an unknown history and the potentially darker side of the Grey Wardens, thus earning their name. Loved it.
Leliana's song was a laugh and a great look into one of my favorite character's pasts. Loved it.
Golems of Amgarrak was a great look into the darker side of adventure stories, a nice, classic Horror Adventure. Loved it.
With Hunt was a good release with solid and enjoyable characters with a satisfying conclusion, for me anyways, who was confronted with the tragic ending of the Morrigan Romance on my Warden. Reuniting with her and all that jazz ruled. Loved it.
And the Stone Prisoner was just Grade A Awesomesauce.
And I respect your opinion.
Return to Ostagar was...OK, I guess. But story-wise it wasn't that great of a thing. Just killing Darkspawn and that's it. Saying goodbye to Cailan and picking up his armor was nice, though.
Warden's Keep was better, but not being able to return to the Keep itself was kind of lame.
Leliana's Song...I really loved it.
Golems of Amgarrak was pretty lame, in fact. Recycled environments of the place I like the most (haha!) the Deep Roads! And it was difficult only because the companions were crappy. They died in a blink.
Witch Hunt...well, I'm still waiting for the patch, but from what I've seen and heard, it certainly wasn't worth the money.
And Stone Prisoner...not gonna lie, it was cool. But suffered from the same problem as Warden's Keep. Once you were done, you were done. Honnleath became a Ghost Town.
Modifié par Lord_Valandil, 24 septembre 2010 - 01:27 .
#94
Posté 24 septembre 2010 - 01:26
ShrinkingFish wrote...
Stanley Woo wrote...
Wait, seriously? All right, OP, I'll bite. Why do we owe you anything more after providing a product that you purchased and played? Why would we offer a discount or a free product when you complain you didn't like a previous product? in short, why would anyone but you agree to ant of this? what benefit do we get out of this?
Your tone is aggressive, belittling and insulting. Hard to imagine anyone could react to this post in any form other than aggressively and defensively. Just fyi.
-17 ApprovalChris Priestly wrote...
While I do understand what you're asking, heck I love free stuff too, it likely won't happen.
Reebok doesn't give away free shoes, Toyota free cars or Microsoft free computers. It just isn't good business.
That doesn't mean we don't appreciate you, just that, as a business, we appreciate your monetary support as well. [smilie]../../../images/forum/emoticons/wink.png[/smilie]
[smilie]../../../images/forum/emoticons/devil.png[/smilie]
Your tone is accomodating, friendly, and supportive. You show respect for the fans of your company regardless of their behavier.
+10 Approval, you inspired ability: Minor Intellect
Are you kidding, i completely agree with Mr. Woo, the OP is an idiot.
#95
Posté 24 septembre 2010 - 01:35
Lord_Valandil wrote...
ShrinkingFish wrote...
Though, to be fair, I am one of the few fans who actually really enjoyed all the DLC I purchased.
Return to Ostagar was a hoot, going back to the the site of an enormous tragedy and reclaiming some of your lost honor. Loved it.
Warden's Keep was awesome, a brief look into an unknown history and the potentially darker side of the Grey Wardens, thus earning their name. Loved it.
Leliana's song was a laugh and a great look into one of my favorite character's pasts. Loved it.
Golems of Amgarrak was a great look into the darker side of adventure stories, a nice, classic Horror Adventure. Loved it.
With Hunt was a good release with solid and enjoyable characters with a satisfying conclusion, for me anyways, who was confronted with the tragic ending of the Morrigan Romance on my Warden. Reuniting with her and all that jazz ruled. Loved it.
And the Stone Prisoner was just Grade A Awesomesauce.
And I respect your opinion.
Return to Ostagar was...OK, I guess. But story-wise it wasn't that great of a thing. Just killing Darkspawn and that's it. Saying goodbye to Cailan and picking up his armor was nice, though.
Warden's Keep was better, but not being able to return to the Keep itself was kind of lame.
Leliana's Song...I really loved it.
Golems of Amgarrak was pretty lame, in fact. Recycled environments of the place I like the most (haha!) the Deep Roads! And it was difficult only because the companions were crappy. They died in a blink.
Witch Hunt...well, I'm still waiting for the patch, but from what I've seen and heard, it certainly wasn't worth the money.
And Stone Prisoner...not gonna lie, it was cool. But suffered from the same problem as Warden's Keep. Once you were done, you were done. Honnleath became a Ghost Town.
Honnleath was a ghost town when you got there... Once the Darkspawn were dead there was no reason for the people to stick around. I mean, there was a Blight. It would kind of be like going back to Lothering. Plus that DLC didn't end until the epilogue.
And yeah, I actually agree that in Warden's Keep the fact that you couldn't take advantage of the whole keep afterwards was kinda lame... but it didn't ruin it for me.
I thought Witch Hunt was worth it. But I'm a bit of a Morrigan fan boy. And the companions in it were awesome. Great characters and really showing of new sides to some old architypes.
I didn't guy Golems because it was marketed as being "difficult" and I still don't know why everyone says they were recycled environments. I mean the Deep Roads bit definitely had some reused elements but I thought it had a rather fresh feel. Didn't distract me from the story anyways, and the story was solid.
And for the Return to Ostagar, have you taken Logaine with you to do that yet? Interesting stuff.
Though... I do have a tendency to focus on why I like things and mostly ignore their shortcomings. Granted, none of the DLC were perfect. But I never expected them to be.
#96
Posté 24 septembre 2010 - 01:38
KLUME777 wrote...
ShrinkingFish wrote...
Stanley Woo wrote...
Wait, seriously? All right, OP, I'll bite. Why do we owe you anything more after providing a product that you purchased and played? Why would we offer a discount or a free product when you complain you didn't like a previous product? in short, why would anyone but you agree to ant of this? what benefit do we get out of this?
Your tone is aggressive, belittling and insulting. Hard to imagine anyone could react to this post in any form other than aggressively and defensively. Just fyi.
-17 ApprovalChris Priestly wrote...
While I do understand what you're asking, heck I love free stuff too, it likely won't happen.
Reebok doesn't give away free shoes, Toyota free cars or Microsoft free computers. It just isn't good business.
That doesn't mean we don't appreciate you, just that, as a business, we appreciate your monetary support as well. [smilie]../../../images/forum/emoticons/wink.png[/smilie]
[smilie]../../../images/forum/emoticons/devil.png[/smilie]
Your tone is accomodating, friendly, and supportive. You show respect for the fans of your company regardless of their behavier.
+10 Approval, you inspired ability: Minor Intellect
Are you kidding, i completely agree with Mr. Woo, the OP is an idiot.
Bad policy for developers to treat their fans poorly or talk down to them. In certain cases it is most professional to keep your opinions to yourself in order to create an open, communicative environment that is ideal for maintaining public relations.
Just sayin.
Modifié par ShrinkingFish, 24 septembre 2010 - 01:41 .
#97
Guest_Puddi III_*
Posté 24 septembre 2010 - 01:54
Guest_Puddi III_*
ImBadJuju wrote...
I'm not entitled to squat, and never thought I was.
Well, okay, you say that, and you say as much in your original post, but the rest of your original post makes it sound like you do feel entitled, by your own sense of fairness, considering that they ripped you off, the only issue being whether they'll actually live up to it considering they're not technically obligated to provide any such thing. If you want us to understand how you don't actually feel that way, perhaps you can also understand, at least, why some of us got that impression.
I even kind of agree with you in the sense of feeling ripped off, because when I bought Awakening, only a week later I saw it on sale with a special promotion for half the price I paid. That pissed me off. (Especially considering that I never bothered to actually finish it until several months later due to all of its bugs at release.) And Witch Hunt was rather disappointing, IMO. Still, I wouldn't think to ask for a discount or free copy on those grounds. I'd simply not buy the next BioWare game if the offenses were egregious enough.
The proposal itself (for the discount, anyway) isn't that ridiculous, I suppose, if you sell it as comparable to the previously mentioned Steam promotions. But selling it as a sort of recompense for past crimes is .. not the same.
Modifié par filaminstrel, 24 septembre 2010 - 01:57 .
#98
Posté 24 septembre 2010 - 02:12
imported_beer wrote...
MY point was I don't think the OP was neccessarily asking for a discount or a freebie, but used them as examples of how loyalty may be rewarded, or some reward that is meant for long standing fans that is NOT accessible to those who are not as *proven*(like Bioware Bazaar may have been more geared towards popular people rather than long standing fandom). That is a fair question to ask, though as someone who did not buy all the DLC- I am SO going to miss out if you do.
Good points I_B.
Like you said, its not uncommon for companies to give away products or incentives to some of the more loyal customers or to enthusiasts so that those people can spread the good word to others about the product and company. I don't know exactly what BioWare could do, but for many that played Origins, you add in Awakening and even some of the DLC and you've spent more on that than Origins' cost when it first came out. And I guess if you enjoyed all that extra stuff it was worth your money, but honestly most of the post release stuff hasn't been even close to the quality as Origins and it quite frankly left a bad taste in my mouth looking forward to DA2.
Now does that mean BioWare should bribe people or anything? No, but especially after the "Epic" community event that was the BioWare Bazaar, it would be nice if they had something of a more exclusive "thank you" to people that have supported DA thus far.
#99
Posté 24 septembre 2010 - 02:16
Brockololly wrote...
imported_beer wrote...
MY point was I don't think the OP was neccessarily asking for a discount or a freebie, but used them as examples of how loyalty may be rewarded, or some reward that is meant for long standing fans that is NOT accessible to those who are not as *proven*(like Bioware Bazaar may have been more geared towards popular people rather than long standing fandom). That is a fair question to ask, though as someone who did not buy all the DLC- I am SO going to miss out if you do.
Good points I_B.
Like you said, its not uncommon for companies to give away products or incentives to some of the more loyal customers or to enthusiasts so that those people can spread the good word to others about the product and company. I don't know exactly what BioWare could do, but for many that played Origins, you add in Awakening and even some of the DLC and you've spent more on that than Origins' cost when it first came out. And I guess if you enjoyed all that extra stuff it was worth your money, but honestly most of the post release stuff hasn't been even close to the quality as Origins and it quite frankly left a bad taste in my mouth looking forward to DA2.
Now does that mean BioWare should bribe people or anything? No, but especially after the "Epic" community event that was the BioWare Bazaar, it would be nice if they had something of a more exclusive "thank you" to people that have supported DA thus far.
I agree with you.
If the DLC were an example of what to expect in DA2, I would be worried. GoA and WH were rushed jobs, just to get Origins off the track and move on with DA2.
I'm not asking for free copies
It would be nice to have something, indeed. And I mean that to fans worldwide, not only fans in the US.
#100
Posté 24 septembre 2010 - 02:21





Retour en haut







