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Dragon Age... Like WoW


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#51
Riot Inducer

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Mordaedil wrote...

We could compare every game to Tetris, the best video game ever made.

True but then no one would be playing any new games since they'd all realize nothing will ever be better than Tetris. ;)

#52
Wonderboy2402

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I see plenty of similarities... As already mentioned by others: Talent trees, names lifted for talents from WoW, HUD similar to WoW (and mmos in general), combat numbers floating up with crits bolded...



It looks more like WoW then baldurs gate, thats for sure.

#53
Mordaedil

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Wait, could you give examples there, Wonderboy? I honestly don't know WoW's talent trees well enough to see where they lifted the names from.



As for the interface, it's looking much more like Neverwinter Nights or Knights of the Old Republic, than WoW. It does remind me a little bit of Lineage 2, but that's a superficial resemblance at best.



Also, floating numbers was a thing they did in NWN, and are turned off by default in this game.

#54
Skaargoroth

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Here you go, Mordaedil. You may select any of the classes on this link as well as their Talent Trees.

+ http://www.wowhead.com/?talent

#55
Death Breeze

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It's not a widely know game but Ragnarok Online is an MMO which has similarities within the things you mentioned except it's not fully 3D and it was released 3 years before WoW. It's similar to DA:O aswell , It has a warrior class with very similar specializations, it has a mage clas who use fireballs, it has rogues with backstab. Thats just one example of the many games out there similar to DA:O in a way but DA:O is unique in its own way. Will there be another thread comparing DA:O to another game? I hope not, great ideas implemented in new ways with other additions is how i see games as being developed and as these ideas might have been used before there will always be similarities with some exceptions when once in a while a game puts in a revolutionary idea.

#56
Mordaedil

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Skaargoroth wrote...

Here you go, Mordaedil. You may select any of the classes on this link as well as their Talent Trees.
+ http://www.wowhead.com/?talent

*blinks* Well, I'm not really accustomed with WoW, so I was hoping I could have seen it directly compared, but I have to go off my own conjecture on this. :unsure:

So, what I am seeing is that saying it's take straight from WoW is a pretty lose accusation. Some skills share names, but these are skills that have been trademark names since the days of first edition D&D, or detailing an action that can't really be described using "other words".

What else can you call precision, shield bash or other such skills? I dunno, this is a pretty shallow accusation there, since technically Bioware designed NWN years before WoW and DAO has more similar names from there than from WoW.

IMHO.

#57
Srikandi715

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Mordaedil wrote...

We could compare every game to Tetris, the best video game ever made.


Peggle > Tetris. (Whoops, now I'm gonna get THIS thread locked for OTness too :) )

#58
RiianTheBrute

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7Spark wrote...

Skaargoroth wrote...

...Having the currency set on the typical 100 copper coins equal 1 silver while 100 silver coins equals 1 gold is but a simple concept. ..


Actually it goes like this: 1 gold = 10 silver = 100 copper

No...

#59
Lominia

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at least with this i won't have to go through some bloody miserable instance for hours on end, for the pleasure of watching people cry at other over the drops

#60
soteria

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Viz79 wrote...

fairandbalancedfan wrote...

Viz79 wrote...

Maria:


I'd love to see WoW players play DA though - considering the high difficulty level of DA compared to the super easy one of WoW, they shouldn't get past the prologue :)


Never understood the logic of hating a group of gamers. Bioware would want WoW players to play their game, because they want their money too and it is great for sales. Owing your allegiance to a particular genre of gaming, or a section of gamers or games is pointless imo. Because at the end of the day you are lining the pockets of game companies. They don't give you discounts for hating their rivals.


Not really a case of hate but of truth.  I played MUDS (text based games before MMOS game out) and played most of those too. I tried WoW to see what all the fuss was about and I pretty much saw it as it was.  Theres no point arguing about it - Blizzard managed to capture the majority by pandering to what the masses are - hyper casual gamers who want rewards with minimal effort and have played the genre before.  So what do you expect for that?  Obviously a very easy game.

Theres no hate in calling a banana a banana. Most WoW gamers who finally tire of this 'introduction' to MMOs tend to move on to more sophisticated games in that genre or explore other genres completely (as many seem to be new to PC gaming in general).  Its only when comparisons are made to games in this way that one has a doubletake and wondered what just happened. World of Warcraft is fantastic in the fact it is the 'first' MMO' for lots of newbie gamers and thus you always have fond memories of the first MMO you play.  Rose tinted goggles suddenly doesnt turn KFC into a Michelin Star Restaurant however.



Some day I'd like to get you and everyone else who says WoW is a very easy game, give you appropriate gear for the encounters, and put you up against some bosses like Vaelestraz the Corrupt, Kiljaeden, Muru, Yogg'Saron with 0 helpers, Algalon the Observor, the original Four Horsemen, or any other of a number of bosses I could mention.  You're not basing your viewpoint on fact--I'm guessing you played for a very short time before you got to anything that could called challenging?  Levelling up and doing quests was easy, therefore the whole game is very easy?

You know, I played MUDs too, but that dosen't make my opinion on whether WoW has similarities to DA:O any more or less valuable than anyone elses.  I actually laughed when you made the comment about WoW players getting their butts kicked in DA:O, just because that's such an incredibly asinine comment.  It reminds me of the guy who said that anyone who enjoyed Dark Alliance has never played a really good game.  It may never have occured to you that people may enjoy games that you don't and still be perfectly competent gamers.

Back on topic...

A minor similarity no one pointed out is that lootable items sparkle in DA:O--a feature from WoW.  If the loot is color-coded like it is in DA:J, that's a similar color system to what they used in Diablo.  Sure, the games have some superficial similarities, if you want to compare them.

#61
Bassaliskss

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:P you guys are funny, just cuz WoW named the fire spell i dunno, inferno, when other ppl use it they copycat? lulz thats like 1 chocolate factory makes chocolate with peanuts and other cant use cuz this one already uses it... And after all graphic is way better in DA than in WoW...

#62
Osprey39

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GhoXen wrote...

DaLabbes wrote...

classes are standard for RPGs: You got the warrior to beat stuff, the mage to cast magic missile and fireball, and a thief (or rogue, if you like) to disarm traps, pickpocket, lockpick and backstab. The only thing missing is a priest/cleric, who is kind of incorporated in the mage here.

It's like saying Eragon is like Harry Potter because it uses magic, when Harry Potter made magic widely popular, but did in no way invent it.


I can tell that you have not played through WoW to see the similarity here. In WoW, rogues use an energy system very similar to the stamina in DAO. Talents, especially the ones involving CCs are also very similar to the rogue's abilities in WoW. Even the attriube priority and "talent builds" are very similar to WoW. As soon as I had my hands on the character creator, I was able to figure out how to make a combat rogue and a subtlety rogue just from my previous WoW experiences.


Let me break some news to you.  There are almost no original ideas in WoW.  Just about everything in that game was 'borrowed' from D&D or Warhammer.  Knowing that, it's pretty silly to say that something in a fantasy rpg is like WoW when in fact, it's just something that is archetypical to the whole fantasy genre.

Now as for you saying the stamina system in DA is like energy in WoW, you're nuts.  The only similarity is that they are both a yellow bar.  WoW rogues recover energy at a much greater rate than DA rogues recover stamina and they can use way more abilities because of it.  They really aren't very similar at all.

#63
Elanareon

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I loved WoW because of the warcraft lore. But WoW destroyed warcraft lore... So i hate WoW now... But yeah i understand that they have to keep expanding the lore to keep it running... When BC came out it wasn't warcraft anymore for me :(



Lorewise It isn't similar! Far from it! If it does i'd still be playing WoW now...

#64
toronto13

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Yep,Ferrari(DAO) is like Fiat(WoW) because they both have four wheels,both run on petrol etc and etc.:)

#65
Sylixe

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Pink_Moon wrote...

Is it just me or does WoW remind a lot of EQ?

It's a pretty standard mould. Why don't people realize this? WoW is pretty standard fantasy MMORPG material. Of course any one fantasy game will share similarities with the other... Why? Because they're both fantasy games, that's why.



Okay that ones not even close.  Everquest was and in some respects still is a FAR superior game to WoW.

#66
Pinworms

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I think WoW invented Elves and Dwarfs, so DA definitely is a rip off there



Also there are spider monsters in several locations in WoW, which DA completely rips off too

#67
Blessed Silence

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Who cares, just play the damn game.

#68
Blessed Silence

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Pinworms wrote...

I think WoW invented Elves and Dwarfs, so DA definitely is a rip off there

Also there are spider monsters in several locations in WoW, which DA completely rips off too


Actually it is said JRR Tolkien did .. but of course they were in mythos of countries thousands of years before that.

#69
Sylixe

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Pinworms wrote...

I think WoW invented Elves and Dwarfs, so DA definitely is a rip off there

Also there are spider monsters in several locations in WoW, which DA completely rips off too


You are definetly a youngster and new comer to this genre of gaming.  WoW didn't invent anything new from a game point or lore.  they took the best of what was already out there and just polished it up better.

#70
Eshaye

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toronto13 wrote...

Yep,Ferrari(DAO) is like Fiat(WoW) because they both have four wheels,both run on petrol etc and etc.:)



+10  Posted Image

Quit comparing everything to flippin' WoW if you're going to be this silly you might as well compare every RPG made in the last 35 years or so to pen and paper Dungeon and Dragons considering that's where it all comes from..... Or so I've seen it claimed.

#71
PutoPunk

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Blasphemy!!!

#72
Melcene

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As someone who played WoW on and off for the last 5 years, half a dozen MMOs before that, MUDs before that, and a slew of RPGs in between..... this whole thread is silly.



The reason people think that ZOMGWOWRIPOFFLOLZ is because WoW has become the one MMORPG that everyone is familiar with. (C'mon, we're talking 11 million people worldwide or something like that.) Nevermind that everything, EVERYTHING in WoW has been done elsewhere. For many, it's fresh blood, and the basis on which they judge all other RPGs and MMOs. Which is a shame for the industry, I think.

#73
Walina

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Affinity Z wrote...

Is it me or does Dragon Age look ALOT like wow with loot, currency system etc.? Posted Image


No, a lot of mmorpgs are like that and WoW was not the first.
Lot of things in mmorpgs are from rpg pc if you played some before DAO. :whistle:

#74
jpo598

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OP....you gotta be kidding me?
Can I play ANY game or read any gaming forums without someone bringing up that stupid MMO?
Geez people.

unFREEKINbelievable.

Modifié par jpo598, 15 novembre 2009 - 05:52 .


#75
Auracounts

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Affinity Z wrote...

Is it me or does Dragon Age look ALOT like wow with loot, currency system etc.? Posted Image



Since this game, to me anyway, isn't deviating too much from the Bioware formula (it's really not all THAT different from the first Baldur's Gate), I would say that any comparisons derive from WoW emulating previous Bioware RPGs, not the other way around.