sinosleep wrote...
Mr.Kusy wrote...
I don't consider this a bad thing... maybee it's less newbie friendly but also more rewarding.
It drove me bat**** crazy more for lore reasons than for gameplay reasons. Even before the game begins Shepard is an extremely accomplished special operations soldier. Applying the starts weak and becomes strong rpg archetype to the gunplay makes no sense whatsoever. I mean, I wasn't anything remotely resembling a special ops soldier, but I was qualified in an m16, an m249, the 50 cal machine gun, and m203 grenade launcher attachment while being familiar with although not officially qualified for using shotguns and Mk 19 semi automatic grenade launcher. And that was working in communications for crying out loud. So lvl 1 shep being a HORRENDOUS shot totally took me out of the game. If you had started out as a fresh recruit it wouldn't have been so jarring, but Shep is a highly decorated, experienced, spec ops killing machine at lvl 1.
By that logic, Shepard should also be good at biotics or engineering, depending on the class selected.





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