I'm gettng my butt handed to me.
#1
Posté 24 septembre 2010 - 04:20
#3
Posté 24 septembre 2010 - 07:49
#4
Posté 25 septembre 2010 - 01:35
#5
Posté 25 septembre 2010 - 04:19
#6
Posté 26 septembre 2010 - 01:02
But seriously, I believe it's because it came out too late, when much of the NWN2 playerbase had already moved on to other games.
#7
Posté 28 septembre 2010 - 04:19
#8
Posté 28 septembre 2010 - 05:39
If you liked that aspect:
It keeps the adventure compact and avoids long hikes and cutting through endless swarms of the same orcs and crap. Like we've discussed, every fight is a challenge and it means something.
Be sure to also check another creation of one of MoW's authors, Tiberius: The Maimed Gods Saga. There is no meaningless combat there and all the locations are kept compact so you know immediately where you're headed when you're travelling (well, maybe except the huge manor - your base through a large portion of the game).
#9
Posté 28 septembre 2010 - 02:42
#10
Posté 30 septembre 2010 - 04:10
Seagloom wrote...
It is an excellent, underrated module. Ossian does good work. I'm not surprised you had trouble with a rogue3/wizard3 by the way. It's not combat oriented as you pointed out. It's better suited to utility unless specifically built to be a dual wielding dervish o' death. Even then it's a late bloomer. You might want to play through MoW twice by the way. The evil path has some marked differences and you only get a complete picture of the story by trying both routes.
It sure is an underrated module. It's the first one that has yet to become a chore. I did alright once I cheated up to character level 8 to match my cohorts. Getting that 5th level of wizard and a good old fashioned fireball in my arsenal helped to make things a little more even. I'll definitely play through at least twice more because my evil character chose to work for the church of Lathander which just didn't make sense. So I am going around acting evil, but I'm sort of on the good path, (I think) I don't really care though. I am having a great time with this module. I can live with multiple play throughs. I also want to add that 8th level is a great place to start. It's just high enough to where you see your character taking shape a little bit, but not so high that you feel like you skipped over 15 of the best years of his or her adventuring career.
#11
Posté 30 septembre 2010 - 06:58
unclejoe1917 wrote...
I can't remember where that girl I met at the temple said she would be. I couldn't find her after that first conversation.
She should be in The Black Eye Tavern in the Harbor Loop.





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