Eldragon wrote...
I'm not worried about the speed of combat, I'm looking foward to 2h
weapon swingings being fast and furious instead of a guy trying to swing
a telephone pole. I'm more concerned over how the classes have been pigeonholed in order to make them distinct. Now the Fighters MUST use 2h swords or Sword and board, no bows, no dual hand-axes. And rogues MUST do bows or two weapons, no shields. Its flat out depressing.Mike Laidlaw wrote...
I have always maintained that the odds of Dragon Age becoming a 3rd person, cover-based shooter were quite low, even when asked, repeatedly "Did you turn Dragon Age into Mass Effect?"
Always thought that question missed a few, reasonably key details...
Mass Effect is more than a '3rd person, cover-based shooter', but an rpg where the protagonist has been chosen for you. e.g. You don't pick your dialog in Mass Effect, you nudge shepard into a response, and often times what you get is not what you expected.
Those who say "You have turned Dragon Age into Mass Effect" are reacting to a feeling that they will no longer be playing their character, but one assigned to them. The Witcher is a fun RPG, I really liked it, but at no point did I ever feel I was playing "Eldragon of Rivia" I was playing "Geralt of Rivia", and happened to make a few choices for him. DA2 is going to feel the same way. I'm not saying one way is better than the other, its just a simple fact that when the developers pick the PC's name, voice and words, it takes a little of the Role Play out of RPG.
from what i've seen so far i have no reason to believe that hawke's intro will be no more different than one of the warden's origins.





Retour en haut







