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Sniper Infiltrator


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#1
Aratica

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Hey all :)

Im kinda new to posting on the forums, so if this is the wrong one to post this in i am very sorry!

Im having a problem (i think) with my weapons. I play as an Infiltrator sniper, BUT i cant seem to find any other sniper rifel untill i have to recruit Thane. Is there really no other sniper weapon before that but the you start with ? i have done as few chars just to try and to back to see if i was able to find any but without luck :(

Thank you very much for your help! 

#2
OniGanon

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That's correct, without any DLC the Mantis is the only Sniper Rifle you have until you get the Viper in Dantius Towers and later the Widow, should you choose to take it. The Aegis Pack DLC gives you the Incisor Sniper Rifle, but tbh it's only good for your squadmates and you're probably better off sticking to the Mantis.

#3
ScroguBlitzen

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You are having no problems. The Viper is the first sniper rifle you find. (Unless you hit the Collector ship before doing Thanes recruiting mission.)

#4
tangmcgame

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Also worth noting is the fact that the Incisor sniper rifle, available through DLC, is inferior to the Mantis for an Infiltrator (though it is godly on your squadmates). It seems like a long, long wait the first time you play through. The more times you go through the game the less it seems to matter (and the more you enjoy going back to the starting weapons for a bit).

#5
EKozski

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I give the Incisor Rifle to Zaeed and Garrus. Add Squad Disrupter Ammo to it, and Blue Suns drop like flies. So do the Geth.



I love it!

#6
Bozorgmehr

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Why need another SR early game? Both Infiltrators and Soldiers can OHOK normal enemies using Mantis (plus lvl 2 Disruptor/Warp Ammo vs shields/barriers; you can get 3/5 and both bonus SR upgrades pre Horizon). Mantis is all you need before the Collector Ship; after that you'll need the Widow to OHOK.

#7
Ares Caesar

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My only gripe about the snipers is the low ammo for the mantis and widow... just a LITTLE bit more in the ammo count department and I couldnt care less about having another sniper until later. 15-20 count max please.

#8
sinosleep

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I wish the viper got more love from infiltrators. Other classes seem to love it, but most infiltrators seem to only want to go the one shot one kill route. I just figure it one time dilation one kill is more imporatant than one shot one kill, particularly if you can't always count on that shot. Without the use of cloak, the mantis won't even always kill your standard mooks in one shot or one time dilation. With the viper though, one head shot and two through the chest will off them cloak or no cloak. Stop shooting after 3 rounds, find the next mark and start over. With the viper I positively LIVE in bullet time.

Modifié par sinosleep, 25 septembre 2010 - 10:47 .


#9
Ares Caesar

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sinosleep wrote...

I wish the viper got more love from infiltrators. Other classes seem to love it, but most infiltrators seem to only want to go the one shot one kill route. I just figure it one time dilation one kill is more imporatant than one shot one kill, particularly if you can't always count on that shot. Without the use of cloak, the mantis won't even always kill your standard mooks in one shot or one time dilation. With the viper though, one head shot and two through the chest will off them cloak or no cloak. Stop shooting after 3 rounds, find the next mark and start over. With the viper I positively LIVE in bullet time.


I almost always use the Viper for crowd control, as you say its easy to go into sniper time and come out of cloak for easy and powerful headshots while providing plenty of ammo and decent defense stripping. Only time I take the Mantis (I always get shotgun training for Infiltrator), is when I KNOW there is a boss with heavy armor as the Mantis offers you a second heavy weapon, but against a mass of enemies I find the lack of ammo even with PERFECT headshots to be wanting, and if you take the Widow it seems less effective trying to sneak in and grab ammo, especially when you dont have that GPS to decloak with a blast to the face.... would rather take mantis for minboss/boss, and have GPS or any shotty for CQC and sneaking in for ammo pickups, as the shotgun cloaks offer reasonably high damage while taking great advantage of that cloak power.

I tried the widow with the infiltrator once, then tried the shotguns... have played shotgun infiltrator ever since. I'm with those in the mindset that the soldier is better with the widow (sadly) + mattock.

#10
Aratica

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Thanks alot everyone for all the help :)



I guess ill stick with the one i have till i get to Thane then :) Ill try to get that Aegis Pack DLC to see how it is then :D



Again thanks :)

#11
Athenau

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Only time I take the Mantis (I always get shotgun training for Infiltrator), is when I KNOW there is a boss with heavy armor as the Mantis offers you a second heavy weapon


Uh, the viper destroys the Mantis against bosses (or anything that the Mantis can't one shot, actually).

#12
OniGanon

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I love the Viper on my Infiltrator, though I will admit that if I didn't have to sacrifice shotgun training for it, I would have taken the Widow.



And yeah, the Viper is the better boss killer, the Mantis is better for the most basic enemies.

#13
sinosleep

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I think uncloaked the viper is better for basic enemies as well. The mantis doesn't always one shot shield and barrier using enemies out of cloak. I'd rather use one time dilation and 3 shots to kill the same guy than get into time dilation, get back behind cover, reload, then fire again or use an incinerate or whatever it is you wind up using to finish them off. When using cloak the mantis can pull ahead.

Modifié par sinosleep, 25 septembre 2010 - 01:45 .


#14
OniGanon

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You can use a power immediately after firing the Mantis, before reloading.

When using Mantis/Widow I actually preferred to go snipe + Incinerate rather than Cloak + snipe, because enemies don't hide or move around so much that way. Back before I discovered the joys of aggressive infiltrating, that is. Hell my entire current playstyle evolved from getting continuously frustrated at the way Cloak made enemies HARDER to hit rather than easier.

Modifié par OniGanon, 25 septembre 2010 - 03:57 .


#15
Sparda Stonerule

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sinosleep wrote...

I think uncloaked the viper is better for basic enemies as well. The mantis doesn't always one shot shield and barrier using enemies out of cloak. I'd rather use one time dilation and 3 shots to kill the same guy than get into time dilation, get back behind cover, reload, then fire again or use an incinerate or whatever it is you wind up using to finish them off. When using cloak the mantis can pull ahead.


It's interesting because that's kind of why I took Flashbangs as a bonus power. More often then not now (I took the Widow by the way, but I used the Viper as soon as I got it until I got the Widow) I toss a flashbang and a lot of enemies stagger, I then go into time dilation and pick off someone. Flashbangs are actually a rather glorious boon for a sniping infiltrator I've found. The viper can pick off a staggered enemy in one time dilation, and so can the Widow. The Mantis can sometimes take out a staggered foe but it doesn't always cut through the heavier defenses. Honestly as an Infiltrator I use flashbangs more often then I use cloak, and I usually use cloak if I need to change position and want to try and line up kill shots on bigger targets.

But as was mentioned the Viper is a good gun, very good. You don't even need to cloak to use it, which in my eyes makes it better than the Mantis, and situationally better than the Widow since it has so much versatility with your other powers. No one should discount it, and honestly if you wanted you can take a shotgun or assault rifle as an Infiltrator to get an interesting synergy with the Viper. I just take the Widow because I like having a character who can use it, since as a Soldier I take the Revenant purely because that's the only class that can use it, oh and it's really fun to use.

#16
Permutation

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My main is an Infiltrator. I can understand the need to go for one-shot kills, especially on Insanity because it's rarely a one shot kill, even with an fully upgraded X-98e Widow shot to the head, it may only take them down to about 2% health anyway. Now, with cloak enabled a one-shot is very probable, but I don't wait for my cool-down. This is where I miss the single cool-down from ME1, because I could for instance activate Barrier, and then Throw or Warp immediately after. Combat was so much more fluid in ME1 compared to ME2 in that sense. The way it is now makes power usage feel more turn-based. Also, you may want to consider Incendiary or Armor-Piercing ammo as your bonus power. I use Heavy Reave, but that's because I approve of the concept and it does a fair amount of damage to shields and armor. Siphoning health from enemies is so much fun. Lol. I would explore the bonus powers. Worse case, you can alway try another via the advanced training from the upgrade terminal on the Normandy.

Modifié par Permutation, 25 septembre 2010 - 07:51 .


#17
sinosleep

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OniGanon wrote...

You can use a power immediately after firing the Mantis, before reloading.

When using Mantis/Widow I actually preferred to go snipe + Incinerate rather than Cloak + snipe, because enemies don't hide or move around so much that way. Back before I discovered the joys of aggressive infiltrating, that is. Hell my entire current playstyle evolved from getting continuously frustrated at the way Cloak made enemies HARDER to hit rather than easier.


I'm getting better at that whole cqc shotgun infiltrator thing, video is forthcoming. But back to the topic at hand, the cloak didn't bother me nearly as much sniping as it sometimes does in cqc since you get the free time dilation which helps make up for the sometimes herky jerky movements of enemies while you are cloaked.

#18
Ares Caesar

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sinosleep wrote...

OniGanon wrote...

You can use a power immediately after firing the Mantis, before reloading.

When using Mantis/Widow I actually preferred to go snipe + Incinerate rather than Cloak + snipe, because enemies don't hide or move around so much that way. Back before I discovered the joys of aggressive infiltrating, that is. Hell my entire current playstyle evolved from getting continuously frustrated at the way Cloak made enemies HARDER to hit rather than easier.


I'm getting better at that whole cqc shotgun infiltrator thing, video is forthcoming. But back to the topic at hand, the cloak didn't bother me nearly as much sniping as it sometimes does in cqc since you get the free time dilation which helps make up for the sometimes herky jerky movements of enemies while you are cloaked.


Yeah, I liked the time dilation (some people have a problem with the time running out before they can line the shot up) enough even uncloaked with viper that at distance sniping I found myself using cloak less for damage, and more for tactical approach and shotgun bombs to the face. My general strategy was to remove a couple enemies from the equation with Viper, then cloak and let squadmates distract while I decloak and say "dodge this" with a GPS to the face.

As for the Mantis vs Viper boss killing, you may be correct as to its DPS and perhaps even general boss killing, I just found that so long as cover was available on the level, my survivability increased if I could mantis+cloak vs Viper+whatever. Mantis takes longer no doubt, but seemed to mean less injury occured between cover-burst-cover.

#19
brfritos

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Athenau wrote...

Only time I take the Mantis (I always get shotgun training for Infiltrator), is when I KNOW there is a boss with heavy armor as the Mantis offers you a second heavy weapon

Uh, the viper destroys the Mantis against bosses (or anything that the Mantis can't one shot, actually).


But this is because you fire a series of shot that stops the enemy to fire back.

If you really count damage, with a fewer shots you kill a Scion with the Mantis and almost two magazines with the Viper (almost half the capacity, usually you'll need 18/20 shots).

I think the better rifle is the one that suits your needs, when I play the Vanguard in the tradicional way I use the Scimitar, because my accuracy exiting from the charge sucks hard - at best! LOL - , so I unload a lot of steel on the motherf****.
For those who have better aim, the Eviscerator and Claymore sure are better options.

Ultimatelly Im using the GPS as my main weapon and when chrging I use the Locust.
The 2.0X point blank make wonders in this weapon.

#20
Athenau

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But this is because you fire a series of shot that stops the enemy to fire back.

If you really count damage, with a fewer shots you kill a Scion with the Mantis and almost two magazines with the Viper (almost half the capacity, usually you'll need 18/20 shots).

Why are you counting shots instead of time?

Modifié par Athenau, 25 septembre 2010 - 09:48 .


#21
Ares Caesar

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Athenau wrote...

But this is because you fire a series of shot that stops the enemy to fire back.

If you really count damage, with a fewer shots you kill a Scion with the Mantis and almost two magazines with the Viper (almost half the capacity, usually you'll need 18/20 shots).

Why are you counting shots instead of time?


I would say because as Infiltrator you *can* (or any class) sit back, and given the level, there is usually many cover points from which you can be nearly untouchable(from long enough range enemies hit less than you should), and damage per second becomes less relevant than damage per time spent out of cover. This especially applies to humanoid style bosses that do NOT press your cover points or bust your cover. You can only take so much damage, and with cautious enough play you need not take hardly any damage at all if your time out of cover is brief, and your distance is long.

Again, I actually use the Viper 95% of the time, but like I said if I know a certain group of Harbys and Scions, or a Gunship is coming up, I'll switch over to the Mantis so I can simply cloak-fire-cover...wait wait wait.. repeat, without ever usually worrying about dying, where as the Viper tends to A) be less accurate, and B) due to needing to fire about 3-10x as many bullets means more time spent out of cover taking damage.

Like I've mentioned to sinosleep, he utilizes Shepards Krogan-esque health regen better than anyone I've seen, but thats just not me, I play too cautiously for it (though I'm trying to get more tactically reckless with my current playthroughs). So its not that the Viper may not present better DPS or even overall efficiency, its just that I feel more comfortable sometimes using the safety of the cloaked mantis.


*EDIT ADD* I should also mention I feel VERY comfortable using the Phalanx as a Viper replacement during the few times I switch to the Mantis. Again I use the Viper primarily, but for certain situations I just feel safer using the Mantis.

Modifié par Ares Caesar, 25 septembre 2010 - 10:32 .


#22
sinosleep

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LMFAO, Krogan like regeneration rate, that's awesome! Goes along with all the melee cut scenes and the head butting he partakes in on Tuchanka. Guess that's why Wrex and Grunt like Shep so much, he's practically Krogran.

Modifié par sinosleep, 25 septembre 2010 - 10:32 .


#23
Ares Caesar

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sinosleep wrote...

LMFAO, Krogan like regeneration rate, that's awesome! Goes along with all the melee cut scenes and the head butting he partakes in on Tuchanka. Guess that's why Wrex and Grunt like Shep so much, he's practically Krogran.


Dude, health regen is one of my BIGGEST complaints with the game. Some people love it (my sister wants to stab me in the face everytime I talk about getting it changed as she loves it), and some people think its just a lazy answer to health packs or the overall health system conundrum (myself).

Personally I would prefer 1/2-2/3 health bar regen(like getting the wind knocked out of you), with other portion required to heal via medigel(such as broken limbs or bullet wounds), and that UNHEALED portion making shepard less effective in combat via less accuracy/power damage/movement speed. HOWEVER my compromise to this for all those who LOVE health regen, is simply reintroduce the "Medical Interface" mod from mass effect 1. If you equip it, you dont ever need to use medigel, but in return you should then lose out on a different mod that could be placed there.

#24
sinosleep

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I'm pretty neutral on health regen, I live it with in games that have it and live without in games that don't, it's never too much of a concern for me. I think the reason they went with it is simply because so many other fps/tps games are rolling with it to and they decided to just go with what's working for the industry.

Modifié par sinosleep, 25 septembre 2010 - 11:10 .


#25
OniGanon

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sinosleep wrote...
LMFAO, Krogan like regeneration rate, that's awesome! Goes along with all the melee cut scenes and the head butting he partakes in on Tuchanka. Guess that's why Wrex and Grunt like Shep so much, he's practically Krogran.


That's why the Normandy is already at headbutting capacity.