I'm not advocating it strip any and all defenses, what I AM advocating is to pick at least 1 that it strips ENTIRELY because based on all the factors surrounding it it fits far better into defense stripper camp, than into the health damage or CC camps.
The advantage of going through cover is not enough to make up for it's other weaknesses. If you compare it to the other defense stripping powers the issue becomes clear.
incineration blast does more damage to heath, instantly strips armor, and has the same cool down
overload strips shields, renders weapons useless on health, and is instacast same cool down
energy drain, overload on crack same cd
reave, incineration on crack, plus it one shots barriers same cd
warp, one shots barriers and armor on single targets, sets off warp explosions, fast travel time same cd
would this
shockwave, bypasses cover, strips barriers in one shot, does unpredictable regularly low damage on health, slow travel time, same cd
really look out of place there?
Cause it certainly looks out of place compared to the health powers like
pull, throw, singularity, and cryo blast.
Modifié par sinosleep, 30 septembre 2010 - 05:02 .